Commit Graph

1546 Commits

Author SHA1 Message Date
therealmogminer@gmail.com 19165cfbfd netlist: Added 82S126 1K-bit bipolar PROM device. [Ryan Holtz] 2016-12-21 20:32:47 +01:00
therealmogminer@gmail.com 72f4f2a20e netlist: Device additions: [Ryan Holtz]
* 74161 Synchronous 4-Bit Binary Counter with Clock
 * 7473 Dual Master-Slave J-K Flip-Flops with Clear and Complementary Outputs
 * Am2847 Quad 80-bit Static Shift Register
 * DM9334 8-bit Addressable Latch
2016-12-21 20:32:46 +01:00
Dirk Best 0295ac745d Move the Cheap Squeak Deluxe sound board to its own file and give it
its's correct name.
2016-12-21 03:59:30 +01:00
Sergey Svishchev 056b963e27 New skeleton: Toshiba T1000 laptop (1987) 2016-12-19 01:24:18 +03:00
Ville Linde dbcf903c78 Added preliminary MB86235 recompiler [Ville Linde] 2016-12-17 22:09:09 +02:00
Dirk Best 3cb2a973fd mcr68: Move zwackery to its own driver.
It doesn't have much in common with the other games in the driver. Also
clean up the implementation, make spriteram 8-bit, add some hardware
info and add button descriptions.
2016-12-17 19:43:37 +01:00
Joakim Larsson Edström f34174de56 Added coco2 clone t4426 (nw) (#1819)
* Added coco2 clone t4426 (nw)
2016-12-16 14:37:33 +01:00
Vas Crabb be26ac9abf coretmpl: add an associative LRU cache with map-like behaviour
selmenu: use LRU cache so icons don't all need to be reloaded on scroll

uismall.bdf: set default character for missing glyphs

rendfont.cpp:
* encapsulate many BDF and BDC handling details
* make file I/O 64-bit clean, check for allocation errors
* more solid BDF parser with error messages and trace logging
* fix heap smash when building bitmaps for BDF fonts
* extend BDC format to support high planes and default character
* render default character if glyph not found for BDF/BDC
2016-12-15 17:00:34 +11:00
yz70s 65353bf7ac xbox: rename file video/chihiro.cpp to xbox_nv2a.cpp (nw) 2016-12-13 20:51:23 +01:00
Brad Hughes 8214ac7404 UWP: Add temporary signing key for MSBUILD support (nw) 2016-12-13 13:47:19 -05:00
Dirk Best 92ce7cd13c beezer: Rewrite driver
- Uses the standard 6840 PTM core for sound generation
- New MM583 Noise Generator device
- New DAC-76 DAC sound
- Use resistor network values for colors
- Use bankdev device for banking
2016-12-12 01:08:29 +01:00
Olivier Galibert 3801181ced Merge pull request #1814 from mamehaze/071216
new skeleton driver 'pgm3.cpp' [XingXing]
2016-12-09 13:17:27 +01:00
Miodrag Milanovic a877c987fb detect if SOURCES file do not exist (nw) 2016-12-09 13:00:51 +01:00
David Haywood ae95c1e307 new skeleton driver 'pgm3.cpp' [XingXing] 2016-12-09 10:30:44 +00:00
Miodrag Milanovic 124f30dbbc Enable building projects that are separate of MAME but use same core and lives in separate git tree (nw) 2016-12-08 11:46:15 +01:00
R. Belmont 84f9def81f Merge pull request #1788 from ajrhacker/ls157
Create new 74LS157 device and hook it up to MSM5205 on Rastan
2016-12-02 16:13:12 -05:00
cracyc 5ad9b67e1d new not working
----------------
Dulmont Magnum [Carl, Dave Jones]

isbc: new isbc8630 sct set [Al Kossow]
2016-12-02 15:07:26 -06:00
AJR 5044432ff6 Create new 74LS157 device and hook it up to MSM5205 on Rastan 2016-12-02 06:59:45 -05:00
Vas Crabb 2624c067a0 Merge pull request #1784 from JoakimLarsson/lwriterII_1
WIP Apple Laser Writer II NT and some SCC improvements
2016-12-01 06:05:05 +11:00
Dirk Best d7ae91ffb2 Create an ef9369 device and use it for guab 2016-11-30 18:35:03 +01:00
Joakim Larsson Edstrom 3812a7c586 WIP: Apple Laser Writer II NT skeleton driver added [LN, Edstrom] 2016-11-30 17:31:54 +01:00
Miodrag Milanovic 581e5c03b3 Disable incremental linking for VS debug builds (nw) 2016-11-29 08:45:12 +01:00
Lord-Nightmare f1ec39cc18 build fix (nw) 2016-11-26 18:13:33 -05:00
Vas Crabb 7238415d1f srcclean (nw) 2016-11-27 09:56:49 +11:00
cracyc 1637c91a5c isbc_208: add device [Carl] 2016-11-26 15:56:05 -06:00
Nigel Barnes 55f7ac29f8 a310: added new NOT WORKING machines
Archimedes 305, Archimedes 440, Archimedes 3000, Archimedes 410/1, Archimedes 420/1, Archimedes 440/1, Archimedes 540, Acorn A5000, Acorn A4, Acorn A4000, Acorn A5000 Alpha
- renamed a310->aa310 to avoid conflict with Amiga machines
- added all missing OS releases Arthur 0.30, RISC OS 2.01, RISC OS 3.00, RISC OS 3.10, RISC OS 3.19 (German)
- all machines default to OS (Arthur, RISC OS 2, RISC OS 3) they were shipped with
- corrected ROM labels/locations
- added default CMOS to boot to desktop
- mapped Acorn A4 Power Management extension
2016-11-26 02:14:27 +00:00
mahlemiut 0d13c7115e fmtowns: add support for IC Memory Card images. Limited to 16MB in size for now, until I can find software that supports more. 2016-11-25 11:51:29 +13:00
Miodrag Milanovic d718d3cc3d Made ldplayer regular driver, same as vgmplay (nw) 2016-11-23 14:26:04 +01:00
Miodrag Milanovic dbbd5e9c98 As promised, removing this part of code since it is used for compilers check, no need for this to be in release (nw) 2016-11-23 08:37:05 +01:00
Vas Crabb 19621e2156 python why are you incompatible (nw) 2016-11-23 07:53:30 +11:00
fulivi a7ee0a41e9 hp9845: implemented 98034 module (HPIB interface) 2016-11-22 09:53:39 +01:00
Vas Crabb 5eefcfdb68 Rewrite complay.py to parse/minify layout XML
Doesn't make much difference to executable size, but it catches XML errors at build time rather than waiting for you to try the system (nw)
2016-11-20 20:54:10 +11:00
Brad Hughes f9a6e8711b Remove unneeded 7z file that is unsupported by UWP (nw) 2016-11-19 18:47:49 -05:00
cracyc 1b489fe830 (nw) 2016-11-18 10:10:23 -06:00
Joakim Larsson Edström 9205010c53 Merge pull request #1735 from JoakimLarsson/prodigy
New skeleton driver: ACI Destiny Prodigy chess computer
2016-11-18 14:25:47 +01:00
Joakim Larsson Edstrom 4cbb6f0209 New skeleton driver: ACI Destiny Prodigy chess computer 2016-11-18 12:58:45 +01:00
Vas Crabb bb99eba11d Update LZMA to 16.04 (security and portability fixes) 2016-11-18 20:37:20 +11:00
Vas Crabb aef214ac80 Merge pull request #1718 from npwoods/dasmstream_nec
Changed the NEC disassembler to use 'std::ostream &' internally
2016-11-17 11:33:06 +11:00
Miodrag Milanovic 8e61a7d3d3 Added VS2017 support into project files (nw) 2016-11-16 21:00:29 +01:00
Miodrag Milanovic 47a05778bf Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
Nathan Woods dc4086847a Put necv_dasm_one() into a header file 2016-11-16 08:07:33 -05:00
Brad Hughes 31e0041051 Fix UWP build issue (nw) 2016-11-16 08:06:28 -05:00
Miodrag Milanovic 145822e21b fix build (nw) 2016-11-16 13:58:52 +01:00
Brad Hughes 234620bc1b UWP: Remove explicit links for winstore builds (nw) 2016-11-16 07:39:37 -05:00
Miodrag Milanovic 0d17e0ff72 fix mingw-clang linking for latest version (nw) 2016-11-16 10:27:15 +01:00
arbee 84241f4e21 New machine added as MACHINE_NOT_WORKING:
- GMX Micro 20 [Al Kossow, R. Belmont]
2016-11-15 21:06:43 -05:00
Miodrag Milanović 3d09d05647 Merge pull request #1676 from mmicko/testing
Add more applicable Catch testing framework. Converted all tests to be done properly by guideline. (nw)
2016-11-14 15:30:11 +01:00
Miodrag Milanovic 377ddbf4f1 New UWP icons/images [JacKc] 2016-11-14 08:19:51 +01:00
Miodrag Milanovic b73126e85a added OPTION_HOMEPATH to point to read/write folder,for now used by LUA scripts (nw)
Copied all needed files so plugins could be started under UWP
2016-11-12 15:27:22 +01:00
Miodrag Milanovic 75c6c0f059 Make executable for test follow rules for main file (nw)
Make normal notation for require (nw)
Split properly tests (nw)
2016-11-12 14:54:21 +01:00
Miodrag Milanovic 3c577aedb8 Converted existing test to catch framework (nw) 2016-11-12 11:12:11 +01:00
arbee 08ae0123bb New machines added as NOT_WORKING:
- Televideo TV910 [Al Kossow, R. Belmont]
2016-11-11 22:13:48 -05:00
Brad Hughes 2e49823a06 Add basic keyboard input to UWP (nw) 2016-11-11 12:58:41 -05:00
Miodrag Milanovic 7c765ea147 No need for osd_malloc, osd_malloc_array and osd_free (nw)
MALLOC_DEBUG not applicable anymore since we use new to allocate in 99.9% of cases
2016-11-11 16:12:01 +01:00
Miodrag Milanovic 46fa51e60e move asset files to proper place 2016-11-11 09:43:42 +01:00
Brad Hughes bcabf45f08 UWP builds again but by no means working (nw) 2016-11-10 16:26:05 -05:00
Miodrag Milanovic 0f877e08b3 Fixed android build (nw) 2016-11-10 19:14:44 +01:00
smf- 677ec78eb5 Implemented G-NET bios flashing, games that require the v2 bios now require you to update
the bios and turn off JP1 as part of the installation. A v1 bios flash is included, but
you aren't forced to use it. [smf]

Moved G-NET protection out of ATAFLASH and into individual devices for each type of card [smf]

Implemented enough analogue control reading on ZN1/ZN2 for RC De Go & Go By RC [smf]

Fixed ZN1/ZN2 DSW descriptions [smf]

Added build dates and times to G-NET game descriptions [smf]

New machines added or promoted from NOT_WORKING status
------------------------------------------------------

Shikigami no Shiro - internal build (V1.02J 2001/09/27 18:45) [rtw, ShouTime, smf, O.Galibert]
Go By RC (V2.03O 1999/05/25 13:31) [smf]
RC De Go (V2.03J 1999/05/22 19:29) [smf]
2016-11-10 14:32:51 +00:00
Miodrag Milanovic 9c364cdfa9 Adding video and window code to UWP(nw) 2016-11-10 14:53:56 +01:00
Miodrag Milanovic a18497e7a2 Some more work on UWP (nw) 2016-11-10 13:13:51 +01:00
Miodrag Milanovic cddd8bbe7a Add more UWP support (nw) 2016-11-09 15:44:44 +01:00
Miodrag Milanovic 0d1f5b6be4 Make 3rdparty compile for UWP and start adding new OSD for UWP based on previous Brad work (nw) 2016-11-09 14:53:19 +01:00
smf- 5d68226967 move cedar devices out of drivers (nw) 2016-11-08 16:00:43 +00:00
Miodrag Milanovic 114aa294cd Fix some single driver builds (nw) 2016-11-08 12:28:56 +01:00
Miodrag Milanovic cf4a8b9e03 resurected sqlite3 and lsqlite3 (nw) 2016-11-07 16:12:06 +01:00
Miodrag Milanovic e2d2355352 Trying to do link fix (nw) 2016-11-07 14:47:17 +01:00
Miodrag Milanovic de7e80804e Added ability to use ASIO in all core MAME parts (nw) 2016-11-07 10:47:27 +01:00
Miodrag Milanovic fc58a0bec8 Added basic HTTP server, not active yet, based on ASIO example with small refactoring included (nw) 2016-11-07 10:42:23 +01:00
cracyc 2de04414ed plugins/console: add lua console [Carl] 2016-11-06 13:41:43 -06:00
Phil Bennett fffd464d34 MAMETesters Bugs Fixed:
05928: nbajamex: game crashes / nvram gets corrupted

- Emulated the Acclaim RAX sound board, adding sound to Batman Forever and NBA Jam Extreme [Phil Bennett]

- Hooked up extra NVRAM in NBA Jam Extreme [Phil Bennett]
2016-11-06 00:59:59 -07:00
R. Belmont f05e7ffad0 Merge pull request #1637 from fulivi/hp9845_dev7
Hp9845: re-implemented 98035 module with a nanoprocessor driver
2016-11-05 14:22:46 -04:00
Miodrag Milanovic 421b5e2638 Added lua-linenoise by Carls request (nw) 2016-11-04 15:25:21 +01:00
Miodrag Milanovic 2682adc5d7 Fixed x64 builds with new luaengine on VS2015(nw) 2016-11-03 19:09:55 +01:00
fulivi 5f54097e53 nanoprocessor: initial support. Disassembler only is known to work at this point. 2016-11-03 14:52:41 +01:00
smf- 4a28c89012 Implemented S1985 backup ram (fixes TPC310 accessories cursor movement on the second time you launch it with left ctrl + left shift), fixed Matsushita backup ram saving, implemented S1985 and Matsushita state saving, implemented msx switched interface without using an address map. [smf] 2016-11-03 11:46:31 +00:00
Miodrag Milanovic 330e3cb28e Finally sync with GENie, no more local changes (nw) 2016-11-03 10:04:29 +01:00
Miodrag Milanovic a2c76b34d8 Fix macOS build (nw) 2016-11-02 17:19:29 +01:00
Miodrag Milanovic e2d58b6a16 ASIO - header only mode (nw) 2016-11-02 14:34:06 +01:00
Justin Kerk 4efc19b68a Update bgfx shader path for Emscripten build (nw) 2016-11-01 06:11:18 +00:00
Miodrag Milanovic 73bdc2ab36 added non-legacy i82439tx and created a driver using it in pcipc (nw)
added vga hack to be able to test pcipc.cpp
pcipc -bios 3 and pcipctx can initialize more if 0xAA is written at 0x4f0
2016-10-30 17:40:04 +01:00
R. Belmont 86548bc507 Merge pull request #1557 from ajrhacker/inputdev
Polymorphize input_device and input_class; move to separate source fi…
2016-10-29 20:41:28 -04:00
Branimir Karadžić a3b4058bf7 Updated BGFX and BX and recompiled shaders (nw) 2016-10-29 09:11:50 +02:00
Justin Kerk b99be73f2d Experimental support for compiling to WebAssembly using Emscripten (not yet working) (nw) 2016-10-29 06:00:45 +00:00
Robbbert 592c51d19e -DATUM: new driver [Robbbert] 2016-10-29 15:53:59 +11:00
Sandro Ronco 1746a9f058 Moved Saitek RISC 2500 into a separate driver and added internal layout and inputs. 2016-10-28 21:38:26 +02:00
therealmogminer@gmail.com fc5fc6d4c2 New devices added
-----------------
7400 Quad 2-Input NAND Gate [Ryan Holtz]
7404 Hex Inverter [Ryan Holtz]
82S126/82S129 256x4-bit PROM [Ryan Holtz]
2016-10-28 20:08:21 +02:00
AJR 86d4bc5f8f Fix build (nw) 2016-10-28 00:39:11 -04:00
arbee 205d8d3fd3 Missing files from last commit (nw) 2016-10-27 23:30:54 -04:00
therealmogminer@gmail.com c35c2a9cdc New devices added
-----------------
54/7416x Hex/Quad D Flip-Flops with Clear [Ryan Holtz]
9334/DM9334 8-Bit Addressable Latch [Ryan Holtz]
2016-10-28 02:37:23 +02:00
therealmogminer@gmail.com 93735cdf7e -core: Added 54/74160,161,162,163 device emulation. [Ryan Holtz] 2016-10-28 02:37:22 +02:00
R. Belmont aba9385059 Merge pull request #1581 from JoakimLarsson/kron_5
WIP KRON-180 terminal controller
2016-10-27 16:32:15 -04:00
Joakim Larsson Edstrom bf495ea0db WIP KRON-180 terminal controller 2016-10-27 17:14:28 +02:00
therealmogminer@gmail.com 8225a140ee -hazeltin: Added preliminary video, still broken due to timing issues. [Ryan Holtz] 2016-10-27 13:46:42 +02:00
therealmogminer@gmail.com ff651989d9 New machines marked NOT_WORKING
-------------------------------
Hazeltine 1500 [Al Kossow, Ryan Holtz]
2016-10-25 23:51:50 +02:00
AJR 99c705f9de Polymorphize input_device and input_class; move to separate source file (nw) 2016-10-24 17:28:35 -04:00
Nathan Woods 293bfef845 Merging Konami disassembler with M6809/HD6309 disassemblers 2016-10-23 21:27:45 -04:00
Nathan Woods 81294aa08f Merged the M6809 and HD6309 disassemblers, and changed to properly use streams 2016-10-23 18:03:36 -04:00
Vas Crabb 129c0feeed srcclean (nw) 2016-10-23 22:36:24 +11:00
Miodrag Milanovic f5d88ac12e fix VS build (noticed only when using MSBUILD=1) (nw) 2016-10-23 11:36:36 +02:00
Miodrag Milanovic ddb290d5f6 NOTICE (TYPE NAME CONSOLIDATION)
Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8
also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
2016-10-22 13:13:17 +02:00
Miodrag Milanović 333bff8de6 Merge pull request #1540 from mamehaze/mgs
new WORKING   Magnet System (prototype) [David Haywood, Ricky2001, ArcadeHacker, IFW]
2016-10-22 12:12:13 +02:00
David Haywood a060de5062 new WORKING Magnet System (prototype) [David Haywood, Ricky2001, ArcadeHacker, IFW]
with the following games
Time Scanner (TS 2.0, Magnet System, prototype)
Exzisus (EX 1.0, Magnet System, prototype)
Xain'd Sleena (SC 3.0, Magnet System, prototype)

this is a checkpoint, there is a sizeable ToDo list but I think this is a good enough state for initial inclusion before working out the remaining issues.  ArcadeHacker has the hardware working for questions etc.
I would especially appreciate help with sound (haven't a clue how it hooks up, tried lots of things, no luck) and some help in going over the CPU comms, especially with the sprite CPU as I think I must be missing something important.  Likewise help from somebody more familiar with the floppy code from MESS so that it can use that, I had no luck in getting it to work with the copy protection or from a rom region, I've kept all floppy related code in a device so it's very easy to swap out so for now what I've got isn't intrusive.

note, very weird idea for a system, they've ported 3 arcade games from other manufacturers, original titles were advertised, but it's likely nothing more of the system exists.
the system uses 5 PCBs, one Z80 on each and instead of having dedicated sprite / tilemap chips they have the Z80s doing software rendering, using 8bpp framebuffers.  2 of the boards are for background planes, 1 of the boards is for sprites.  The hardware has various memory expansions which look like afterthoughts as they're addressed in strange ways.
2016-10-22 09:37:10 +01:00
Miodrag Milanovic e2f54f5333 Cleanup, TIMER_CALLBACK was only in unused parts (nw) 2016-10-21 16:26:22 +02:00
smf- 36944269bd DAC WIP, started documenting the DACs in use. [smf]
ataxx: Fixed missing sound channel caused by one dac not being hooked up and one dac being hooked up to two addresses.
bestbest: Fixed high pitch screech caused by incorrect addressing (two dacs weren't hooked up and two were hooked up to two addresses).
cchasm: Fixed static noise generation caused by feeding the same bit to both dacs.
cheekyms: Slightly improved sound by implementing sound triggers as 8 x 1 bit dacs instead of 1 x 8 bit dac.
galeb: Fixed sound by implementing it according to http://www.deltasoft.com.hr/retro/galebemu.htm & implemented enough of LOAD/SAVE to stop it hanging.
hard drivin: (all games in driver) Improved 12 bit controls, although centre still goes out of sync.
mea8000: Converted to a sound device.
megaphx: Fixed noisy samples due to wrong format.
microvsn: Fixed sound pitch caused by incorrect usage of write_signed8().
seicross: Changed to a 4 bit dac as samples are packed nibble.
spaceg: Preliminary sound using space invaders samples.
suna8: Changed to a 4 bit dac as samples are packed nibble.
vcombat: Fixed static during machine gun fire due to incorrect dc offset removal.
vectrex: Fixed noisy samples due to wrong format.
wheelfir: Fixed sound, eeprom & analogue steering wheel and brake pedal.
2016-10-17 16:04:02 +01:00
therealmogminer@gmail.com 8682c73305 -Added: Dallas DS1386-8K and DS1386-32K timekeepers (largely untested). [Ryan Holtz] 2016-10-16 01:49:06 +02:00
Vas Crabb e701f79c73 Add Burroughs teller terminal skeleton driver 2016-10-14 23:32:14 +11:00
therealmogminer@gmail.com bb183c6b11 -Added skeleton driver and basic hookups for VeriFone Tranz 330 point of sale terminal. [Ryan Holtz] 2016-10-13 23:38:32 +02:00
R. Belmont 326e4ba64c Merge pull request #1506 from fulivi/hp9845_dev6
Hp9845: added support of I/O cards
2016-10-13 14:05:19 -04:00
Vas Crabb 7d15a86ddf Merge pull request #1501 from JoakimLarsson/accexx
Skeleton driver for 1995 Accexx 28.8 modem started
2016-10-13 20:46:54 +11:00
Joakim Larsson Edstrom 49f8aa880c Added skeleton board to big build 2016-10-13 11:06:40 +02:00
fulivi 561ded4524 hp9845: handling of I/O slots added. Implemented HP98035 RTC card. 2016-10-12 16:29:02 +02:00
Miodrag Milanovic 25ce0fdf9b console in separate class (nw) 2016-10-12 14:21:17 +02:00
Miodrag Milanovic ac6256b3e5 media_identifier in separate file (nw) 2016-10-12 13:50:30 +02:00
hap 5f4db1088d renamed wildfire driver to hh_amis2k (nw) 2016-10-11 21:48:11 +02:00
hap 8c0968c579 moved elecbowl and mb dark tower to hh_tms1k (nw) 2016-10-11 21:28:28 +02:00
Brad Hughes fd94538c21 Changing spaces to tabs for fac14f5 (nw) 2016-10-09 19:51:12 -04:00
Brad Hughes fac14f51d8 Fix SDL build on windows: asio.hpp requires _WIN32_WINNT (nw) 2016-10-09 19:45:17 -04:00
Miodrag Milanovic 3c4c4e08ed Initial work on console interface (nw)
Use Ctrl-Z to close console on any OS. To start use -console parameter
2016-10-09 14:38:41 +02:00
Curt Coder 632ab13b46 required_ioport_array. (nw) 2016-10-09 13:36:09 +03:00
arbee e420cb1200 New skeleton drivers:
Akai AX80 [Arashikage, R. Belmont]
2016-10-08 16:32:20 -04:00
arbee cd29619484 mac: rewrite audio output for original Macs to work like hardware. [R. Belmont] 2016-10-08 15:18:28 -04:00
Miodrag Milanovic 6a21f6ddf3 Set Android 5.0 as minimum one, older API are not compatible (nw) 2016-10-08 10:18:46 +02:00
Miodrag Milanovic 3628549385 Added more warning disable to support compile on various clang versions (nw) 2016-10-08 09:37:31 +02:00
Ivan Vangelista e9d2b9625c Merge pull request #1486 from mamehaze/071016
new WORKING  Super Two In One [Edstrom, David Haywood]
2016-10-07 21:20:31 +02:00
Ted Green a722fc2912 atlantis: Removed unused define parameter. (nw)
zeus2: Updated waveram organization. Updated quad rendering command size. Updated register naming. (nw)
midzeus: Removed midzeus2.h as not needed. (nw)
arcade.lua: Removed midzeus2.h and midzeus2.cpp as they aren't used anymore. (nw)
2016-10-07 10:05:54 -06:00
Miodrag Milanovic 31c8b10479 Fix compile (nw) 2016-10-07 14:56:47 +02:00
David Haywood 13422a6e83 new NOT WORKING Super Two In One [Edstrom, David Haywood]
this is similar to, but not identical to goldstar.cpp / skylncr.cpp.  it might be possible to merge it in, however my gut feeling is that said driver should be split up into different machine types all using some generic but fleixlbe video device that can handle these 8x8 tiles, 8x32 reel cases as most of them are based on the same basic concepts, just with their own tweaks.

reels, sounds, inputs are not hooked up here.
see
http://forums.bannister.org/ubbthreads.php?ubb=showflat&Number=107569&page=1
for PCB information.
2016-10-07 13:36:38 +01:00
Miodrag Milanovic b515a00e55 cleanup (nw) 2016-10-07 14:31:35 +02:00
Miodrag Milanovic c0a5494de5 Replaced code usage of libuv with asio library (nw) 2016-10-07 14:15:01 +02:00
David Haywood 1f10ae9609 new NOT WORKING
Mahjong Senpu [system11. David Haywood]

displays the game image, upside down, no palette for now, no inputs for now, no sound for now, going to continue work on it.
2016-10-05 14:35:33 +01:00
AJR f1b0dfe64a Separate natural keyboard support from ioport.cpp (nw) 2016-10-02 00:07:43 -04:00
MetalliC b27bc184b3 new NOT_WORKING
----------------
Istrebiteli [IgorR76]
2016-09-28 19:26:17 +03:00
angelosa 7465cdc2f9 Merge branch 'master' into sh7604_rewrite 2016-09-28 11:55:04 +02:00
angelosa f4749d03f7 Base WatchDog Timer device 2016-09-27 18:36:59 +02:00
angelosa f6ad513ab0 Written stub SH7604 BUS device (not hooked up to SH2 yet). 2016-09-27 16:21:54 +02:00
Robbbert 38eec31e92 fix arcade build (nw) 2016-09-26 23:27:01 +10:00
Scott Stone 533fd78fc2 Adjusted toolchain.lua to allow DEBUG=1 builds to be modified by STRIP_SYMBOLS=1 (nw) 2016-09-26 06:24:31 -04:00
Vas Crabb 33b2c73395 srcclean (nw) 2016-09-26 04:51:59 +10:00
R. Belmont a1eea6e153 Merge pull request #1431 from ajrhacker/ms1_tmap
Make Mega System 1 tilemaps into a device
2016-09-24 11:11:34 -04:00
Robbbert 2888da6778 forgot one (nw) 2016-09-24 00:16:33 +10:00
Nigel Barnes 6a19971bbe bbc: added opus challenger (floppy and ramdisc) device on 1mhz bus 2016-09-23 11:53:24 +01:00
Nigel Barnes b396019b8c bbc: added joyport slot device to Master Compact, defaulting to joystick 2016-09-23 10:55:28 +01:00
AJR 596e682f9f Make Mega System 1 tilemaps into a device 2016-09-21 00:07:26 -04:00
rfka01 631d2f37a6 Merge remote-tracking branch 'upstream/master' 2016-09-20 23:13:01 +02:00
rfka01 44884e4761 Siemens Simatic PG685 OUA11 driver skeleton ... hopefully a dev shows mercy and helps flesh it out :) 2016-09-20 23:12:45 +02:00
Michael Zapf 2bf93a51e8 Added HxC HFE disk format. 2016-09-18 12:31:13 +02:00
mahlemiut 9aa9251719 octopus: add keyboard 2016-09-17 23:43:29 +12:00
smf- c44f52f1a9 disable unknown-attributes & ignored_qualifiers to allow font_dwrite.cpp to build with clang. (nw) 2016-09-17 11:52:12 +01:00
Vas Crabb 76a6b78008 Merge pull request #1413 from npwoods/coco_dragon_fdc
CoCo and Dragon FDC code overhaul
2016-09-17 12:32:38 +10:00
Nathan Woods a2daca9f9d Split CoCo and Dragon FDC code, added save state support, fixed regression introduced on the Dragon FDC from 0.154 and general cleanup. 2016-09-16 21:07:32 -04:00
R. Belmont 0ecea843d0 Merge pull request #1398 from fulivi/hp9845_tools
Imgtool now supports HP9845B tape image
2016-09-16 14:05:35 -04:00
Brad Hughes d5ab804c2b Merge pull request #1403 from bradhugh/monitor_module
Convert OSD monitor info to modules plus add DXGI implementation
2016-09-16 13:51:18 -04:00
cracyc 8ab7875e89 mcd: add incomplete Mitsumi ISA CDROM emulation [Carl] 2016-09-16 10:07:34 -05:00
therealmogminer@gmail.com 649cb254f5 Added skeleton for Volkswagen Digijet ECUs, nw 2016-09-15 11:23:00 +02:00
Brad Hughes bf52d11826 Convert OSD monitor info to modules plus add DXGI implementation 2016-09-14 08:32:05 -04:00
Olivier Galibert d8aa10fbc1 pcipc: sandbox for emulating a modern-ish pc (nw) 2016-09-12 11:55:16 +02:00
Robbbert d9de85ed95 New not working driver WIP (nw)
RC702
2016-09-12 11:18:46 +10:00
fulivi 0474948833 imgtool: WIP for hp9845 tape support 2016-09-10 15:52:06 +02:00
Miodrag Milanović fa4b5bdee6 Merge pull request #1368 from cracyc/lua_dats
Move UI dats to lua plugin
2016-09-07 14:27:35 +02:00
cracyc 9d101cad6a ui: remove datfile_manager (nw) 2016-09-06 22:11:01 -05:00
R. Belmont b8bef631bd Merge pull request #1365 from ajrhacker/darkmist_license
Correct manufacturer info for darkmist
2016-09-06 15:39:17 -04:00
Curt Coder c4d0fbc48b pc1512: Added mouse port slot interface. [Curt Coder] 2016-09-05 22:09:58 +03:00
Nigel Barnes 7ae7811ca1 bbc: moved joystick to analogue port slot device
- added Voltmace self-centering joysticks
2016-09-05 17:38:07 +01:00
Nigel Barnes e7250d3c92 bbcb: moved fdc to slot device to support various controller boards:
- Acorn 8271 and 1770, supporting Acorn, Amcom, Watford DFS's
- Cumana QFS (8877a)
- Opus DDOS and EDOS (1770, 2793, 2791)
- Watford DDFS (1770 and 1772)
- removed fake bbcb1770 machine
2016-09-05 17:38:07 +01:00
AJR d531cabf59 Correct manufacturer info for darkmist
- Move darkmist and t5182 from libtaito to libseibu (nw)
2016-09-04 12:34:51 -04:00
Miodrag Milanovic 22df94bf67 Fix benchmarks build and google test build (nw) 2016-09-03 14:54:15 +02:00
Miodrag Milanovic 9a8964d5d0 Fix build (nw) 2016-09-03 13:53:44 +02:00
Nigel Barnes 2aed582096 electron: added Acorn Plus 3 expansion as slot device (floppy support)
- reset expansion devices on BREAK
- minor progress on M2501 device
2016-09-02 21:47:02 +01:00
Vas Crabb 234e91f9fb Add Lua-cleaning ability to srcclean 2016-08-30 14:57:38 +10:00
Miodrag Milanovic 85f7413a69 Cleanup for VS2015 build (nw) 2016-08-28 11:58:12 +02:00
Miodrag Milanovic d0665e2879 fixed TARGET=virtual (nw) 2016-08-28 11:02:35 +02:00
Miodrag Milanovic 62fe8b8980 some C++14 features are not supported by VS2013. VS2015 is free for home use so no need for legacy support (nw) 2016-08-27 11:15:38 +02:00
Miodrag Milanovic 0137c5b6a5 Setting GCC bar bit higher (nw) 2016-08-27 10:33:59 +02:00
Miodrag Milanovic ff1a5cf6fa Temporary fix for debug compile till we fix assert (nw) 2016-08-27 10:11:30 +02:00
Vas Crabb 75be4dff5f While I'm causing full recompiles all the time, reduce necessary number of instantiations of parts of string formatting engine 2016-08-27 16:45:53 +10:00
Vas Crabb eff28a88cd Proper fix for making zlib visible to vgmplay 2016-08-27 15:46:22 +10:00
AJR 717e1eb9d2 Change warning flags for Clang build (nw)
-Wno-missing-braces is unfortunately now necessary to avoid errors on almost every single use of the std::array initializer in devfind.h. (Apparently C++14 does make double braces optional for std::array initializers, but clang and GCC's -Wmissing-braces never took that into proper account, which is why GCC may still have it disabled by default.)

Several other Clang-specific warnings have been undisabled; some might perhaps need to be locally reenabled if legacy 3rdparty code or sundry OSD includes happen to disagree with them. The only warning to require any code changes was -Wabsolute-value, which seems to have caught a minor render bug (and nothing more).
2016-08-25 00:22:14 -04:00
Ivan Vangelista 232a96c60b some skeleton drivers to finish synching with PinMAME (nw) 2016-08-24 18:23:26 +02:00
Robbbert 9c83f824dd Playmatic Pinball: Finished for now (nw) 2016-08-20 00:56:59 +10:00
KEN WHITE e1a9b75c11 kim1 2016-08-18 17:40:04 -07:00
therealmogminer@gmail.com de19eb547f Added YM2203, YM3526, AY-3-8910, NES APU, DMG APU, K053260, and MultiPCM to vgmplay, nw 2016-08-18 16:09:12 +02:00
Curt Coder e85958b647 compis: Created a bus for the graphics card slot. [Curt Coder] 2016-08-16 11:15:29 +03:00
Olivier Galibert 00c8a3b165 Preliminary VGM player [O. Galibert]
Use: ./mame vgmplay -bitb file.vgm/vgz

Lots of chips missing, no visualization, no control of anything, no
volume control either, and no sound shutdown on end of file.
2016-08-16 08:40:53 +02:00
Olivier Galibert 82c408f54c dirom: device_rom_interface for sound chips with rom/memory map alternative [O. Galibert] 2016-08-15 22:36:39 +02:00
Giuseppe Gorgoglione 318952746f gba: make video subsystem into a device
Additional info taken from http://problemkaputt.de/gbatek.htm
by Martin Korth
2016-08-15 19:23:16 +02:00
cracyc ce01837a8b new not working
---
Tandy/Memorex Video Information System MD-2500

luaengine: doh! (lay groundwork for a WIP too) (nw)
2016-08-13 16:19:18 -05:00
therealmogminer@gmail.com be807d81ea Merge branch 'master' of https://github.com/mamedev/mame 2016-08-12 21:10:27 +02:00
Miodrag Milanovic 4f84793a05 made proper formats compiled only if needed (nw) 2016-08-12 18:27:54 +02:00
therealmogminer@gmail.com 1339c06320 Skeleton driver for Fairlight CMI IIx [MooglyGuy] 2016-08-12 15:15:47 +02:00
Miodrag Milanovic b966180061 Compile netlist and lua only if used (nw) 2016-08-12 15:03:45 +02:00
Nathan Woods 75f5be77b0 Changed how ROM_COPY and ROM_FILL are represented in tiny_rom_entry to be more how they were in the past
Turbosub had a ROM_COPY declaration with an expression ('ROM_COPY( "main_code", 0x18000 + 0x2000,...) and this simply did not work with the new model.  This required changing ROM_* declarations to more resemble how they used to be and to perform the conversion on load.
2016-08-11 17:16:35 -04:00
Curt Coder 8bf6e9ebb5 pofo: Added skeleton for PCD3311T sound chip. (nw) 2016-08-10 13:05:14 +03:00
Curt Coder 6673af1285 pofo: Added memory card slot interface and ROM/RAM cards. [Curt Coder] 2016-08-08 14:44:20 +03:00
Miodrag Milanović f67311c5a5 Merge pull request #1180 from npwoods/split_softlist_code_redo
Redo of split of src/emu/softlist.[cpp|h]
2016-08-08 13:43:06 +02:00
R. Belmont 22f74309ed Merge pull request #1195 from mamehaze/master
Street Fight and Cross Shooter (Street Fight type hw) use a common mo…
2016-08-07 15:54:25 -04:00
David Haywood 902712f345 Street Fight and Cross Shooter (Street Fight type hw) use a common motherboard but different Video Boards. This makes the video boards into devices to faciliate this. 2016-08-06 20:54:40 +01:00
Miodrag Milanovic 3917850b61 Update BX and BGFX (nw) 2016-08-06 14:20:16 +02:00
Nathan Woods c77310389e Removed src/lib/util/cstrpool.[cpp|h]; it is no longer used 2016-08-05 08:29:32 -04:00
Robert 4d305ee629 Merge pull request #1190 from mamehaze/master
various Seibu Refactoring,
2016-08-05 11:07:20 +10:00
David Haywood 261a277d50 various Seibu Refactoring,
Air Raid, Street Fight and Dark Mist all basically use very similar video systems (4 layers, 2 of them being ROM based tilemaps, a CLUT prom for each layer which controls colours and transparency handling)
this takes some steps towards allowing a common implementation of it.
2016-08-04 21:21:24 +01:00