flycast/core/rend/vulkan
flyinghead c889bfa6d4 dx9: copy to vram. clipping. fix depth/stencil size. better reset
Coordinate device reset with dxcontext. Keep compiled shaders.
Don't use automatic depth/stencil on backbuffer. Manually handle it.
Implement scissoring/clipping
multipass translucent depth
Render-to-texture copy to vram
2021-04-15 15:17:32 +02:00
..
oit vk: use a single command buffer for all texture updates 2021-04-08 10:38:26 +02:00
buffer.cpp clang-tidy: run performance-unnecessary-value-param 2021-03-13 17:28:33 +01:00
buffer.h clang-tidy: run performance-unnecessary-value-param 2021-03-13 17:28:33 +01:00
commandpool.h vulkan: delay destroying in-flight images. Fix inside clipping. 2019-12-09 19:37:14 +01:00
compiler.cpp Cleanup include headers 2020-03-29 14:26:21 +02:00
compiler.h vulkan: terminate shader compiler only once if inited 2019-11-13 12:56:40 +01:00
drawer.cpp vk: use a single command buffer for all texture updates 2021-04-08 10:38:26 +02:00
drawer.h dx9: copy to vram. clipping. fix depth/stencil size. better reset 2021-04-15 15:17:32 +02:00
imgui_impl_vulkan.cpp vulkan: render to temp fbo then to screen 2019-11-29 19:28:22 +01:00
imgui_impl_vulkan.h vulkan oit: fix imgui overlay 2019-11-26 18:28:48 +01:00
overlay.cpp vk: use a single command buffer for all texture updates 2021-04-08 10:38:26 +02:00
overlay.h vk: use a single command buffer for all texture updates 2021-04-08 10:38:26 +02:00
pipeline.cpp New option system 2021-03-01 10:13:40 +01:00
pipeline.h clang-tidy: run modernize-use-emplace 2021-03-13 17:28:32 +01:00
quad.cpp set rendering resolution in discrete steps instead of scaling 2021-03-21 18:03:22 +01:00
quad.h set rendering resolution in discrete steps instead of scaling 2021-03-21 18:03:22 +01:00
shaders.cpp set rendering resolution in discrete steps instead of scaling 2021-03-21 18:03:22 +01:00
shaders.h set rendering resolution in discrete steps instead of scaling 2021-03-21 18:03:22 +01:00
texture.cpp vk: use a single command buffer for all texture updates 2021-04-08 10:38:26 +02:00
texture.h WIP directx9 renderer 2021-04-12 22:49:04 +02:00
utils.h clang-tidy: run performance-unnecessary-value-param 2021-03-13 17:28:33 +01:00
vk_mem_alloc.h clang-tidy: run modernize-use-override 2021-03-13 17:28:32 +01:00
vmallocator.cpp vs2019 build tentative fix 2021-01-04 18:56:15 +01:00
vmallocator.h win32 and macOS fixes 2021-01-21 22:44:51 +01:00
vulkan.h vulkan: disable debug 2019-11-29 19:54:43 +01:00
vulkan_context.cpp vk: use a single command buffer for all texture updates 2021-04-08 10:38:26 +02:00
vulkan_context.h vk: use a single command buffer for all texture updates 2021-04-08 10:38:26 +02:00
vulkan_renderer.cpp set rendering resolution in discrete steps instead of scaling 2021-03-21 18:03:22 +01:00
vulkan_renderer.h vk: use a single command buffer for all texture updates 2021-04-08 10:38:26 +02:00