melonDS/GPU2D.h

56 lines
1.3 KiB
C++

/*
Copyright 2016-2017 StapleButter
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#ifndef GPU2D_H
#define GPU2D_H
class GPU2D
{
public:
GPU2D(u32 num);
~GPU2D();
void Reset();
void SetFramebuffer(u16* buf);
u8 Read8(u32 addr);
u16 Read16(u32 addr);
u32 Read32(u32 addr);
void Write8(u32 addr, u8 val);
void Write16(u32 addr, u16 val);
void Write32(u32 addr, u32 val);
void DrawScanline(u32 line);
private:
u32 Num;
u16* Framebuffer;
u32 DispCnt;
u16 BGCnt[4];
u16 BGXPos[4];
u16 BGYPos[4];
void DrawScanline_Mode1(u32 line, u16* dst);
void DrawBG_Text_4bpp(u32 line, u16* dst, u32 num);
};
#endif