Commit Graph

261 Commits

Author SHA1 Message Date
scribam d100067e02 cmake: use AltKit default include directory for AltKit-Swift.h 2021-11-08 11:58:42 +01:00
Flyinghead da3ed74c4e vulkan: moltenvk support on macOS - WIP
sdl: save/restore window position in config
2021-11-01 13:05:22 +01:00
Flyinghead ff39b8b252 macOS: use ~/Library/Application Support/Flycast as home directory
still use ~/.flycast or ~/.reicast if found for backward-compatibility
Issue #336
2021-10-27 12:22:24 +02:00
Flyinghead ab45b5ec8a ggpo: keyboard/mouse games support. Fix chat when keyboard disabled
ggpo: support for arcade games using keyboard (totd, luptype) and
mouse/rotary encoders (waiwai drive)
Chat and UI now usable when the keyboard is not set to a maple port.
2021-10-19 16:56:46 +02:00
Flyinghead 5bcfa35737 Better background game loader
Pass LoadProgress object to report load progress and cancel
Better UI
Cancel with exception
Fix issues when stopping/exiting in !threaded
dx9: call gui_term on shutdown
2021-10-02 11:30:40 +02:00
Flyinghead 699dcdaf5b Merge remote-tracking branch 'origin/master' into net-rollback
# Conflicts:
#	core/hw/maple/maple_if.cpp
#	core/rend/mainui.cpp
#	shell/libretro/libretro.cpp
2021-09-30 15:03:29 +02:00
Flyinghead f72f4c49fb macos: fix freeze in !threaded. input: fix crash when saving mapping
audiostream: delete legacy [audio]disable option
2021-09-30 14:31:51 +02:00
Flyinghead 2803ee8274 imgread.ImagePath clean up. ggpo: poll input late if !thread 2021-09-30 14:24:17 +02:00
Flyinghead 99bf7f77c4 single-threaded mode. refactoring.
single-threaded mode similar to libretro core
stateful Emulator object
disable memory watcher when !gppo
ggpo: poll input as late as possible in !threaded
2021-09-29 10:22:58 +02:00
Flyinghead 7fe2ab720f refactor screen_width/height 2021-09-27 20:29:23 +02:00
scribam 1fa233aae7 Remove makefiles and xcode project files 2021-09-27 11:52:18 +02:00
scribam 25fdeac697 cmake: iOS minor fixes 2021-09-25 16:04:05 +02:00
Cameron Bates 07d27edb76 Add more keys, gui hotkey 2021-09-22 20:16:11 +02:00
Flyinghead 1725dbfa98 input: fix arcade mode for on-screen gamepads.
Use same layout as gamepad arcade for on-screen gamepads (ABXYRL)
map RT and LT to buttons 5 and 6 in arcade
android: Fix non-working fast-forward button
Use maple port in lastAxisValue state
naomi: use default alienfnt buttons: 1-4
2021-09-21 15:56:01 +02:00
Cameron Bates 67790abf0e
[iOS] Update AltKit (#366) 2021-09-21 10:12:19 +02:00
Flyinghead 7d57d55414 iOS build fix 2021-09-19 18:55:09 +02:00
Flyinghead 65956dbc8d input: merge buttons and axes
Default mappings for arcade and console
Default mappings for arcade stick/hitbox
Proper handling of inverted axes
ggpo: automatic analog setting for arcade games
2021-09-19 18:27:21 +02:00
Cameron Bates 501c6f260a Remove mouse invert option and invert gcmouse by default 2021-09-14 23:43:16 +02:00
Cameron Bates e1fa2b9831 [iOS] GCMouse support (#353) 2021-09-14 11:51:44 +02:00
Edward Li 043175ae4d Rumble using MacBook's Taptic Engine 2021-09-14 11:44:37 +02:00
Cameron Bates 0182d1ca09 Add dummy value for ALTDeviceID 2021-09-12 15:59:25 +02:00
Cameron Bates 45f68d59ff
iOS Keyboard Support (#347)
PR adds in support for iOS keyboards using GCKeyboard
2021-09-11 13:08:35 +02:00
Flyinghead e45ec4324f Merge remote-tracking branch 'origin/master' into libretro 2021-09-10 12:19:29 +02:00
Flyinghead 4d5c93adfa ios: add entitlements and sign IPA with ldid 2021-08-29 11:58:05 +02:00
Flyinghead 4bf20846bc iOS: output audio to speakers, not the receiver 2021-08-26 10:02:38 +02:00
vkedwardli 7a33ae35e0
[macOS] Fix DelayFrameSwapping and optimise Vsync logic (#307)
* Support macOS 10.15 and 11
* Enable VSync option on macOS. Use "swapOnVSync" logic from other wsi
* Limit `mainui_rend_frame()` to 5 iterations max: 4 renders and the final swap
2021-08-24 11:43:19 +02:00
Flyinghead 43ae2ea5f5 macOS: upgrade SDL to 2.0.16
fixes Xbox series X controller support
2021-08-23 17:56:40 +02:00
Flyinghead e3e3229612 iOS: multiple controller/rumble support. GL: fix black screen after RTT
iOS:
* multiple controllers support. Rumble support.
* fix audio recording
* declare CHD/GDI/CUE/CDI content types
* start game when opening file URL
* Use safe area for UI and virtual gamepad
* Better icons
2021-08-23 14:02:12 +02:00
Flyinghead 42eeddcbfb iOS: on-screen gamepad layout fix 2021-08-17 10:13:30 +02:00
Flyinghead 8b0f17fb25 iOS: bundle_version must not be null. Add Document Browser support 2021-08-16 13:09:53 +02:00
Flyinghead a3900495d5 iOS: map menu button to Options, start to Menu. Analog triggers 2021-08-16 11:46:45 +02:00
Flyinghead 3ea688be69 iOS: pause/resume based on focus. autosave state on background. VGamepad fix
Get rid of swipe gesture (fixes touch not being delivered)
Use UP+DOWN or LEFT+RIGHT to open menu.
Arcade shortcuts (RT + A/B/X)
Disable system gestures
Monitor network and restart AltKit as needed.
2021-08-12 11:22:22 +02:00
Flyinghead 1bea7853ef iOS: CI job, JIT status, touch fixes 2021-08-10 17:04:36 +02:00
Flyinghead bb217e5c49 iOS: AltKit source 2021-08-10 11:34:11 +02:00
Flyinghead 12f302d356 iOS: uv need high precision in fragment shader. cmake build. virtual joystick. AltKit integration 2021-08-10 11:32:22 +02:00
Flyinghead 77e7c25e9c iOS support. Work in progress 2021-08-06 10:30:30 +02:00
Flyinghead 6bb4575c95 Merge remote-tracking branch 'origin/master' into libretro 2021-08-05 18:17:30 +02:00
Flyinghead 37eace9db4 osx: lockup when emulator aborts. Race condition when starting emu 2021-08-05 17:43:26 +02:00
Flyinghead 2dd7717128 glGetString(GL_EXTENSIONS) may return null in core contexts
xcode project missing update
2021-08-03 09:49:20 +02:00
vkedwardli a14fc35e47
Support Fast Forward in macOS (#303) 2021-07-26 20:36:14 +02:00
vkedwardli 3c483c61e7
Support Apple Silicon (macOS ARM Universal Binary) (#253)
* Add audio arm64 cpp into Xcode project

* Build universal binary for SDL2 also

* Add vixl aarch64 dependency + build arm64 in cmake

* hardcode pagesize for M1 CPU

* Use `MAP_JIT` and toggle between RX and RW

* add pthread.h for cmake

* Disable audio dynarec temporary

* Enable aica arm dynarec

* Supports `br` with condition

* Dynamic linker flag for libSDL2.a since Homebrew path is different on arm (for xcodeproj)

* Fallback path for Intel

* de-dup for arm64, allow cross compilation on both Intel and Apple Silicon Mac

* Rename WriteProtect() to JITWriteProtect(), Move JITWriteProtect from arm7_rec to arm7_rec_arm64

* Remove CodeCache memset

* Remove keyboard_device.cpp from xcodeproj

* Use hard tab

* Update libchdr to support compiling on M1 (thanks @scribam)
2021-07-23 22:34:12 +02:00
Flyinghead de060d66ab don't save flash if no game started. libretro: fix notifications
compilation warnings, non-functional changes
2021-07-20 19:21:11 +02:00
Flyinghead 7f49accc22 Merge remote-tracking branch 'origin/master' into fh/directx 2021-06-07 20:53:31 +02:00
scribam 57ae9022dd Update Windows resource and version.h.in files 2021-05-28 14:56:04 +02:00
flyinghead 7ed68952ba Merge remote-tracking branch 'origin/master' into fh/directx
# Conflicts:
#	core/deps/patches/SDL.patch
#	core/hw/maple/maple_devs.cpp
#	core/rend/gl4/gles.cpp
#	core/rend/gles/gles.cpp
#	core/rend/gui.cpp
#	core/rend/gui.h
#	shell/apple/emulator-osx/reicast-osx.xcodeproj/project.pbxproj
2021-05-26 22:38:48 +02:00
vkedwardli 2b62f8c607
Fix macOS cmake & Xcode project (#255)
* Update zlib reference for Xcode project

* Add CoreHaptics.framework for Xcode project

* Capitalize app bundle

* Use local FindSDL2.cmake script for macOS

* Use `macOS` instead of the old `OSX`
2021-05-25 10:11:58 +02:00
scribam fa217e4cd0 ioctl: replace SCSIDEFS.h with Windows headers 2021-05-25 10:10:50 +02:00
Flyinghead 54c492cac6 Use libchdr as git submodule. bump to latest version 2021-05-22 17:52:17 +02:00
flyinghead 5f5d31730c sdl: hide mouse in fullscreen. fix & refactor mouse devices
support rawinput mouse wheel
simplify mapping load
2021-05-19 18:13:52 +02:00
Flyinghead a56f45af98 macos: build sdl from source to avoid high sierra crash 2021-05-17 19:08:37 +02:00