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archive
Naomi: 7z archives - Split/parent roms
2018-11-23 18:46:21 +01:00
arm_emitter
core: Android studio fixes
2018-07-09 09:31:45 +02:00
cfg
start game passed as command line argument
2019-03-13 21:54:04 +01:00
deps
use GL_UNSIGNED_BYTE instead of GL_UNSIGNED_INT_8_8_8_8
2019-02-19 23:15:34 +01:00
emitter
arm64 dynarec using vixl
2019-01-07 21:50:46 +01:00
hw
don't swap gl buffer until FB_R_SOF is set to the rendered framebuffer
2019-05-17 17:13:48 +02:00
imgread
wince: rec-x64 fix for win32
2019-05-10 21:21:30 +02:00
input
add 10% dead zone to analog sticks
2019-03-08 19:56:17 +01:00
khronos
android: use gl3w loader and EGL
2019-02-20 00:09:34 +01:00
linux
osx: add new files to project
2019-05-03 11:53:14 +02:00
linux-dist
Moved most android settings into the new gui
2019-03-05 00:54:01 +01:00
nacl
rumble support for xinput and evdev
2019-02-22 19:23:03 +01:00
oslib
dsound: always wait on push
2018-10-04 10:56:07 +02:00
profiler
Bind profiling in X11 to F10
2015-09-03 21:08:13 +02:00
rec-ARM
dsp arm64: fix crash when VIXL_DEBUG is off
2019-01-24 21:47:55 +01:00
rec-ARM64
wince: 32-bit virtual mem space
2019-04-29 18:23:00 +02:00
rec-cpp
wince: use setjmp/longjmp instead of try/catch for dynarecs
2019-04-15 18:02:34 +02:00
rec-x64
wince: fix setjmp/longjmp on windows
2019-05-16 16:57:35 +02:00
rec-x86
wince: use setjmp/longjmp instead of try/catch for dynarecs
2019-04-15 18:02:34 +02:00
reios
TA: ISP_BACKGND_D has only 28 bits of precision
2019-03-20 16:31:12 +01:00
rend
wince: force aica.NoBatch (missing change)
2019-05-17 17:01:20 +02:00
sdl
Content browser (WIP)
2019-02-25 17:52:53 +01:00
version
Moved most android settings into the new gui
2019-03-05 00:54:01 +01:00
webui
Revert "Fix to windows OpenFile dialog #1238"
2018-08-28 13:38:11 -04:00
windows
wince: disable vmem32 on windows
2019-04-30 17:43:21 +02:00
README.md
Rename newdc to reicast
2015-08-11 20:52:09 +02:00
build.h
wince: 32-bit virtual mem space
2019-04-29 18:23:00 +02:00
core.mk
Generate version.cpp at build time with version, git hash and build date
2019-03-04 00:26:11 +01:00
dispframe.cpp
dispframe: initialize color clamping, for and palettes after loading
2018-12-13 09:37:11 +01:00
nullDC.cpp
wince: force aica.NoBatch
2019-05-15 14:00:36 +02:00
serialize.cpp
save fpu regs when sr.FD is set, and restore them when unset
2019-04-15 19:02:10 +02:00
stdclass.cpp
Per-game configuration: create/delete from gui
2019-02-16 14:25:54 +01:00
stdclass.h
android: use new input system
2019-02-13 20:29:49 +01:00
types.h
wince: force aica.NoBatch
2019-05-15 14:00:36 +02:00