flycast/core
Edward Li 98c4343410 Font loading for macOS 2021-02-01 19:40:12 +08:00
..
archive windows: use utf8 internally. Support latin2, cyrillic, etc. pathnames 2021-01-19 11:11:01 +01:00
arm_emitter axe snat 2020-01-31 23:23:26 +01:00
cfg lightgun crosshair support 2021-01-23 15:59:57 +01:00
deps win32: multiple mice support. Patch and build SDL 2021-01-21 21:00:46 +01:00
hw x86 rec: add fast mem access and rewrite 2021-01-28 16:29:21 +01:00
imgread windows: use utf8 internally. Support latin2, cyrillic, etc. pathnames 2021-01-19 11:11:01 +01:00
input win32: multiple mice support. Patch and build SDL 2021-01-21 21:00:46 +01:00
khronos tentative fix for rockchip support 2021-01-16 19:31:06 +01:00
linux android: use ASharedMemory_create instead of /dev/ashmem if available 2021-01-26 14:02:14 +01:00
linux-dist aw: analog and lightgun inputs not responsive after load state 2021-01-22 15:11:04 +01:00
log allow subfolders in custom texture folders 2021-01-19 16:58:26 +01:00
network vs2019 build tentative fix 2021-01-04 18:56:15 +01:00
oslib missing change 2021-01-19 18:34:45 +01:00
profiler delete nixprof 2020-11-22 17:37:27 +01:00
rec-ARM new x86 dynarec. Enable for android 2021-01-26 13:16:48 +01:00
rec-ARM64 new x86 dynarec. Enable for android 2021-01-26 13:16:48 +01:00
rec-cpp Remove "using namespace std;" 2020-03-30 23:00:43 +02:00
rec-x64 x64 rec: mul_s64 fix 2021-01-31 17:31:47 +01:00
rec-x86 x86 rec: compile fix 2021-01-31 18:05:47 +01:00
reios x86 rec: add fast mem access and rewrite 2021-01-28 16:29:21 +01:00
rend Font loading for macOS 2021-02-01 19:40:12 +08:00
sdl win32: multiple mice support. Patch and build SDL 2021-01-21 21:00:46 +01:00
windows win: can't save emu.cfg if exe path contains non-ascii chars 2021-01-31 12:31:18 +01:00
wsi sdl: fall back to open gl if vulkan init fails 2021-01-16 19:09:22 +01:00
.gitignore win32: add app icon and version resource 2019-03-30 12:32:37 +01:00
README.md update some READMEs 2020-11-21 17:59:52 +01:00
build.h delete nixprof 2020-11-22 17:37:27 +01:00
cheats.cpp build fix. add widescreen cheats 2020-06-25 15:06:18 +02:00
cheats.h add some naomi/aw widescreen cheats 2020-05-15 20:33:00 +02:00
core.mk x86 dsp dynarec 2021-01-26 18:48:17 +01:00
dispframe.cpp rend: multi-render, delay swap, refactor main ui loop 2020-12-15 15:09:42 +01:00
emulator.h sdl: allow capture mouse and relative mode 2021-01-19 21:31:48 +01:00
nullDC.cpp x86 rec: add fast mem access and rewrite 2021-01-28 16:29:21 +01:00
serialize.cpp aw: analog and lightgun inputs not responsive after load state 2021-01-22 15:11:04 +01:00
stdclass.cpp windows: use utf8 internally. Support latin2, cyrillic, etc. pathnames 2021-01-19 11:11:01 +01:00
stdclass.h modem: use miniupnp to open router ports 2020-12-28 11:31:26 +01:00
types.h lightgun crosshair support 2021-01-23 15:59:57 +01:00
version.h.in CMake refactoring 2020-05-05 21:13:12 +02:00

README.md

core

===========

Here lies the core of our codebase. Everything that's OS inspecific rests here. ** Please check per directory README for more info **

Some rudimentary categories are:

  • hw -- DC Hardware Components Implementation
  • nullDC.cpp -- Main entry points
  • emitter -- x86 code emitter
  • khronos -- OpenGL and Vulkan headers
  • oslib -- Audio drivers
  • cfg -- Configuration backend structure
  • reios -- (Our) Implementation of the DreamCast BIOS
  • deps -- External dependencies
  • imgread -- Content drivers
  • rec-* -- Recompilers
  • rend -- OpenGL and Vulkan renderers