flycast/core/rend/gles
Flyinghead 632aa95c2d gl4: depth test issue in non-autosort mode
Depth testing is done in the fragment shader so it shouldn't be done
in the a-buffer shader for the first pixel, or until the depth is updated.
Fixes flashlight and lightstorm effects in Alone in the Dark
2019-07-09 15:25:15 +02:00
..
CustomTexture.cpp renderer,sdl: use new logging 2019-07-01 17:41:15 +02:00
CustomTexture.h Improve stdclass.h/cpp support for non-Linux non-Windows platforms 2019-04-27 14:34:10 +02:00
gl32funcs.c fix win32 build 2019-05-15 13:07:52 +02:00
gl32funcs.h dynamically bind GLES functions 2019-02-19 17:21:50 +01:00
glcache.h gl: 90deg screen rotation option. Fix scissor/clip wrt scale/stretch 2019-04-09 15:18:48 +02:00
gldraw.cpp gl4: depth test issue in non-autosort mode 2019-07-09 15:25:15 +02:00
gles.cpp renderer,sdl: use new logging 2019-07-01 17:41:15 +02:00
gles.h remove NACL 2019-07-07 22:56:23 +02:00
gltex.cpp renderer,sdl: use new logging 2019-07-01 17:41:15 +02:00
imgui_impl_opengl3.cpp renderer,sdl: use new logging 2019-07-01 17:41:15 +02:00
imgui_impl_opengl3.h gui: display VMUs on pause 2019-03-29 17:35:00 +01:00