flycast/core/linux-dist
flyinghead 4a81430da7 aw: analog and lightgun inputs not responsive after load state
save maple player num in state
save aw maple devs register
serialize more spg state. don't call CalculateSync on load
move savestate logic to spg and naomi
make tests work on windows
2021-01-22 15:11:04 +01:00
..
dispmanx.cpp support for right analog stick. Fix gunsur2 inputs 2020-03-20 16:57:50 +01:00
dispmanx.h omx audio backend, and dispmanx window 2016-09-21 17:21:13 -05:00
evdev.cpp input: implement reload. remap some naomi games input 2020-12-02 14:40:50 +01:00
evdev.h input: implement reload. remap some naomi games input 2020-12-02 14:40:50 +01:00
evdev_gamepad.h input: use btn/axes names in ui. fix mouse btn mapping 2020-11-20 22:10:14 +01:00
icon.h change icons. display error message when game fails to load. 2020-03-21 15:05:38 +01:00
joystick.cpp Cleanup include headers 2020-03-29 14:26:21 +02:00
joystick.h support for right analog stick. Fix gunsur2 inputs 2020-03-20 16:57:50 +01:00
main.cpp windows: use utf8 internally. Support latin2, cyrillic, etc. pathnames 2021-01-19 11:11:01 +01:00
x11.cpp win32: multiple mice support. Patch and build SDL 2021-01-21 21:00:46 +01:00
x11.h aw: analog and lightgun inputs not responsive after load state 2021-01-22 15:11:04 +01:00
x11_keyboard.h input: use btn/axes names in ui. fix mouse btn mapping 2020-11-20 22:10:14 +01:00