flycast/core
Flyinghead 25a7fede2e save states: don't serialize gamepad state 2019-05-21 11:29:10 +02:00
..
archive visual studio compatibility 2019-03-30 19:26:05 +01:00
arm_emitter core: Android studio fixes 2018-07-09 09:31:45 +02:00
cfg Merge branch 'fh/mymaster' into fh/master-merge 2019-03-25 16:47:47 +01:00
deps visual studio compatibility 2019-03-30 19:26:05 +01:00
emitter Merge branch 'fh/mymaster' into fh/master-merge 2019-03-25 16:47:47 +01:00
hw save states: don't serialize gamepad state 2019-05-21 11:29:10 +02:00
imgread Fix small issues for mingw builds on Linux 2019-05-12 17:44:19 +02:00
input Avoid opposite dpad buttons being both down. Ignore android key repeats 2019-04-05 14:48:59 +02:00
khronos android: use gl3w loader and EGL 2019-02-20 00:09:34 +01:00
linux Fix ARM64 rewrites with NO_RWX_PAGES 2019-05-13 00:23:18 +02:00
linux-dist x11: fix fallback to gl 3.0. fix crash when switching renderer. 2019-05-10 11:15:44 +02:00
nacl rumble support for xinput and evdev 2019-02-22 19:23:03 +01:00
oslib OSX build fixes 2019-05-12 16:53:30 +02:00
profiler Bind profiling in X11 to F10 2015-09-03 21:08:13 +02:00
rec-ARM dynarec: FullCheck was being ignored and FastCheck used instead 2019-03-30 10:06:19 +01:00
rec-ARM64 Fix small clang build issue. 2019-05-13 01:35:40 +02:00
rec-cpp dynarec: Refactor smc-option a bit 2019-03-30 07:16:44 +01:00
rec-x64 Add FEAT_NO_RWX_PAGES and implement it for x64 CPU (Win and Linux) 2019-05-12 22:02:57 +02:00
rec-x86 Hack-fix the x86 JIT so that it builds. I guess that's why Win32 fails too 2019-05-11 13:37:13 +02:00
reios fix warning 2019-03-26 18:23:16 +01:00
rend disable per-pixel renderer on OSX 2019-05-21 11:26:18 +02:00
sdl Fix typo induced build error 2019-05-16 16:05:47 +01:00
webui Revert "Fix to windows OpenFile dialog #1238" 2018-08-28 13:38:11 -04:00
windows Move cache invalidation to vmem_platform and implement NO_RWX on arm64 2019-05-12 23:25:43 +02:00
.gitignore win32: add app icon and version resource 2019-03-30 12:32:37 +01:00
README.md Update README.md 2018-11-01 11:33:23 +02:00
build.h Merge pull request #1603 from reicast/fh/gles-dynload 2019-05-17 12:15:07 +02:00
core.mk Add ENABLE_MODEM and rework makefiles to support it. 2019-04-27 12:05:13 +02:00
dispframe.cpp dispframe: initialize color clamping, for and palettes after loading 2018-12-13 09:37:11 +01:00
nullDC.cpp rend: Add per-strip TR sort option 2019-05-21 11:24:03 +02:00
serialize.cpp save states: don't serialize gamepad state 2019-05-21 11:29:10 +02:00
stdclass.cpp OSX build fixes 2019-05-12 16:53:30 +02:00
stdclass.h Fix small issues for mingw builds on Linux 2019-05-12 17:44:19 +02:00
types.h rend: Add per-strip TR sort option 2019-05-21 11:24:03 +02:00
version.h.in CMake/Master working, tested on windows with Clang && MSC (x86,x64) 2019-04-12 16:59:39 -04:00

README.md

core/libdreamcast

===========

Here lies the core of our codebase. Everything that's OS inspecific rests here. ** Please check per directory README for more info **

Some rudimentary categories are:

  • hw -- DC Hardware Components Implementation
  • nullDC.cpp -- NullDC, thy mighty child (also referenced as "debugger")
  • emitter -- Cookie machine
  • khronos -- Vulkan stuff
  • oslib -- Codebase abstraction effort
  • cfg -- Configuration backend structure
  • reios -- (Our)Implementation of the DreamCast BIOS (Not functional)
  • deps -- External C libraries (hackish, hand-written versions)