flycast/core/wsi
flyinghead 700994340b cmake: add sdl to vstudio build. Fix WinCE crash 2020-07-23 18:50:55 +02:00
..
context.h vulkan: render to temp fbo then to screen 2019-11-29 19:28:22 +01:00
egl.cpp fix sdl+egl build. get rid of USES_HOMEDIR. thread deadlock at exit 2020-05-08 18:41:36 +02:00
egl.h fix GLES2 build 2020-05-09 12:07:49 +02:00
gl4funcs.cpp Replace OS_DARWIN by __APPLE__ 2020-04-26 14:19:21 +02:00
gl32funcs.c gl: refactor wsi into their own class.Allow dynamic vk<->gl switch 2019-10-18 21:57:08 +02:00
gl32funcs.h fix sdl+egl build. get rid of USES_HOMEDIR. thread deadlock at exit 2020-05-08 18:41:36 +02:00
gl_context.cpp upload all texture mipmap levels to gpu 2020-02-07 16:55:32 +01:00
gl_context.h Replace OS_DARWIN by __APPLE__ 2020-04-26 14:19:21 +02:00
osx.cpp Replace OS_DARWIN by __APPLE__ 2020-04-26 14:19:21 +02:00
osx.h Replace OS_DARWIN by __APPLE__ 2020-04-26 14:19:21 +02:00
sdl.cpp cmake: add sdl to vstudio build. Fix WinCE crash 2020-07-23 18:50:55 +02:00
sdl.h fix GLES2+SDL build 2020-05-09 18:20:56 +02:00
switcher.cpp vulkan: render to temp fbo then to screen 2019-11-29 19:28:22 +01:00
wgl.cpp win32: fix crash when switching to vulkan 2020-01-08 10:58:24 +01:00
wgl.h decouple imgui from gles renderer 2019-10-19 18:34:24 +02:00
xgl.cpp Replace RELEASE by NDEBUG 2020-03-29 10:12:32 +02:00
xgl.h decouple imgui from gles renderer 2019-10-19 18:34:24 +02:00