flycast/core
Flyinghead 315205caa9 Add setting to disable div32 matching (Pro Pinball Trilogy)
div32 matching doesn't handle division by zero and edge cases, which
causes crashes with some games.
Setting enabled by default for Pro Pinball Trilogy.
2018-07-06 09:49:39 +02:00
..
arm_emitter Merge remote-tracking branch 'remotes/origin/skmp/ios-wip' into feat/segfault-context-consolidation 2015-05-16 07:12:19 +02:00
cfg Allow loading of lst files (Naomi support #1188) 2018-06-21 19:24:05 +02:00
deps Update XBYAK to 71b75f653f3858403eb33d48f6346eef34b837fe 2018-06-29 15:18:57 +02:00
emitter OSX: Fiddling to get the rec-cpp/noexcept path running 2015-08-11 07:57:22 -04:00
hw Add setting to disable div32 matching (Pro Pinball Trilogy) 2018-07-06 09:49:39 +02:00
imgread GDI: Explicitly set skipws-flag 2018-06-25 09:14:51 +02:00
khronos SDL: Drop SDL1.2 support and use SDL2 for GLES, too 2015-10-11 18:41:23 +02:00
linux OSX: enable exceptions for vmem 2018-05-15 11:14:48 +02:00
linux-dist Merge remote-tracking branch 'upstream/master' 2018-07-03 15:46:25 +02:00
nacl Might help compilation in other platforms 2015-12-07 21:27:19 -03:00
oslib Push more silence on audio underrun to catch up 2018-06-05 12:18:42 +02:00
profiler Bind profiling in X11 to F10 2015-09-03 21:08:13 +02:00
rec-ARM Use CSYM() in assembler code 2018-05-15 11:13:42 +02:00
rec-cpp OSX: add x64 target. Use JIT compiler. Clean exit. Use semaphore in core audio driver. Use layout-independent key codes to support int'l keyboards. Fixed GL window scaling. 2018-04-29 16:07:54 +02:00
rec-x64 Merge remote-tracking branch 'upstream/master' 2018-07-03 15:46:25 +02:00
rec-x86 dyna: Fix f2i canonical + x86 to saturate 2016-05-14 04:15:16 +03:00
reios Add setting for THPS2. Move RenderToTextureBuffer option to rend 2018-05-22 15:34:33 +02:00
rend Trilinear filtering limited implementation. 2018-07-03 20:36:13 +02:00
sdl SDL: Remove some unused variables 2015-10-11 18:41:23 +02:00
webui webui/server.cpp: Fix buffer overflow in callback_http() 2016-02-22 18:55:34 +01:00
windows Remove unused lines. 2016-01-22 15:08:29 -03:00
README.md Rename newdc to reicast 2015-08-11 20:52:09 +02:00
build.h osx: cpu x86. glViewport now doing in RenderFrame 2018-05-14 09:31:03 +02:00
core.mk linux/softrend: Optional via makefile, sse4.1 detection 2015-12-14 02:40:23 +01:00
nullDC.cpp Add setting to disable div32 matching (Pro Pinball Trilogy) 2018-07-06 09:49:39 +02:00
stdclass.cpp stdclass: Make path getter function names more verbose 2015-09-02 15:49:00 +02:00
stdclass.h Allow for custom <device>.cfg files in the /mappings/ directory. 2018-06-13 19:33:51 +02:00
types.h Add setting to disable div32 matching (Pro Pinball Trilogy) 2018-07-06 09:49:39 +02:00

README.md

core

All of the interesting bits are here