.. |
archive
|
Naomi: 7z archives - Split/parent roms
|
2018-11-23 18:46:21 +01:00 |
arm_emitter
|
core: Android studio fixes
|
2018-07-09 09:31:45 +02:00 |
cfg
|
Per-game configuration: create/delete from gui
|
2019-02-16 14:25:54 +01:00 |
deps
|
use GL_UNSIGNED_BYTE instead of GL_UNSIGNED_INT_8_8_8_8
|
2019-02-19 23:15:34 +01:00 |
emitter
|
arm64 dynarec using vixl
|
2019-01-07 21:50:46 +01:00 |
hw
|
xinput: fix rumble
|
2019-02-22 19:53:26 +01:00 |
imgread
|
Per-game configuration: create/delete from gui
|
2019-02-16 14:25:54 +01:00 |
input
|
x11: support mouse wheel. ascii text keyboard input
|
2019-02-24 12:53:49 +01:00 |
khronos
|
android: use gl3w loader and EGL
|
2019-02-20 00:09:34 +01:00 |
linux
|
arm64: direct memory access and jit rewrite
|
2019-01-16 13:04:16 +01:00 |
linux-dist
|
x11: support mouse wheel. ascii text keyboard input
|
2019-02-24 12:53:49 +01:00 |
nacl
|
rumble support for xinput and evdev
|
2019-02-22 19:23:03 +01:00 |
oslib
|
dsound: always wait on push
|
2018-10-04 10:56:07 +02:00 |
profiler
|
Bind profiling in X11 to F10
|
2015-09-03 21:08:13 +02:00 |
rec-ARM
|
dsp arm64: fix crash when VIXL_DEBUG is off
|
2019-01-24 21:47:55 +01:00 |
rec-ARM64
|
dsp arm64: fix crash when VIXL_DEBUG is off
|
2019-01-24 21:47:55 +01:00 |
rec-cpp
|
dynarecs clean-up
|
2019-01-11 23:52:20 +01:00 |
rec-x64
|
x64 dynarec: do not use RSQRTSS as it lacks precision
|
2019-02-04 10:48:22 +01:00 |
rec-x86
|
win32: call os_DoEvents on the emu/main thread and other fixes
|
2019-02-07 19:20:10 +01:00 |
reios
|
Naomi: M1/M2 mame roms support. M4 carts still WIP
|
2018-11-05 22:53:38 +01:00 |
rend
|
win32: use new input system
|
2019-02-21 17:57:51 +01:00 |
sdl
|
sdl: mouse wheel, relative mouse position and text input support
|
2019-02-24 13:19:50 +01:00 |
webui
|
Revert "Fix to windows OpenFile dialog #1238"
|
2018-08-28 13:38:11 -04:00 |
windows
|
x11: support mouse wheel. ascii text keyboard input
|
2019-02-24 12:53:49 +01:00 |
README.md
|
Rename newdc to reicast
|
2015-08-11 20:52:09 +02:00 |
build.h
|
Reserve and allocate maximum RAM/VRAM/ARAM in all cases
|
2019-01-24 09:48:58 +01:00 |
core.mk
|
dynamically bind GLES functions
|
2019-02-19 17:21:50 +01:00 |
dispframe.cpp
|
dispframe: initialize color clamping, for and palettes after loading
|
2018-12-13 09:37:11 +01:00 |
nullDC.cpp
|
win32: stop audio when emu is paused to avoid looping sound
|
2019-02-21 22:55:50 +01:00 |
serialize.cpp
|
Fix Naomi/Atomiswave builds
|
2019-02-04 11:23:26 +01:00 |
stdclass.cpp
|
Per-game configuration: create/delete from gui
|
2019-02-16 14:25:54 +01:00 |
stdclass.h
|
android: use new input system
|
2019-02-13 20:29:49 +01:00 |
types.h
|
Scale down native resolution setting
|
2019-02-19 00:49:24 +01:00 |