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dx9
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libretro: vulkan support
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2021-07-08 12:47:00 +02:00 |
gl4
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gl4: delete fog & palette textures when terminating
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2021-07-07 10:54:10 +02:00 |
gles
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gl4: delete fog & palette textures when terminating
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2021-07-07 10:54:10 +02:00 |
norend
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rend: multi-render, delay swap, refactor main ui loop
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2020-12-15 15:09:42 +01:00 |
vulkan
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libretro: vulkan support
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2021-07-08 12:47:00 +02:00 |
CustomTexture.cpp
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WIP libretro core update
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2021-07-05 19:44:08 +02:00 |
CustomTexture.h
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clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names
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2021-03-15 19:52:54 +01:00 |
TexCache.cpp
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Merge remote-tracking branch 'origin/master' into fh/directx
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2021-06-07 20:53:31 +02:00 |
TexCache.h
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get rid of unneeded pixel unpacker and use better name
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2021-04-29 18:38:58 +02:00 |
game_scanner.h
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Misc cleanup
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2021-06-06 11:15:06 +02:00 |
gui.cpp
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libretro: vulkan support
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2021-07-08 12:47:00 +02:00 |
gui.h
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libretro: vulkan support
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2021-07-08 12:47:00 +02:00 |
gui_android.cpp
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android: display cutouts support. render last frame when editing vjoy
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2021-05-02 11:31:44 +02:00 |
gui_android.h
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android: display cutouts support. render last frame when editing vjoy
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2021-05-02 11:31:44 +02:00 |
gui_cheats.cpp
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android: add content path ui too wide when inset present
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2021-05-20 10:45:12 +02:00 |
gui_util.cpp
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Merge remote-tracking branch 'origin/master' into fh/directx
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2021-06-07 20:53:31 +02:00 |
gui_util.h
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Merge remote-tracking branch 'origin/master' into fh/directx
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2021-06-07 20:53:31 +02:00 |
mainui.cpp
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Merge remote-tracking branch 'origin/master' into fh/directx
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2021-04-29 19:06:38 +02:00 |
mainui.h
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Vulkan renderer setting was reset to off when starting a game
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2021-03-03 09:40:52 +01:00 |
osd.cpp
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WIP libretro core update
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2021-07-05 19:44:08 +02:00 |
osd.h
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libretro: vulkan support
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2021-07-08 12:47:00 +02:00 |
sorter.cpp
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Misc cleanup
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2021-06-06 11:15:06 +02:00 |
sorter.h
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Misc cleanup
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2021-06-06 11:15:06 +02:00 |
tileclip.h
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rend: get rid of RenderToTextureUpscale option. Use RenderResolution
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2021-05-10 20:07:23 +02:00 |
transform_matrix.h
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dx9: copy to vram. clipping. fix depth/stencil size. better reset
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2021-04-15 15:17:32 +02:00 |