Commit Graph

25 Commits

Author SHA1 Message Date
Stefanos Kornilios Mitsis Poiitidis 3b1c38ad55 sh4/driver: don't log on div32 missmatch 2015-03-22 01:26:43 +01:00
Stefanos Kornilios Mitsis Poiitidis cca8558d08 Add Serial Console option (debug.SerialConsoleEnable) for KOS, etc 2015-02-25 20:56:58 +01:00
Stefanos Kornilios Mitsis Poiitidis 9ed6945826 sh4/cpu_iNimp: Nicer error output 2015-02-25 19:31:33 +01:00
Stefanos Kornilios Mitsis Poiitidis ae8ce5ad23 sh4/rdv_CompilePC: Fix boot time automatic cache flushes
The bios boots from 0xA... addresses, not 0x8... so the flushes were never triggered
2015-02-25 19:30:08 +01:00
Stefanos Kornilios Mitsis Poiitidis 7c64d57b35 Merge branch 'master' into skmp/bios-hle 2015-02-25 15:21:59 +01:00
Stefanos Kornilios Mitsis Poiitidis d055dbd7cb TMU: Also set the underflow flag. Fixes KOS. 2015-01-07 03:12:33 +02:00
Stefanos Kornilios Mitsis Poiitidis 6ad25b8f53 TMU: Improve interrupt handling 2015-01-06 21:50:00 +02:00
Stefanos Kornilios Mitsis Poiitidis 11e9ed167a Fix building for android 2015-01-06 16:07:18 +02:00
Stefanos Kornilios Mitsis Poiitidis 605fa1c40a TMU: Hello interrupts
Let's pretend that the TMU unit actually exists, it makes games like
Gaunlet Legends happy ~
2015-01-06 15:00:39 +02:00
Stefanos Kornilios Mitsis Poiitidis c5cc2f1e50 Document sh4_shced, fix tmu a bit 2015-01-06 14:10:48 +02:00
Stefanos Kornilios Mitsis Poiitidis 25eee26ce5 First steps towards a HLE bios implementation
This is very simplistic, but can already boot and run many games

Known working so far
- Dead Or Alive 2 LE
- Head Hunter
- Marvel VS Capcom 2

Not working
- (Almost) all others
2014-12-29 22:05:35 +01:00
Stefanos Kornilios Mitsis Poiitidis 34bc42b7a4 Add x64 target, fix Sh4RCB pointer sizing, u32->unat in vmem 2014-12-11 14:02:10 +01:00
Stefanos Kornilios Mitsis Poiitidis 2f171e3596 Support HOST_NO_REC for windows 2014-12-11 13:59:31 +01:00
Stefanos Kornilios Mitsis Poiitidis 63485e7a72 SetFloatStatusReg: support gcc for x86 2014-12-09 22:15:44 +01:00
MrPsyMan 7916cd63f3 Removed commit ed8c25ef7c as it causes compatibility problems. 2014-06-05 04:34:25 +03:00
TwistedUmbrella c3b1e1087e Add explicit casting for iOS, Import iOS EGL headers
EGL headers imported from https://github.com/alco/EGL_mac_ios for use
in iOS specialty directory
2014-05-20 23:45:38 -04:00
Stefanos Kornilios Mitsis Poiitidis ee2a1b7d20 Split CFLAGS/CXXFLAGS on core.mk, warning fixes 2014-05-12 20:53:43 +03:00
Stefanos Kornilios Mitsis Poiitidis 4138440daa Partial merge of the Pandora branch 2014-01-21 02:02:12 +02:00
Stefanos Kornilios Mitsis Poiitidis ee6d3eadde begone you silly typos 2014-01-21 01:04:58 +02:00
Stefanos Kornilios Mitsis Poiitidis e512b95445 Force block (header) checks by default.
- Unstable opts disables them (and only lets hard-coded places)
- This fixes shenmue (and possibly many other dynarec crashes)
2014-01-20 23:10:00 +02:00
Stefanos Kornilios Mitsis Poiitidis f65333ea01 dejcond breaks shenmue, disabled. Hrfm. This (might) reduce speed a tiny bit. 2014-01-01 11:15:02 +01:00
Stefanos Kornilios Mitsis Poiitidis 8653e5e0f8 dejcond breaks shenmue, disabled. Hrfm. This (might) reduce speed a tiny bit. 2013-12-30 00:52:14 +01:00
ptitSeb 320d99b280 use Defined value for SH4 speed 2013-12-29 13:43:19 +01:00
Stefanos Kornilios Mitsis Poiitidis f5d29677b3 Merge branch 'androidui'
Conflicts:
	core/hw/pvr/spg.cpp
	core/hw/sh4/interpr/sh4_interpreter.cpp
	reicast/android/src/com/reicast/emulator/MainActivity.java
2013-12-28 22:28:50 +01:00
Stefanos Kornilios Mitsis Poiitidis 7ef9de3cae Moving code around, cleanups 2013-12-28 22:20:08 +01:00