flycast/core
Flyinghead 1a59f8bade vk: reset lastFrameView to nil when switching renderer
fix crash when switching per-tri/per-pix
2020-12-21 20:09:23 +01:00
..
archive Enable 7zArchive for MSVC 2020-04-25 12:45:31 +02:00
arm_emitter axe snat 2020-01-31 23:23:26 +01:00
cfg config/data folders improvements 2020-11-26 16:45:57 +01:00
deps modem: fix various picotcp tcp issues (re-xmit timers, segment split) 2020-12-04 11:23:15 +01:00
emitter Replace OS_DARWIN by __APPLE__ 2020-04-26 14:19:21 +02:00
hw dsp: don't clear EFREG 2020-12-20 23:19:24 +01:00
imgread gdrom: fix cd_read2, req_error, req_stat and more 2020-06-17 22:58:26 +02:00
input input: implement reload. remap some naomi games input 2020-12-02 14:40:50 +01:00
khronos stop being permissive 2020-02-26 23:00:29 +01:00
linux config/data folders improvements 2020-11-26 16:45:57 +01:00
linux-dist rend: multi-render, delay swap, refactor main ui loop 2020-12-15 15:09:42 +01:00
log config/data folders improvements 2020-11-26 16:45:57 +01:00
network network: win32 fix 2020-04-25 19:41:46 +02:00
oslib improved microphone emulation. support for linux and windows 2020-12-05 18:47:09 +01:00
profiler delete nixprof 2020-11-22 17:37:27 +01:00
rec-ARM arm32: support for 64b immediate memory reads 2020-10-10 17:23:00 +02:00
rec-ARM64 arm64: check CpuRunning at end of each timeslice. clean up 2020-04-24 19:56:38 +02:00
rec-cpp Remove "using namespace std;" 2020-03-30 23:00:43 +02:00
rec-x64 compile warnings. debug log. minor changes 2020-12-16 15:12:32 +01:00
rec-x86 Remove "using namespace std;" 2020-03-30 23:00:43 +02:00
reios config/data folders improvements 2020-11-26 16:45:57 +01:00
rend vk: reset lastFrameView to nil when switching renderer 2020-12-21 20:09:23 +01:00
sdl lightgun: handle screen stretching, rotation and tall aspect ratio 2020-12-09 13:48:58 +01:00
windows rend: multi-render, delay swap, refactor main ui loop 2020-12-15 15:09:42 +01:00
wsi pvr: serialize TA render passes 2020-12-15 16:27:34 +01:00
.gitignore win32: add app icon and version resource 2019-03-30 12:32:37 +01:00
README.md update some READMEs 2020-11-21 17:59:52 +01:00
build.h delete nixprof 2020-11-22 17:37:27 +01:00
cheats.cpp build fix. add widescreen cheats 2020-06-25 15:06:18 +02:00
cheats.h add some naomi/aw widescreen cheats 2020-05-15 20:33:00 +02:00
core.mk delete nixprof 2020-11-22 17:37:27 +01:00
dispframe.cpp rend: multi-render, delay swap, refactor main ui loop 2020-12-15 15:09:42 +01:00
emulator.h osx: avoid hang when quitting emu during gameplay 2020-05-23 13:03:59 +02:00
nullDC.cpp pvr: serialize TA render passes 2020-12-15 16:27:34 +01:00
serialize.cpp pvr: serialize maple_int_pending. don't rend_reset in rend_term 2020-12-16 14:44:45 +01:00
stdclass.cpp config/data folders improvements 2020-11-26 16:45:57 +01:00
stdclass.h config/data folders improvements 2020-11-26 16:45:57 +01:00
types.h pvr: serialize TA render passes 2020-12-15 16:27:34 +01:00
version.h.in CMake refactoring 2020-05-05 21:13:12 +02:00

README.md

core

===========

Here lies the core of our codebase. Everything that's OS inspecific rests here. ** Please check per directory README for more info **

Some rudimentary categories are:

  • hw -- DC Hardware Components Implementation
  • nullDC.cpp -- Main entry points
  • emitter -- x86 code emitter
  • khronos -- OpenGL and Vulkan headers
  • oslib -- Audio drivers
  • cfg -- Configuration backend structure
  • reios -- (Our) Implementation of the DreamCast BIOS
  • deps -- External dependencies
  • imgread -- Content drivers
  • rec-* -- Recompilers
  • rend -- OpenGL and Vulkan renderers