diff --git a/src/GPU3D_OpenGL.cpp b/src/GPU3D_OpenGL.cpp index 1fd266f1..56e783f2 100644 --- a/src/GPU3D_OpenGL.cpp +++ b/src/GPU3D_OpenGL.cpp @@ -398,7 +398,6 @@ void DeInit() void Reset() { - UpdateDisplaySettings(); } void UpdateDisplaySettings() diff --git a/src/libui_sdl/main.cpp b/src/libui_sdl/main.cpp index ed5e80de..d606be6c 100644 --- a/src/libui_sdl/main.cpp +++ b/src/libui_sdl/main.cpp @@ -1472,14 +1472,6 @@ void OnAreaResize(uiAreaHandler* handler, uiArea* area, int width, int height) void Run() { - if (GPU3D::Renderer != Config::_3DRenderer) - { - if (Screen_UseGL) uiGLMakeContextCurrent(GLContext); - GPU3D::DeInitRenderer(); - GPU3D::InitRenderer(Screen_UseGL); - if (Screen_UseGL) uiGLMakeContextCurrent(NULL); - } - EmuRunning = 1; RunningSomething = true; @@ -2125,7 +2117,10 @@ void OnSetLimitFPS(uiMenuItem* item, uiWindow* window, void* blarg) void ApplyNewSettings(int type) { - if (!RunningSomething && type != 2) return; + if (!RunningSomething) + { + if (type == 1) return; + } int prevstatus = EmuRunning; EmuRunning = 3;