..
oit
vk: use normal pipeline for raw fb display
2020-11-19 22:29:06 +01:00
buffer.cpp
vulkan: fix clipping (alpilot black screen)
2019-12-04 19:06:14 +01:00
buffer.h
Cleanup compiler warnings (mostly sign-compare)
2020-03-30 23:00:43 +02:00
commandpool.h
vulkan: delay destroying in-flight images. Fix inside clipping.
2019-12-09 19:37:14 +01:00
compiler.cpp
Cleanup include headers
2020-03-29 14:26:21 +02:00
compiler.h
vulkan: terminate shader compiler only once if inited
2019-11-13 12:56:40 +01:00
drawer.cpp
vk: use normal pipeline for raw fb display
2020-11-19 22:29:06 +01:00
drawer.h
handle some palette textures on the GPU
2020-07-08 18:17:15 +02:00
imgui_impl_vulkan.cpp
vulkan: render to temp fbo then to screen
2019-11-29 19:28:22 +01:00
imgui_impl_vulkan.h
vulkan oit: fix imgui overlay
2019-11-26 18:28:48 +01:00
pipeline.cpp
handle some palette textures on the GPU
2020-07-08 18:17:15 +02:00
pipeline.h
handle some palette textures on the GPU
2020-07-08 18:17:15 +02:00
quad.cpp
vulkan: VMU display
2019-12-25 13:09:54 +01:00
quad.h
vulkan: VMU display
2019-12-25 13:09:54 +01:00
shaders.cpp
handle some palette textures on the GPU
2020-07-08 18:17:15 +02:00
shaders.h
handle some palette textures on the GPU
2020-07-08 18:17:15 +02:00
texture.cpp
vulkan: linear tiling for small texs. don't track in-flight texs
2020-07-10 18:50:53 +02:00
texture.h
vk: use-after-free if inFlight texture is deleted or cache cleared
2020-11-24 18:01:09 +01:00
utils.h
gl/gl4: simplify clipping. share code with vulkan
2020-05-11 16:11:31 +02:00
vk_mem_alloc.h
deps/vulkan: Update vk_mem_alloc.h to version 2.3
2020-03-29 13:28:06 +02:00
vmallocator.cpp
Replace RELEASE by NDEBUG
2020-03-29 10:12:32 +02:00
vmallocator.h
vulkan: osx and arm32 build fix
2019-11-26 12:12:43 +01:00
vmu.cpp
upload all texture mipmap levels to gpu
2020-02-07 16:55:32 +01:00
vmu.h
Cleanup include headers
2020-03-29 14:26:21 +02:00
vulkan.h
vulkan: disable debug
2019-11-29 19:54:43 +01:00
vulkan_context.cpp
config/data folders improvements
2020-11-26 16:45:57 +01:00
vulkan_context.h
fix GLES2 build
2020-05-09 12:07:49 +02:00
vulkan_renderer.cpp
vk: use normal pipeline for raw fb display
2020-11-19 22:29:06 +01:00
vulkan_renderer.h
vk: use normal pipeline for raw fb display
2020-11-19 22:29:06 +01:00