.. |
gl4
|
rend: PT alpha must be set before shading
|
2021-05-25 14:15:37 +02:00 |
gles
|
gl: crash when rtt copy to vram due to wrong pbo size
|
2021-05-26 09:53:29 +02:00 |
norend
|
rend: multi-render, delay swap, refactor main ui loop
|
2020-12-15 15:09:42 +01:00 |
vulkan
|
vk oit: use a 2nd depth attachment for subpass 1
|
2021-05-30 18:20:04 +02:00 |
CustomTexture.cpp
|
win32: crash when opening texture pack
|
2021-03-01 12:44:38 +01:00 |
CustomTexture.h
|
clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names
|
2021-03-15 19:52:54 +01:00 |
TexCache.cpp
|
wince: ditch vmem32. use address LUT in dynarec. finer grained flush
|
2021-05-17 11:59:34 +02:00 |
TexCache.h
|
gl: use async PBO to copy texture back to vram
|
2021-04-08 10:33:14 +02:00 |
game_scanner.h
|
missing a space
|
2021-04-22 02:21:04 +08:00 |
gui.cpp
|
Update Windows resource and version.h.in files
|
2021-05-28 14:56:04 +02:00 |
gui.h
|
android: display cutouts support. render last frame when editing vjoy
|
2021-05-02 11:31:44 +02:00 |
gui_android.cpp
|
android: display cutouts support. render last frame when editing vjoy
|
2021-05-02 11:31:44 +02:00 |
gui_android.h
|
android: display cutouts support. render last frame when editing vjoy
|
2021-05-02 11:31:44 +02:00 |
gui_cheats.cpp
|
android: add content path ui too wide when inset present
|
2021-05-20 10:45:12 +02:00 |
gui_util.cpp
|
android: add content path ui too wide when inset present
|
2021-05-20 10:45:12 +02:00 |
gui_util.h
|
android: add content path ui too wide when inset present
|
2021-05-20 10:45:12 +02:00 |
mainui.cpp
|
Resize renderer after [re]init
|
2021-04-22 10:59:40 +02:00 |
mainui.h
|
Vulkan renderer setting was reset to off when starting a game
|
2021-03-03 09:40:52 +01:00 |
osd.cpp
|
clang-tidy: run modernize-use-bool-literals
|
2021-03-13 17:28:32 +01:00 |
osd.h
|
rend: multi-render, delay swap, refactor main ui loop
|
2020-12-15 15:09:42 +01:00 |
sorter.cpp
|
vulkan: revert to using 3 swap images. fix crash when switching gl/vk
|
2020-07-11 17:38:41 +02:00 |
sorter.h
|
clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names
|
2021-03-15 19:52:54 +01:00 |
tileclip.h
|
rend: get rid of RenderToTextureUpscale option. Use RenderResolution
|
2021-05-10 20:07:23 +02:00 |
transform_matrix.h
|
screen stretching always in final horiz direction. lightgun coords fix
|
2021-03-21 18:03:22 +01:00 |