..
boxart
safe usage of std::isalnum/std::print
2023-02-20 22:57:24 +01:00
dx9
Merge remote-tracking branch 'origin/master' into dev
2023-03-15 21:09:47 +01:00
dx11
Merge remote-tracking branch 'origin/master' into dev
2023-03-15 21:09:47 +01:00
gl4
gl,gl4: video shift support, fix powervr filter, refactor lr osd
2023-03-27 16:31:57 +02:00
gles
gl,gl4: video shift support, fix powervr filter, refactor lr osd
2023-03-27 16:31:57 +02:00
norend
Merge remote-tracking branch 'origin/master' into dev
2023-01-27 15:41:45 +01:00
vulkan
deps: update glslang and Vulkan-Headers to sdk-1.3.239.0
2023-03-18 16:11:41 +01:00
CustomTexture.cpp
cleanup include headers
2023-01-26 10:06:51 +01:00
CustomTexture.h
clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names
2021-03-15 19:52:54 +01:00
TexCache.cpp
Merge remote-tracking branch 'origin/master' into dev
2023-03-15 21:09:47 +01:00
TexCache.h
Merge remote-tracking branch 'origin/master' into dev
2023-03-15 21:09:47 +01:00
game_scanner.h
gui: &ll game scanner game_list updates must be guarded by mutex
2023-01-09 09:14:03 +01:00
gui.cpp
imgui: fix gamepad navigation
2023-03-23 09:39:25 +01:00
gui.h
controller bindings for load and save state
2023-02-28 20:21:29 +01:00
gui_android.cpp
gui: init once. reset ui driver when needed. android 120+ Hz support
2022-04-13 18:06:19 +02:00
gui_android.h
gui: init once. reset ui driver when needed. android 120+ Hz support
2022-04-13 18:06:19 +02:00
gui_chat.h
chat: disable window timeout after you respond to message
2022-05-30 16:15:44 +02:00
gui_cheats.cpp
gui: init once. reset ui driver when needed. android 120+ Hz support
2022-04-13 18:06:19 +02:00
gui_util.cpp
deps: update imgui to version 1.89.4
2023-03-20 16:52:51 +01:00
gui_util.h
cleanup include headers
2023-01-26 10:06:51 +01:00
imgui_driver.h
Various GDB fixes and improvements ( #832 )
2022-12-16 20:34:30 +01:00
mainui.cpp
Race condition when stopping while emu is failing
2023-02-26 22:01:32 +01:00
mainui.h
vk,dx9: black screen/crash in single-threaded on direct fb access
2021-11-11 11:17:39 +01:00
osd.cpp
C++17 ( #926 )
2023-02-18 13:24:34 +01:00
osd.h
naomi: display crosshair for touchscreen games
2023-03-05 15:13:18 +01:00
shader_util.h
rend: shader builder utility
2021-07-19 12:49:47 +02:00
sorter.cpp
pvr: SortedTriangle has unsafe pointer to PolyParam
2023-03-15 20:58:12 +01:00
sorter.h
cleanup include headers
2023-01-26 10:06:51 +01:00
tileclip.h
rend: get rid of RenderToTextureUpscale option. Use RenderResolution
2021-05-10 20:07:23 +02:00
transform_matrix.h
gl,gl4: video shift support, fix powervr filter, refactor lr osd
2023-03-27 16:31:57 +02:00