![]() Float math in alpha calculation causes some punch-through textures to… |
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.. | ||
d3d11 | ||
gles | ||
norend | ||
soft | ||
TexCache.cpp | ||
TexCache.h | ||
rend.h |
![]() Float math in alpha calculation causes some punch-through textures to… |
||
---|---|---|
.. | ||
d3d11 | ||
gles | ||
norend | ||
soft | ||
TexCache.cpp | ||
TexCache.h | ||
rend.h |