flycast/core
Flyinghead ac6cc612c5 sdl: mouse wheel, relative mouse position and text input support 2019-02-24 13:19:50 +01:00
..
archive Naomi: 7z archives - Split/parent roms 2018-11-23 18:46:21 +01:00
arm_emitter core: Android studio fixes 2018-07-09 09:31:45 +02:00
cfg Per-game configuration: create/delete from gui 2019-02-16 14:25:54 +01:00
deps use GL_UNSIGNED_BYTE instead of GL_UNSIGNED_INT_8_8_8_8 2019-02-19 23:15:34 +01:00
emitter arm64 dynarec using vixl 2019-01-07 21:50:46 +01:00
hw xinput: fix rumble 2019-02-22 19:53:26 +01:00
imgread Per-game configuration: create/delete from gui 2019-02-16 14:25:54 +01:00
input x11: support mouse wheel. ascii text keyboard input 2019-02-24 12:53:49 +01:00
khronos android: use gl3w loader and EGL 2019-02-20 00:09:34 +01:00
linux arm64: direct memory access and jit rewrite 2019-01-16 13:04:16 +01:00
linux-dist x11: support mouse wheel. ascii text keyboard input 2019-02-24 12:53:49 +01:00
nacl rumble support for xinput and evdev 2019-02-22 19:23:03 +01:00
oslib dsound: always wait on push 2018-10-04 10:56:07 +02:00
profiler Bind profiling in X11 to F10 2015-09-03 21:08:13 +02:00
rec-ARM dsp arm64: fix crash when VIXL_DEBUG is off 2019-01-24 21:47:55 +01:00
rec-ARM64 dsp arm64: fix crash when VIXL_DEBUG is off 2019-01-24 21:47:55 +01:00
rec-cpp dynarecs clean-up 2019-01-11 23:52:20 +01:00
rec-x64 x64 dynarec: do not use RSQRTSS as it lacks precision 2019-02-04 10:48:22 +01:00
rec-x86 win32: call os_DoEvents on the emu/main thread and other fixes 2019-02-07 19:20:10 +01:00
reios Naomi: M1/M2 mame roms support. M4 carts still WIP 2018-11-05 22:53:38 +01:00
rend win32: use new input system 2019-02-21 17:57:51 +01:00
sdl sdl: mouse wheel, relative mouse position and text input support 2019-02-24 13:19:50 +01:00
webui Revert "Fix to windows OpenFile dialog #1238" 2018-08-28 13:38:11 -04:00
windows x11: support mouse wheel. ascii text keyboard input 2019-02-24 12:53:49 +01:00
README.md Rename newdc to reicast 2015-08-11 20:52:09 +02:00
build.h Reserve and allocate maximum RAM/VRAM/ARAM in all cases 2019-01-24 09:48:58 +01:00
core.mk dynamically bind GLES functions 2019-02-19 17:21:50 +01:00
dispframe.cpp dispframe: initialize color clamping, for and palettes after loading 2018-12-13 09:37:11 +01:00
nullDC.cpp win32: stop audio when emu is paused to avoid looping sound 2019-02-21 22:55:50 +01:00
serialize.cpp Fix Naomi/Atomiswave builds 2019-02-04 11:23:26 +01:00
stdclass.cpp Per-game configuration: create/delete from gui 2019-02-16 14:25:54 +01:00
stdclass.h android: use new input system 2019-02-13 20:29:49 +01:00
types.h Scale down native resolution setting 2019-02-19 00:49:24 +01:00

README.md

core

All of the interesting bits are here