![]() Use the actual PVR2 dithering kernel (standard 4x4 Bayer matrix) used on real hardware. Fixes the screen melt effect of Doom64 (per-pixel only). Issue #1939 |
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dx11_oitbuffers.h | ||
dx11_oitrenderer.cpp | ||
dx11_oitshaders.cpp | ||
dx11_oitshaders.h |
![]() Use the actual PVR2 dithering kernel (standard 4x4 Bayer matrix) used on real hardware. Fixes the screen melt effect of Doom64 (per-pixel only). Issue #1939 |
||
---|---|---|
.. | ||
dx11_oitbuffers.h | ||
dx11_oitrenderer.cpp | ||
dx11_oitshaders.cpp | ||
dx11_oitshaders.h |