flycast/core/rend/dx11
xander-will 71341a27e4
Integer Scaling + Screen-Level Linear Interpolation Options (#1976)
2025-06-13 11:59:15 +02:00
..
oit rend: fix dithering kernel 2025-05-26 19:27:02 +02:00
dx11_driver.h save screenshot. add screenshot to savestates 2024-05-13 15:47:34 +02:00
dx11_naomi2.cpp naomi2: fix modifier volumes clipping 2024-09-29 16:42:38 +02:00
dx11_naomi2.h pvr: use std::vector instead of List<> in render context 2023-01-26 14:13:28 +01:00
dx11_overlay.cpp lightgun xhair: centralize logic in crosshairNeeded() 2024-12-13 17:21:32 +01:00
dx11_overlay.h ui: use imgui for vmu on pause menu. toast notifications 2024-05-06 21:31:04 +02:00
dx11_quad.h lr dx11: set all shaders in Quad to avoid conflicts with RA 2023-09-09 16:22:50 +02:00
dx11_renderer.cpp Integer Scaling + Screen-Level Linear Interpolation Options (#1976) 2025-06-13 11:59:15 +02:00
dx11_renderer.h rend: fix dithering kernel 2025-05-26 19:27:02 +02:00
dx11_renderstate.cpp dx11: overlay support. inside clipping. 4K support on xbox. log fix 2021-11-29 18:22:25 +01:00
dx11_renderstate.h libretro: dx11 support. dx11 shader cache. dx9 clipping planes 2021-12-13 21:02:44 +01:00
dx11_shaders.cpp rend: fix dithering kernel 2025-05-26 19:27:02 +02:00
dx11_shaders.h rend: do bilinear filtering of palette textures on the GPU 2024-01-31 16:46:25 +01:00
dx11_texture.cpp dx11: check supported texture formats. Fix fb render not working if 1st 2023-01-09 17:50:46 +01:00
dx11_texture.h gl,vk,dx: use nearest filtering for mipmap with PT polys 2023-10-09 21:09:03 +02:00
dx11context.cpp Use DXGI 1.6 and D3D11_4 2025-03-27 17:42:48 +01:00
dx11context.h Use DXGI 1.6 and D3D11_4 2025-03-27 17:42:48 +01:00
dx11context_lr.cpp Use DXGI 1.6 and D3D11_4 2025-03-27 17:42:48 +01:00
dx11context_lr.h naomi2: fix modifier volumes clipping 2024-09-29 16:42:38 +02:00