54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
/*
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Copyright 2021 flyinghead
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This file is part of Flycast.
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Flycast is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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Flycast is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Flycast. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "rend/TexCache.h"
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#include <d3d9.h>
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#include "dxcontext.h"
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class D3DTexture final : public BaseTextureCacheData
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{
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public:
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ComPtr<IDirect3DTexture9> texture;
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std::string GetId() override { return std::to_string((uintptr_t)texture.get()); }
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void UploadToGPU(int width, int height, u8* temp_tex_buffer, bool mipmapped,
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bool mipmapsIncluded = false) override;
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bool Delete() override;
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void loadCustomTexture();
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};
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class D3DTextureCache final : public BaseTextureCache<D3DTexture>
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{
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public:
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D3DTextureCache() {
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D3DTexture::SetDirectXColorOrder(true);
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}
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~D3DTextureCache() {
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Clear();
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}
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void Cleanup()
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{
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texturesToDelete.clear();
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CollectCleanup();
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}
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void DeleteLater(ComPtr<IDirect3DTexture9> tex) { texturesToDelete.push_back(tex); }
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private:
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std::vector<ComPtr<IDirect3DTexture9>> texturesToDelete;
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};
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