d3d11
|
Improve async/mt rendering & sync logic.
|
2014-05-02 03:45:31 +03:00 |
gl4
|
Add horizontal screen stretching option
|
2019-04-08 00:21:06 +02:00 |
gles
|
Add horizontal screen stretching option
|
2019-04-08 00:21:06 +02:00 |
soft
|
pvr: use u32 for vertex indices to avoid overflow
|
2018-12-13 10:57:51 +01:00 |
TexCache.cpp
|
Use xxhash for palette hashing
|
2018-11-30 15:24:04 +01:00 |
gui.cpp
|
Add horizontal screen stretching option
|
2019-04-08 00:21:06 +02:00 |
gui.h
|
android: use a single activity with simple layout
|
2019-03-27 21:09:53 +01:00 |
gui_util.cpp
|
gui: display VMUs on pause
|
2019-03-29 17:35:00 +01:00 |
gui_util.h
|
Content browser (WIP)
|
2019-02-25 17:52:53 +01:00 |