SRAM things (#970)
* Allow SRAMManager to save to/load from a buffer. * Don't delete what doesn't exist. Don't create a thread that will do absolutely nothing. * Update SRAMManager's SecondaryBuffer when loading a savestate.
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@ -111,6 +111,10 @@ void DoSavestate(Savestate* file)
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file->Var8(&StatusReg);
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file->Var32(&Addr);
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// SRAMManager might now have an old buffer (or one from the future or alternate timeline!)
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if (!file->Saving)
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NDSCart_SRAMManager::RequestFlush();
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}
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void LoadSave(const char* path, u32 type)
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@ -145,6 +149,7 @@ void LoadSave(const char* path, u32 type)
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}
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}
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SRAMFileDirty = false;
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NDSCart_SRAMManager::Setup(path, SRAM, SRAMLength);
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switch (SRAMLength)
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@ -45,13 +45,9 @@ namespace NDSCart_SRAMManager
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u32 FlushVersion;
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void FlushThreadFunc();
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void FlushSecondaryBufferToFile();
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bool Init()
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{
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FlushThread = Platform::Thread_Create(FlushThreadFunc);
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FlushThreadRunning = true;
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SecondaryBufferLock = Platform::Mutex_Create();
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return true;
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@ -64,10 +60,11 @@ namespace NDSCart_SRAMManager
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FlushThreadRunning = false;
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Platform::Thread_Wait(FlushThread);
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Platform::Thread_Free(FlushThread);
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FlushSecondaryBufferToFile();
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FlushSecondaryBuffer();
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}
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delete SecondaryBuffer;
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if (SecondaryBuffer) delete SecondaryBuffer;
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SecondaryBuffer = NULL;
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Platform::Mutex_Free(SecondaryBufferLock);
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}
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@ -75,7 +72,7 @@ namespace NDSCart_SRAMManager
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void Setup(const char* path, u8* buffer, u32 length)
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{
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// Flush SRAM in case there is unflushed data from previous state.
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FlushSecondaryBufferToFile();
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FlushSecondaryBuffer();
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Platform::Mutex_Lock(SecondaryBufferLock);
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@ -85,7 +82,7 @@ namespace NDSCart_SRAMManager
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Buffer = buffer;
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Length = length;
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delete SecondaryBuffer; // Delete secondary buffer, there might be previous state.
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if(SecondaryBuffer) delete SecondaryBuffer; // Delete secondary buffer, there might be previous state.
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SecondaryBuffer = new u8[length];
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SecondaryBufferLength = length;
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@ -95,6 +92,12 @@ namespace NDSCart_SRAMManager
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TimeAtLastFlushRequest = 0;
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Platform::Mutex_Unlock(SecondaryBufferLock);
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if (path[0] != '\0')
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{
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FlushThread = Platform::Thread_Create(FlushThreadFunc);
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FlushThreadRunning = true;
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}
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}
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void RequestFlush()
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@ -121,27 +124,52 @@ namespace NDSCart_SRAMManager
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continue;
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}
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FlushSecondaryBufferToFile();
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FlushSecondaryBuffer();
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}
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}
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void FlushSecondaryBufferToFile()
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void FlushSecondaryBuffer(u8* dst, s32 dstLength)
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{
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if (FlushVersion == PreviousFlushVersion)
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{
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return;
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}
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// When flushing to a file, there's no point in re-writing the exact same data.
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if (!dst && !NeedsFlush()) return;
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// When flushing to memory, we don't know if dst already has any data so we only check that we CAN flush.
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if (dst && dstLength < SecondaryBufferLength) return;
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Platform::Mutex_Lock(SecondaryBufferLock);
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FILE* f = Platform::OpenFile(Path, "wb");
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if (f)
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if (dst)
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{
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printf("NDS SRAM: Written\n");
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fwrite(SecondaryBuffer, SecondaryBufferLength, 1, f);
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fclose(f);
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memcpy(dst, SecondaryBuffer, SecondaryBufferLength);
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}
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else
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{
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FILE* f = Platform::OpenFile(Path, "wb");
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if (f)
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{
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printf("NDS SRAM: Written\n");
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fwrite(SecondaryBuffer, SecondaryBufferLength, 1, f);
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fclose(f);
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}
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}
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PreviousFlushVersion = FlushVersion;
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TimeAtLastFlushRequest = 0;
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Platform::Mutex_Unlock(SecondaryBufferLock);
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}
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bool NeedsFlush()
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{
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return FlushVersion != PreviousFlushVersion;
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}
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void UpdateBuffer(u8* src, s32 srcLength)
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{
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if (!src || srcLength != Length) return;
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// should we create a lock for the primary buffer? this method is not intended to be called from a secondary thread in the way Flush is
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memcpy(Buffer, src, srcLength);
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Platform::Mutex_Lock(SecondaryBufferLock);
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memcpy(SecondaryBuffer, src, srcLength);
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Platform::Mutex_Unlock(SecondaryBufferLock);
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PreviousFlushVersion = FlushVersion;
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}
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}
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@ -23,11 +23,17 @@
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namespace NDSCart_SRAMManager
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{
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extern u32 SecondaryBufferLength;
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bool Init();
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void DeInit();
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void Setup(const char* path, u8* buffer, u32 length);
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void RequestFlush();
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bool NeedsFlush();
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void FlushSecondaryBuffer(u8* dst = NULL, s32 dstLength = 0);
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void UpdateBuffer(u8* src, s32 srcLength);
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}
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#endif // NDSCART_SRAMMANAGER_H
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