.. |
Renderer_if.cpp
|
Wait between two frames when gui is open
|
2019-03-08 20:02:53 +01:00 |
Renderer_if.h
|
Moved most android settings into the new gui
|
2019-03-05 00:54:01 +01:00 |
config.h
|
Merge branch 'androidui'
|
2013-12-28 22:28:50 +01:00 |
drkPvr.cpp
|
Content browser (WIP)
|
2019-02-25 17:52:53 +01:00 |
drkPvr.h
|
Moving code around, cleanups
|
2013-12-28 22:20:08 +01:00 |
helper_classes.h
|
Merge OIT renderer into master
|
2018-10-04 10:29:23 +02:00 |
pvr_mem.cpp
|
missing #include
|
2019-03-14 21:37:36 +01:00 |
pvr_mem.h
|
Moving code around, cleanups
|
2013-12-28 22:20:08 +01:00 |
pvr_regs.cpp
|
wince: implement pref SQ to YUV converter and 32bit vram
|
2019-03-14 21:35:33 +01:00 |
pvr_regs.h
|
minor lr backport
|
2018-12-11 23:11:21 +01:00 |
pvr_sb_regs.cpp
|
Revert "Interrupt Hack setting w/ less stigma"
|
2018-09-26 09:06:07 -04:00 |
pvr_sb_regs.h
|
Moving code around, cleanups
|
2013-12-28 22:20:08 +01:00 |
spg.cpp
|
Fix light gun y position in VGA mode
|
2018-10-12 17:19:03 +02:00 |
spg.h
|
Light gun support
|
2018-10-01 20:34:35 +02:00 |
ta.cpp
|
Some games send TA data without calling ListInit first. Don't crash in that case.
|
2018-10-02 10:25:15 +02:00 |
ta.h
|
Merge OIT renderer into master
|
2018-10-04 10:29:23 +02:00 |
ta_const_df.h
|
ta_parser: use uniform function signatures for Append* callbacks
|
2015-07-29 04:08:03 +02:00 |
ta_ctx.cpp
|
Content browser (WIP)
|
2019-02-25 17:52:53 +01:00 |
ta_ctx.h
|
Fix ImGui on OSX
|
2019-02-08 10:22:53 +01:00 |
ta_structs.h
|
pvr: gouraud affects drawing. don't die if render queue not empty after
|
2018-12-11 23:14:14 +01:00 |
ta_vtx.cpp
|
Merge branch 'fh/mymaster' into fh/master-merge
|
2019-03-25 16:47:47 +01:00 |