flycast/core
Flyinghead dae0908735 vulkan oit: fix imgui overlay
re-init imgui with the oit render pass when running game. use regular
render pass otherwise.
2019-11-26 18:28:48 +01:00
..
archive Cleanup 2019-09-07 20:36:13 +02:00
arm_emitter compilation warnings 2019-07-12 17:53:17 +02:00
cfg minimize writes to config file 2019-10-29 14:34:29 +01:00
deps Merge remote-tracking branch 'origin/master' into fh/vulkan 2019-11-10 21:01:29 +01:00
emitter Use __GNUC__ to handle GCC specific code 2019-08-28 20:37:53 +02:00
hw vulkan: automation screenshot. less code duplication 2019-11-13 20:08:14 +01:00
imgread Disable total frame count for CHD to allow patched/homebrew 2019-10-16 16:08:32 +02:00
input Add fast-forward mode 2019-09-27 14:15:29 +02:00
khronos vulkan renderer - WIP 2019-10-05 11:50:14 +02:00
linux Cleanup 2019-09-07 20:36:13 +02:00
linux-dist move texture cache to a template class. vulkan: OSD on android 2019-10-21 16:39:16 +02:00
log Cleanup 2019-09-07 20:36:13 +02:00
oslib Cleanup 2019-09-07 20:36:13 +02:00
profiler Use _WIN32 to handle Windows specific code 2019-08-28 20:37:53 +02:00
rec-ARM arm32: support 64b immediate mem writes 2019-09-30 16:53:08 +02:00
rec-ARM64 dyna: get rid of SmcCheckLevel options. Fix rec-cpp 2019-09-29 18:18:46 +02:00
rec-cpp dyna: get rid of SmcCheckLevel options. Fix rec-cpp 2019-09-29 18:18:46 +02:00
rec-x64 dyna: only protect ram when needed. Use const ref to avoid copies 2019-09-30 15:47:05 +02:00
rec-x86 dyna: get rid of SmcCheckLevel options. Fix rec-cpp 2019-09-29 18:18:46 +02:00
reios reios: allow hle savestates to be loaded in non-hle mode 2019-09-19 11:49:19 +02:00
rend vulkan oit: fix imgui overlay 2019-11-26 18:28:48 +01:00
sdl decouple imgui from gles renderer 2019-10-19 18:34:24 +02:00
windows decouple imgui from gles renderer 2019-10-19 18:34:24 +02:00
wsi vulkan: automation screenshot. less code duplication 2019-11-13 20:08:14 +01:00
.gitignore win32: add app icon and version resource 2019-03-30 12:32:37 +01:00
README.md Update README.md 2018-11-01 11:33:23 +02:00
build.h Add Discord link. non-functional changes 2019-09-27 22:00:52 +02:00
cheats.cpp More widescreen cheats 2019-09-27 14:41:59 +02:00
cheats.h More widescreen cheats 2019-09-27 14:41:59 +02:00
core.mk Merge remote-tracking branch 'origin/master' into fh/vulkan 2019-11-10 21:01:29 +01:00
dispframe.cpp Cleanup 2019-09-07 20:36:13 +02:00
nullDC.cpp Merge remote-tracking branch 'origin/master' into fh/vulkan 2019-11-10 21:01:29 +01:00
serialize.cpp Merge remote-tracking branch 'origin/master' into fh/vulkan 2019-11-10 21:01:29 +01:00
stdclass.cpp Cleanup 2019-09-07 20:36:13 +02:00
stdclass.h Cleanup 2019-09-07 20:36:13 +02:00
types.h gl: refactor wsi into their own class.Allow dynamic vk<->gl switch 2019-10-18 21:57:08 +02:00
version.h.in CMake/Master working, tested on windows with Clang && MSC (x86,x64) 2019-04-12 16:59:39 -04:00

README.md

core/libdreamcast

===========

Here lies the core of our codebase. Everything that's OS inspecific rests here. ** Please check per directory README for more info **

Some rudimentary categories are:

  • hw -- DC Hardware Components Implementation
  • nullDC.cpp -- NullDC, thy mighty child (also referenced as "debugger")
  • emitter -- Cookie machine
  • khronos -- Vulkan stuff
  • oslib -- Codebase abstraction effort
  • cfg -- Configuration backend structure
  • reios -- (Our)Implementation of the DreamCast BIOS (Not functional)
  • deps -- External C libraries (hackish, hand-written versions)