fix last bugs when changing video settings with no game loaded
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bc53ff35a9
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@ -398,7 +398,6 @@ void DeInit()
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void Reset()
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void Reset()
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{
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{
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UpdateDisplaySettings();
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}
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}
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void UpdateDisplaySettings()
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void UpdateDisplaySettings()
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@ -1472,14 +1472,6 @@ void OnAreaResize(uiAreaHandler* handler, uiArea* area, int width, int height)
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void Run()
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void Run()
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{
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{
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if (GPU3D::Renderer != Config::_3DRenderer)
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{
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if (Screen_UseGL) uiGLMakeContextCurrent(GLContext);
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GPU3D::DeInitRenderer();
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GPU3D::InitRenderer(Screen_UseGL);
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if (Screen_UseGL) uiGLMakeContextCurrent(NULL);
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}
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EmuRunning = 1;
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EmuRunning = 1;
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RunningSomething = true;
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RunningSomething = true;
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@ -2125,7 +2117,10 @@ void OnSetLimitFPS(uiMenuItem* item, uiWindow* window, void* blarg)
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void ApplyNewSettings(int type)
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void ApplyNewSettings(int type)
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{
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{
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if (!RunningSomething && type != 2) return;
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if (!RunningSomething)
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{
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if (type == 1) return;
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}
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int prevstatus = EmuRunning;
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int prevstatus = EmuRunning;
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EmuRunning = 3;
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EmuRunning = 3;
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