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archive
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zip: use the public api to get a file from crc
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2020-02-07 22:47:18 +01:00 |
arm_emitter
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axe snat
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2020-01-31 23:23:26 +01:00 |
cfg
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fix command-line help text
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2020-03-28 12:19:36 +01:00 |
deps
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deps: Update glm to version 0.9.9.7
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2020-03-29 13:28:05 +02:00 |
emitter
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Use __GNUC__ to handle GCC specific code
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2019-08-28 20:37:53 +02:00 |
hw
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holly: don't die if read/write-only reg is written/read. log instead
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2020-03-29 12:55:16 +02:00 |
imgread
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support multi-session cue/bin
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2020-03-28 12:19:36 +01:00 |
input
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support for right analog stick. Fix gunsur2 inputs
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2020-03-20 16:57:50 +01:00 |
khronos
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stop being permissive
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2020-02-26 23:00:29 +01:00 |
linux
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vmem: unmap all reserved vmem at exit
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2020-01-07 20:45:44 +01:00 |
linux-dist
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change icons. display error message when game fails to load.
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2020-03-21 15:05:38 +01:00 |
log
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Replace RELEASE by NDEBUG
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2020-03-29 10:12:32 +02:00 |
oslib
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pvr: defer index building and strip merging, filter out infinite verts
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2020-03-27 13:03:49 +01:00 |
profiler
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Use _WIN32 to handle Windows specific code
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2019-08-28 20:37:53 +02:00 |
rec-ARM
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arm32: fix xtrct dynarec implementation
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2020-01-09 13:25:31 +01:00 |
rec-ARM64
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arm64: fix xtrct dynarec implementation
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2020-01-09 13:25:31 +01:00 |
rec-cpp
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use doubles to emulate FIPR on x86. avoid crash with per-game config
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2019-12-13 12:27:43 +01:00 |
rec-x64
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nvmem: generate console ID at startup. rec-x64: Call stack alignment
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2020-03-10 14:47:45 +01:00 |
rec-x86
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Replace DECL_ALIGN macros by alignas
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2020-02-27 22:17:33 +01:00 |
reios
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Add NOMINMAX for MSVC and use <algorithm>
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2020-03-16 23:44:06 +01:00 |
rend
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gl: crash when deleting null shader
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2020-03-29 12:30:22 +02:00 |
sdl
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sdl: Support hats. Save/restore window state and size. Fullscreen mode
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2020-03-22 14:10:07 +01:00 |
windows
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limit maple schedule time, allow vram 8-bit reads, minor changes
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2020-03-28 12:19:36 +01:00 |
wsi
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Replace RELEASE by NDEBUG
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2020-03-29 10:12:32 +02:00 |
.gitignore
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win32: add app icon and version resource
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2019-03-30 12:32:37 +01:00 |
README.md
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Update README.md
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2018-11-01 11:33:23 +02:00 |
build.h
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nuke softrend
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2020-02-26 23:41:05 +01:00 |
cheats.cpp
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More widescreen cheats
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2019-09-27 14:41:59 +02:00 |
cheats.h
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More widescreen cheats
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2019-09-27 14:41:59 +02:00 |
core.mk
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deps: Update glm to version 0.9.9.7
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2020-03-29 13:28:05 +02:00 |
dispframe.cpp
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Cleanup
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2019-09-07 20:36:13 +02:00 |
nullDC.cpp
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naom: VMU support (vonot, sf3zu). Fix otrigger inputs.
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2020-03-23 17:48:43 +01:00 |
serialize.cpp
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Replace DECL_ALIGN macros by alignas
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2020-02-27 22:17:33 +01:00 |
stdclass.cpp
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Add NOMINMAX for MSVC and use <algorithm>
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2020-03-16 23:44:06 +01:00 |
stdclass.h
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upload all texture mipmap levels to gpu
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2020-02-07 16:55:32 +01:00 |
types.h
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naom: VMU support (vonot, sf3zu). Fix otrigger inputs.
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2020-03-23 17:48:43 +01:00 |
version.h.in
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CMake/Master working, tested on windows with Clang && MSC (x86,x64)
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2019-04-12 16:59:39 -04:00 |