flycast/core/rend
Flyinghead c3bc5cfc3b vk oit: use a 2nd depth attachment for subpass 1
subpass 1 needs writable depth buffer (see
9f60c5e854)
2021-05-30 18:20:04 +02:00
..
gl4 rend: PT alpha must be set before shading 2021-05-25 14:15:37 +02:00
gles gl: crash when rtt copy to vram due to wrong pbo size 2021-05-26 09:53:29 +02:00
norend rend: multi-render, delay swap, refactor main ui loop 2020-12-15 15:09:42 +01:00
vulkan vk oit: use a 2nd depth attachment for subpass 1 2021-05-30 18:20:04 +02:00
CustomTexture.cpp win32: crash when opening texture pack 2021-03-01 12:44:38 +01:00
CustomTexture.h clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names 2021-03-15 19:52:54 +01:00
TexCache.cpp wince: ditch vmem32. use address LUT in dynarec. finer grained flush 2021-05-17 11:59:34 +02:00
TexCache.h gl: use async PBO to copy texture back to vram 2021-04-08 10:33:14 +02:00
game_scanner.h missing a space 2021-04-22 02:21:04 +08:00
gui.cpp Update Windows resource and version.h.in files 2021-05-28 14:56:04 +02:00
gui.h android: display cutouts support. render last frame when editing vjoy 2021-05-02 11:31:44 +02:00
gui_android.cpp android: display cutouts support. render last frame when editing vjoy 2021-05-02 11:31:44 +02:00
gui_android.h android: display cutouts support. render last frame when editing vjoy 2021-05-02 11:31:44 +02:00
gui_cheats.cpp android: add content path ui too wide when inset present 2021-05-20 10:45:12 +02:00
gui_util.cpp android: add content path ui too wide when inset present 2021-05-20 10:45:12 +02:00
gui_util.h android: add content path ui too wide when inset present 2021-05-20 10:45:12 +02:00
mainui.cpp Resize renderer after [re]init 2021-04-22 10:59:40 +02:00
mainui.h Vulkan renderer setting was reset to off when starting a game 2021-03-03 09:40:52 +01:00
osd.cpp clang-tidy: run modernize-use-bool-literals 2021-03-13 17:28:32 +01:00
osd.h rend: multi-render, delay swap, refactor main ui loop 2020-12-15 15:09:42 +01:00
sorter.cpp vulkan: revert to using 3 swap images. fix crash when switching gl/vk 2020-07-11 17:38:41 +02:00
sorter.h clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names 2021-03-15 19:52:54 +01:00
tileclip.h rend: get rid of RenderToTextureUpscale option. Use RenderResolution 2021-05-10 20:07:23 +02:00
transform_matrix.h screen stretching always in final horiz direction. lightgun coords fix 2021-03-21 18:03:22 +01:00