RSDuck
3001d9492c
abandon pipelining on jit
...
fixes Golden Sun Dawn
this makes the cpu state incompatible between interpreter and JIT. That's why switching cpu mode requires a restart(not requiring is stupid anyway) and the pipeline is manually filled when making a save state.
2020-04-26 13:04:59 +02:00
RSDuck
ec21172cd9
fix register alloc for half word loads
...
fixes Mega Man Star Force 2 with cheat applied
it probably used a pc relative load which were interpreted as branches
2020-04-26 13:04:58 +02:00
RSDuck
5e443e7962
remove unneeded dolphin code, C++11 static_assert
2020-04-26 13:04:57 +02:00
Arisotura
dcf21c98f2
add the JIT shito to the Codeblocks project
2020-04-26 13:04:56 +02:00
RSDuck
f31976fed0
jit: fix RSC
2020-04-26 13:03:12 +02:00
RSDuck
707da1f4c7
remove debug printf
2020-04-26 13:03:11 +02:00
RSDuck
51b6b7a7d5
fix uninitialised memory mapping
2020-04-26 13:03:11 +02:00
RSDuck
4a0f6b3b4b
jit: fix thumb hi reg alu and mcr halt
...
+ mcr/mrc aren't always, msr_imm is never unk on ARM7
2020-04-26 13:03:10 +02:00
RSDuck
9d180c7bbc
jit: decrease blockcache AddrMapping size for ARM9
2020-04-26 13:03:09 +02:00
RSDuck
be8846e31a
jit: fix misc static branch things
2020-04-26 13:03:08 +02:00
RSDuck
54985be157
jit: LDM/STM keep proper stack alignment
2020-04-26 13:03:08 +02:00
RSDuck
8ddc4d5904
jit: fix BLX_reg with rn=lr
2020-04-26 13:03:07 +02:00
RSDuck
411fb57c07
jit: add compile option
2020-04-26 13:03:06 +02:00
RSDuck
360317be8c
jit: remove unnessary files from dolphin
2020-04-26 13:03:04 +02:00
RSDuck
9d76d63af5
jit: make everything configurable
2020-04-26 13:03:03 +02:00
RSDuck
dcf6e1cad2
jit: fix linux
2020-04-26 13:03:01 +02:00
RSDuck
6f0dcad4f6
jit: fix wrongly placed const
2020-04-26 13:03:01 +02:00
RSDuck
9b3c14b58a
jit: SMULL and SMLAL
2020-04-26 13:03:00 +02:00
RSDuck
2efab201e9
jit: LDM/STM finally(!) working + MUL, MLA and CLZ
2020-04-26 13:02:59 +02:00
RSDuck
c58fdbd66b
jit: branch instructions
2020-04-26 13:02:58 +02:00
RSDuck
ff97211114
jit: thumb block transfer working
...
also pc and sp relative loads and some refactoring
2020-04-26 13:02:57 +02:00
RSDuck
2c44bf927c
JIT: most mem instructions working
...
+ branching
2020-04-26 13:02:57 +02:00
RSDuck
5f932cdf48
JIT: compilation of word load and store
2020-04-26 13:02:56 +02:00
RSDuck
ff901141e7
jit: correct cycle counting for thumb shift by reg
2020-04-26 13:02:55 +02:00
RSDuck
ebce9f035f
JIT: implemented most ALU instructions
2020-04-26 13:02:55 +02:00
RSDuck
c5c342c009
JIT: base
...
all instructions are interpreted
2020-04-26 13:02:53 +02:00
Arisotura
d2f05cd30f
prepare JIT beta branch
2020-04-26 13:02:26 +02:00
Arisotura
5ef71181c8
goodbye old CodeBlocks project
2020-04-25 15:04:46 +02:00
Arisotura
1c756843f0
Merge pull request #588 from rzumer/gh-master
...
Disable CI on non-master branches
2020-04-15 11:30:14 +02:00
Arisotura
1b5e53f1df
Merge pull request #601 from nadiaholmquist/fix/msys2-sdl
...
Fix build with latest MSYS2 SDL2 package
2020-04-15 11:23:16 +02:00
Arisotura
0701257546
add credit for the icon
2020-04-14 23:32:47 +02:00
Nadia Holmquist Pedersen
4b57416552
Windows: explicitly link gdi32
2020-04-12 17:15:39 +02:00
Nadia Holmquist Pedersen
a6150a9a9e
Use pkg-config to find SDL2 on Windows
2020-04-12 16:59:06 +02:00
Arisotura
ec6e4a2d1e
GPU3D: more accurate viewport transform (emulate quirk with W greater than 0xFFFF)
2020-04-12 16:40:08 +02:00
Arisotura
33b4cdb077
GPU3D: implement zero-dot W limit (DISP_1DOT_DEPTH)
2020-04-12 14:01:43 +02:00
Arisotura
4c560f3324
GPU3D: swap vin and vout during clipping, giving results that are closer to hardware.
...
fixes #598 and also fixes #379
2020-04-11 23:56:36 +02:00
Arisotura
d412630a49
should probably be a strncmp() and not strncasecmp()
2020-03-30 13:28:51 +02:00
Arisotura
d2cae446b9
Merge branch 'master' of https://github.com/Arisotura/melonDS
2020-03-30 11:05:09 +02:00
Arisotura
104b2a03aa
properly handle ROMs with encrypted secure area
2020-03-30 11:04:50 +02:00
Raphaël Zumer
fa1558319b
Disable CI on non-master branches
2020-03-21 18:40:44 -04:00
Arisotura
57c1e6587e
Merge pull request #581 from niemand-deu/patch-1
...
Small tweak to the missing files error message.
2020-02-27 14:59:31 +01:00
niemand-deu
ab911571e0
Update main.cpp
2020-02-26 03:56:03 +01:00
Arisotura
5f99a68151
detect whether we are running the game
2020-02-24 18:31:44 +01:00
Arisotura
8b1caae852
flesh shit out for loading a cheat file
2020-02-24 17:56:01 +01:00
Arisotura
228c625e62
fix teh comment
2020-02-24 17:42:05 +01:00
Arisotura
3eb613650d
change ParseTextCode() so we can specify the length of an individual AR code within a bigger string.
2020-02-16 11:21:45 +01:00
Arisotura
3a4947fbbe
also that might have been bad for security. who knows.
2020-02-15 17:26:48 +01:00
Arisotura
e40d414c56
now we can even parse the code from a text code. bahaahhhh
2020-02-15 16:20:53 +01:00
Arisotura
ed39122c67
Arisotura will you ever clean up after yourself. this is like your goddamn apartment, it's a mess.
2020-02-15 16:07:13 +01:00
Arisotura
51dbb7165e
finish the AR interpreter, I guess
...
or mostly
2020-02-15 00:36:22 +01:00