flycast/core/rend/gl4
Flyinghead a0b099df7c gl: when loading custom textures, don't delete regular textures until after the current frame
regular textures might be referenced by the current frame and deleting them cause gl errors
Issue #144
2020-12-27 08:58:48 +01:00
..
abuffer.cpp gl4: reset scissor test before rendering a-buffers 2020-10-10 19:07:40 +02:00
gl4.h gl: Use 32x32 palette texture to avoid precision issues 2020-11-19 11:56:10 +01:00
gldraw.cpp gl: Use 32x32 palette texture to avoid precision issues 2020-11-19 11:56:10 +01:00
gles.cpp gl: when loading custom textures, don't delete regular textures until after the current frame 2020-12-27 08:58:48 +01:00
gltex.cpp gl/gl4: simplify clipping. share code with vulkan 2020-05-11 16:11:31 +02:00