..
Renderer_if.cpp
Added RenderLastFrame() to Renderer interface
2019-02-19 11:36:59 +01:00
Renderer_if.h
Added RenderLastFrame() to Renderer interface
2019-02-19 11:36:59 +01:00
config.h
Merge branch 'androidui'
2013-12-28 22:28:50 +01:00
drkPvr.cpp
Core: Changes provided by Android NDK compiler
2018-08-19 01:54:15 -04:00
drkPvr.h
Moving code around, cleanups
2013-12-28 22:20:08 +01:00
helper_classes.h
Merge OIT renderer into master
2018-10-04 10:29:23 +02:00
pvr_mem.cpp
minor lr backport
2018-12-11 23:11:21 +01:00
pvr_mem.h
Moving code around, cleanups
2013-12-28 22:20:08 +01:00
pvr_regs.cpp
Texture cache optimization for frequent palette updates
2018-09-06 12:11:55 +02:00
pvr_regs.h
minor lr backport
2018-12-11 23:11:21 +01:00
pvr_sb_regs.cpp
Merge remote-tracking branch 'origin/master' into fh/mymaster
2018-09-20 17:28:41 +02:00
pvr_sb_regs.h
Moving code around, cleanups
2013-12-28 22:20:08 +01:00
spg.cpp
Fix light gun y position in VGA mode
2018-10-12 17:19:03 +02:00
spg.h
Light gun support
2018-10-01 20:34:35 +02:00
ta.cpp
Round TA context to 1MB at ListInit time so it can be found at render time
2018-09-03 14:32:00 +02:00
ta.h
Merge OIT renderer into master
2018-10-04 10:29:23 +02:00
ta_const_df.h
ta_parser: use uniform function signatures for Append* callbacks
2015-07-29 04:08:03 +02:00
ta_ctx.cpp
UI with ImGui
2019-02-06 19:57:13 +01:00
ta_ctx.h
Fix ImGui on OSX
2019-02-08 10:22:53 +01:00
ta_structs.h
pvr: gouraud affects drawing. don't die if render queue not empty after
2018-12-11 23:14:14 +01:00
ta_vtx.cpp
pvr: use u32 for vertex indices to avoid overflow
2018-12-13 10:57:51 +01:00