![]() Using src=OTHER_COLOR with destination secondary accumulator should use the secondary accumulator color, not the final one. Fixes dark gun in Doom 64 with Ultra graphics (bump mapping). Issue #1771 |
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dx11_oitbuffers.h | ||
dx11_oitrenderer.cpp | ||
dx11_oitshaders.cpp | ||
dx11_oitshaders.h |