parent
b821ece052
commit
7da0549b8c
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@ -295,7 +295,10 @@ public:
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{
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verify(!Sh4cntx.CpuRunning);
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size = stack.size() * 8;
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return (const u32 *)&stack[0];
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if (!stack.empty())
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return (const u32 *)&stack[0];
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else
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return nullptr;
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}
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void subroutineCall()
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@ -88,7 +88,7 @@ json TheGamesDb::httpGet(const std::string& url)
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blackoutPeriod = os_GetSeconds() + 60.0;
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else if (!success)
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blackoutPeriod = os_GetSeconds() + 1.0;
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if (!success)
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if (!success || receivedData.empty())
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throw std::runtime_error("http error");
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std::string content((const char *)&receivedData[0], receivedData.size());
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@ -120,7 +120,7 @@ static bool pvrParse(const u8 *data, u32 len, u32& width, u32& height, std::vect
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WARN_LOG(COMMON, "Unsupported PVR pixel type: %d", pixelFormat);
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return false;
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}
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DEBUG_LOG(COMMON, "PVR file: size %d pixelFmt %d imgType %d w %d h %d\n", size, pixelFormat, imgType, width, height);
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DEBUG_LOG(COMMON, "PVR file: size %d pixelFmt %d imgType %d w %d h %d", size, pixelFormat, imgType, width, height);
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u32 texU = 3;
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while (1u << texU < width)
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texU++;
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@ -33,12 +33,17 @@ bool Scraper::downloadImage(const std::string& url, const std::string& localName
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std::string contentType;
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if (!http::success(http::get(url, content, contentType)))
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{
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WARN_LOG(COMMON, "download_image http error: %s", url.c_str());
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WARN_LOG(COMMON, "downloadImage http error: %s", url.c_str());
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return false;
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}
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if (contentType.substr(0, 6) != "image/")
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{
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WARN_LOG(COMMON, "download_image bad content type %s", contentType.c_str());
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WARN_LOG(COMMON, "downloadImage bad content type %s", contentType.c_str());
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return false;
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}
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if (content.empty())
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{
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WARN_LOG(COMMON, "downloadImage: empty content");
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return false;
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}
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FILE *f = nowide::fopen(localName.c_str(), "wb");
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@ -68,7 +68,8 @@ OpenGLDriver::~OpenGLDriver()
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texIds.push_back((GLuint)(uintptr_t)crosshairTexId);
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for (const auto& it : textures)
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texIds.push_back((GLuint)(uintptr_t)it.second);
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glcache.DeleteTextures(texIds.size(), &texIds[0]);
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if (!texIds.empty())
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glcache.DeleteTextures(texIds.size(), &texIds[0]);
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ImGui_ImplOpenGL3_Shutdown();
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}
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