flycast/core/rend/vulkan/oit
Flyinghead 47f262a2c6 vk: use normal pipeline for raw fb display
raw fb also needs to be rotated/scaled
oit: draw opaque polys on first frame
2020-11-19 22:29:06 +01:00
..
oit_buffer.h Cleanup include headers 2020-03-29 14:26:21 +02:00
oit_drawer.cpp vk: use normal pipeline for raw fb display 2020-11-19 22:29:06 +01:00
oit_drawer.h handle some palette textures on the GPU 2020-07-08 18:17:15 +02:00
oit_pipeline.cpp handle some palette textures on the GPU 2020-07-08 18:17:15 +02:00
oit_pipeline.h handle some palette textures on the GPU 2020-07-08 18:17:15 +02:00
oit_renderer.cpp vk: use normal pipeline for raw fb display 2020-11-19 22:29:06 +01:00
oit_renderpass.cpp vulkan: transition oit depth attachment after init. Avoid empty buffer 2019-12-08 22:39:30 +01:00
oit_renderpass.h vulkan: move oit renderer to own directory 2019-12-04 09:41:27 +01:00
oit_shaders.cpp handle some palette textures on the GPU 2020-07-08 18:17:15 +02:00
oit_shaders.h handle some palette textures on the GPU 2020-07-08 18:17:15 +02:00