make screen filtering work with Qt rendering, too
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d480808d72
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@ -668,6 +668,8 @@ void ScreenPanelNative::paintEvent(QPaintEvent* event)
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{
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{
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QPainter painter(this);
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QPainter painter(this);
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painter.setRenderHint(QPainter::SmoothPixmapTransform, filter);
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// fill background
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// fill background
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painter.fillRect(event->rect(), QColor::fromRgb(0, 0, 0));
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painter.fillRect(event->rect(), QColor::fromRgb(0, 0, 0));
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@ -761,7 +761,6 @@ void MainWindow::createScreenPanel()
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}
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}
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setCentralWidget(panel);
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setCentralWidget(panel);
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actScreenFiltering->setEnabled(hasOGL);
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panel->osdSetEnabled(showOSD);
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panel->osdSetEnabled(showOSD);
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connect(this, SIGNAL(screenLayoutChange()), panel, SLOT(onScreenLayoutChanged()));
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connect(this, SIGNAL(screenLayoutChange()), panel, SLOT(onScreenLayoutChanged()));
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