flycast/core/rend/gles/CustomTexture.h

61 lines
1.7 KiB
C++

/*
Copyright 2018 flyinghead
This file is part of reicast.
reicast is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
reicast is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with reicast. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef CORE_REND_GLES_CUSTOMTEXTURE_H_
#define CORE_REND_GLES_CUSTOMTEXTURE_H_
#include <string>
#include <set>
#include "gles.h"
class CustomTexture {
public:
CustomTexture()
:
#ifndef TARGET_NO_THREADS
loader_thread(loader_thread_func, this)
#endif
{}
~CustomTexture() { Terminate(); }
u8* LoadCustomTexture(u32 hash, int& width, int& height);
void LoadCustomTextureAsync(TextureCacheData *texture_data);
void DumpTexture(u32 hash, int w, int h, GLuint textype, void *temp_tex_buffer);
private:
bool Init();
void Terminate();
void LoaderThread();
std::string GetGameId();
static void *loader_thread_func(void *param) { ((CustomTexture *)param)->LoaderThread(); return NULL; }
bool initialized;
bool custom_textures_available;
std::string textures_path;
std::set<u32> unknown_hashes;
#ifndef TARGET_NO_THREADS
cThread loader_thread;
#endif
cResetEvent wakeup_thread;
std::vector<TextureCacheData *> work_queue;
cMutex work_queue_mutex;
};
#endif /* CORE_REND_GLES_CUSTOMTEXTURE_H_ */