flycast/core
Flyinghead f37f4f174e Generate version.cpp at build time with version, git hash and build date 2019-03-04 00:26:11 +01:00
..
archive Naomi: 7z archives - Split/parent roms 2018-11-23 18:46:21 +01:00
arm_emitter core: Android studio fixes 2018-07-09 09:31:45 +02:00
cfg Content browser (WIP) 2019-02-25 17:52:53 +01:00
deps use GL_UNSIGNED_BYTE instead of GL_UNSIGNED_INT_8_8_8_8 2019-02-19 23:15:34 +01:00
emitter arm64 dynarec using vixl 2019-01-07 21:50:46 +01:00
hw win32 fixes 2019-02-25 19:15:59 +01:00
imgread Per-game configuration: create/delete from gui 2019-02-16 14:25:54 +01:00
input Content browser (WIP) 2019-02-25 17:52:53 +01:00
khronos android: use gl3w loader and EGL 2019-02-20 00:09:34 +01:00
linux arm64: direct memory access and jit rewrite 2019-01-16 13:04:16 +01:00
linux-dist Content browser (WIP) 2019-02-25 17:52:53 +01:00
nacl rumble support for xinput and evdev 2019-02-22 19:23:03 +01:00
oslib dsound: always wait on push 2018-10-04 10:56:07 +02:00
profiler Bind profiling in X11 to F10 2015-09-03 21:08:13 +02:00
rec-ARM dsp arm64: fix crash when VIXL_DEBUG is off 2019-01-24 21:47:55 +01:00
rec-ARM64 dsp arm64: fix crash when VIXL_DEBUG is off 2019-01-24 21:47:55 +01:00
rec-cpp dynarecs clean-up 2019-01-11 23:52:20 +01:00
rec-x64 x64 dynarec: do not use RSQRTSS as it lacks precision 2019-02-04 10:48:22 +01:00
rec-x86 win32: call os_DoEvents on the emu/main thread and other fixes 2019-02-07 19:20:10 +01:00
reios Content browser (WIP) 2019-02-25 17:52:53 +01:00
rend VJoy: decouple from emulator rendering. Use same code for gl and gl4 2019-03-02 14:20:05 +01:00
sdl Content browser (WIP) 2019-02-25 17:52:53 +01:00
version Generate version.cpp at build time with version, git hash and build date 2019-03-04 00:26:11 +01:00
webui Revert "Fix to windows OpenFile dialog #1238" 2018-08-28 13:38:11 -04:00
windows Content browser (WIP) 2019-02-25 17:52:53 +01:00
README.md Rename newdc to reicast 2015-08-11 20:52:09 +02:00
build.h Reserve and allocate maximum RAM/VRAM/ARAM in all cases 2019-01-24 09:48:58 +01:00
core.mk Generate version.cpp at build time with version, git hash and build date 2019-03-04 00:26:11 +01:00
dispframe.cpp dispframe: initialize color clamping, for and palettes after loading 2018-12-13 09:37:11 +01:00
nullDC.cpp OSX: support new input system. Use existing emulator thread. 2019-02-27 23:02:25 +01:00
serialize.cpp Fix Naomi/Atomiswave builds 2019-02-04 11:23:26 +01:00
stdclass.cpp Per-game configuration: create/delete from gui 2019-02-16 14:25:54 +01:00
stdclass.h android: use new input system 2019-02-13 20:29:49 +01:00
types.h Content browser (WIP) 2019-02-25 17:52:53 +01:00

README.md

core

All of the interesting bits are here