flycast/core/rend
Flyinghead b6f73d96ca vk,dx: provoking vtx with sorted triangles. No depth write in per-strip
Provoking vertex wasn't set with sorted triangles (dx9, dx11, vulkan)
vk,dx9: No depth write in per-strip as in opengl and dx11.
2022-12-20 21:47:19 +01:00
..
boxart operator [0] on empty vector crashes 2022-10-04 18:21:10 +02:00
dx9 vk,dx: provoking vtx with sorted triangles. No depth write in per-strip 2022-12-20 21:47:19 +01:00
dx11 verify() must not call a function with side-effect 2022-12-16 20:40:23 +01:00
gl4 pvr: sort triangles during parse. Use primitive restart 2022-12-13 22:57:57 +01:00
gles Various GDB fixes and improvements (#832) 2022-12-16 20:34:30 +01:00
norend rend: multi-render, delay swap, refactor main ui loop 2020-12-15 15:09:42 +01:00
vulkan vk,dx: provoking vtx with sorted triangles. No depth write in per-strip 2022-12-20 21:47:19 +01:00
CustomTexture.cpp DX11 renderer WIP 2021-11-26 18:08:41 +01:00
CustomTexture.h clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names 2021-03-15 19:52:54 +01:00
TexCache.cpp tex cache: minor key mask fix. egl: no need for depth/stencil surface 2022-12-09 17:49:32 +01:00
TexCache.h tex cache: minor key mask fix. egl: no need for depth/stencil surface 2022-12-09 17:49:32 +01:00
game_scanner.h [Game List] Separate DC and arcade games 2022-10-26 15:37:17 +02:00
gui.cpp Various GDB fixes and improvements (#832) 2022-12-16 20:34:30 +01:00
gui.h box art fetch and display 2022-06-15 21:22:12 +02:00
gui_android.cpp gui: init once. reset ui driver when needed. android 120+ Hz support 2022-04-13 18:06:19 +02:00
gui_android.h gui: init once. reset ui driver when needed. android 120+ Hz support 2022-04-13 18:06:19 +02:00
gui_chat.h chat: disable window timeout after you respond to message 2022-05-30 16:15:44 +02:00
gui_cheats.cpp gui: init once. reset ui driver when needed. android 120+ Hz support 2022-04-13 18:06:19 +02:00
gui_util.cpp box art fetch and display 2022-06-15 21:22:12 +02:00
gui_util.h box art fetch and display 2022-06-15 21:22:12 +02:00
imgui_driver.h Various GDB fixes and improvements (#832) 2022-12-16 20:34:30 +01:00
mainui.cpp Full framebuffer emulation. Renderer interface changes 2022-10-23 16:32:42 +02:00
mainui.h vk,dx9: black screen/crash in single-threaded on direct fb access 2021-11-11 11:17:39 +01:00
osd.cpp use platform.isConsole(), platform.isNaomi(), ... 2022-01-27 17:52:19 +01:00
osd.h use platform.isConsole(), platform.isNaomi(), ... 2022-01-27 17:52:19 +01:00
shader_util.h rend: shader builder utility 2021-07-19 12:49:47 +02:00
sorter.cpp vk,dx: provoking vtx with sorted triangles. No depth write in per-strip 2022-12-20 21:47:19 +01:00
sorter.h pvr: sort triangles during parse. Use primitive restart 2022-12-13 22:57:57 +01:00
tileclip.h rend: get rid of RenderToTextureUpscale option. Use RenderResolution 2021-05-10 20:07:23 +02:00
transform_matrix.h pvr: use render pass # to read the right tile when marking blocks 2022-10-30 12:10:24 +01:00