74 lines
2.3 KiB
Markdown
74 lines
2.3 KiB
Markdown
reicast
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===========
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reicast is a sega dreamcast emulator
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This is developer oriented resource, if you just want bins head over to http://reicast.com
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Caution
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-------
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The source is a mess, and I need sleep.
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We had to discover some interesting arm bugs on the cleaned/refactored branch right after the release.
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Expect a much improved changed folder/make structure soon.
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Rebranding/forks
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----------------
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If you are interested into further porting/adapting/whatever, *please* don't fork off. I hate that. Really.
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Let's try to keep everything under a single project :)
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To build for android
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--------------------
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```
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cd newdc\android\libnewdc
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android update project -p .
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cd ..\..\..\reicast\android
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android update project -p .
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ndk-build -j 4
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ant debug
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```
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Donations and stuff
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-------------------
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Well, glad you liked the project so far!
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We're currently short on hardware
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If you would like to donate some devices, get in touch at team@reicast.com. GLES3 capable stuff, some mainstream hardware and rarities would be extremely appreciated.
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Keep in mind we're located in Greece for the most part
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This has been tested/developed on
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* Galaxy tab 7.0 Plus
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* LG P990
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* Archos 10G9
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* Some Chinese tablet
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* OUYA
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* Various development boards
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* gcw zero
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We had to buy all of these, except the gcw zero and a beaglebone which were donated (thanks! You rock!)
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Apart from that, we don't accept monetary donations right now.
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We also don't plan to be releasing a premium version at any store.
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Most of the project has been developed by drk||Raziel (aka, skmp, drk, Raz, etc) but it has been based on the
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works of multiple people. It would be extremely unfair to charge for it and get all the credit :)
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We're planning for an indiegogo campaign later on to help with sustained development and running costs, so follow @reicastdc on twitter for updates
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Team
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----
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You can check the currently active committers on [the pretty graphs page](https://github.com/reicast/reicast-emulator/graphs/contributors)
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The original reicast team consisted of drk||Raziel (mostly just writing code), PsyMan (debugging/testing and everything else) and a little bit of gb_away
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Special thanks
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--------------
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In previous iterations a lot of people have worked on this, notably David Miller (aka, ZeZu), the nullDC team, friends from #pcsx2 and all over the world :)
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