flycast/core/input/keyboard_device.h

123 lines
2.9 KiB
C++

/*
Copyright 2019 flyinghead
This file is part of reicast.
reicast is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
reicast is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with reicast. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include "types.h"
#include "mapping.h"
class KeyboardDevice
{
public:
virtual const char* name() = 0;
int maple_port() { return _maple_port; }
void keyboard_character(char c);
std::string get_character_input();
virtual ~KeyboardDevice() {}
static KeyboardDevice *GetInstance() { return _instance; }
protected:
KeyboardDevice(int maple_port) : _maple_port(maple_port) { _instance = this; }
private:
int _maple_port;
std::string char_input;
static KeyboardDevice *_instance;
};
template <typename Keycode>
class KeyboardDeviceTemplate : public KeyboardDevice
{
public:
virtual void keyboard_input(Keycode keycode, bool pressed, int modifier_keys = 0);
protected:
KeyboardDeviceTemplate(int maple_port) : KeyboardDevice(maple_port), _kb_used(0), _modifier_keys(0) {}
virtual u8 convert_keycode(Keycode keycode) = 0;
private:
int _modifier_keys;
int _kb_used;
};
extern u8 kb_key[6]; // normal keys pressed
extern u8 kb_shift; // shift keys pressed (bitmask)
template <typename Keycode>
void KeyboardDeviceTemplate<Keycode>::keyboard_input(Keycode keycode, bool pressed, int modifier_keys)
{
u8 dc_keycode = convert_keycode(keycode);
if (dc_keycode == 0xE1 || dc_keycode == 0xE5) // SHIFT
{
if (pressed)
_modifier_keys |= 0x02 | 0x20;
else
_modifier_keys &= ~(0x02 | 0x20);
}
else if (dc_keycode == 0xE0 || dc_keycode == 0xE4) // CTRL
{
if (pressed)
_modifier_keys |= 0x01 | 0x10;
else
_modifier_keys &= ~(0x01 | 0x10);
}
else if (dc_keycode != 0)
{
if (pressed)
{
if (_kb_used < ARRAY_SIZE(kb_key))
{
bool found = false;
for (int i = 0; !found && i < _kb_used; i++)
{
if (kb_key[i] == dc_keycode)
found = true;
}
if (!found)
kb_key[_kb_used++] = dc_keycode;
}
}
else
{
for (int i = 0; i < _kb_used; i++)
{
if (kb_key[i] == dc_keycode)
{
_kb_used--;
for (int j = i; j < ARRAY_SIZE(kb_key) - 1; j++)
kb_key[j] = kb_key[j + 1];
kb_key[ARRAY_SIZE(kb_key) - 1] = 0;
break;
}
}
}
kb_shift = modifier_keys | _modifier_keys;
}
}
inline void KeyboardDevice::keyboard_character(char c) {
char_input.push_back(c);
}
inline std::string KeyboardDevice::get_character_input() {
std::string input = char_input;
char_input.clear();
return input;
}