flycast/core/rend/gles/opengl_driver.h

76 lines
1.9 KiB
C++

/*
Copyright 2021 flyinghead
This file is part of Flycast.
Flycast is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
Flycast is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Flycast. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include "rend/imgui_driver.h"
#include "emulator.h"
#include <unordered_map>
class OpenGLDriver final : public ImGuiDriver
{
public:
OpenGLDriver();
~OpenGLDriver() override;
void displayVmus() override;
void displayCrosshairs() override;
void newFrame() override;
void renderDrawData(ImDrawData* drawData, bool gui_open) override;
void present() override;
void setFrameRendered() override {
frameRendered = true;
}
ImTextureID getTexture(const std::string& name) override {
auto it = textures.find(name);
if (it != textures.end())
return it->second;
else
return ImTextureID{};
}
ImTextureID updateTexture(const std::string& name, const u8 *data, int width, int height) override;
private:
void emuEvent(Event event)
{
switch (event)
{
case Event::Resume:
gameStarted = true;
break;
case Event::Terminate:
gameStarted = false;
break;
default:
break;
}
}
static void emuEventCallback(Event event, void *p) {
((OpenGLDriver *)p)->emuEvent(event);
}
ImTextureID vmu_lcd_tex_ids[8];
ImTextureID crosshairTexId = ImTextureID();
bool gameStarted = false;
bool frameRendered = false;
std::unordered_map<std::string, ImTextureID> textures;
};