Commit Graph

240 Commits

Author SHA1 Message Date
Flyinghead c809c6c56f Merge branch 'fh/mymaster' into fh/master-merge 2019-03-25 16:47:47 +01:00
Flyinghead 54e9dc8338 Do not scale clipping values with rtt-upscale if rendering to vram
Enable RTT-to-vram for Flag to Flag (rear view mirrors)
2019-03-08 20:06:17 +01:00
Flyinghead 45ed8cbc02 android: install buttons.png and reload it. Record audio permission.
install buttons.png when saving settings (home dir may have changed)
reload buttons.png if previous load failed when rendering
hide surface view when microphone is enabled to ask for permission
2019-03-05 23:50:52 +01:00
Flyinghead ee0161e9c4 build fix 2019-03-05 03:15:11 +01:00
Flyinghead ca58c323cd Moved most android settings into the new gui
virtual gamepad editing and settings
home directory setup during onboarding
start content browser at app startup after getting permission
Use imgui osd to display error messages (msgboxf)
Added About tab in settings with version, git hash and Send logcat
button (android)
2019-03-05 00:54:01 +01:00
Flyinghead e0de4210ac VJoy: decouple from emulator rendering. Use same code for gl and gl4 2019-03-02 14:20:05 +01:00
Flyinghead 41e4c805de OSX: support new input system. Use existing emulator thread.
Added new OSD notification feature, combined with FPS counter, moved to
GUI
OSX: don't create and manage a new emulator thread but use existing one
OSX: keyboard and mouse use new input system
2019-02-27 23:02:25 +01:00
Flyinghead 26e43ed9bd Fix scissor test when screen scaling is on
Use full screen for gui settings
2019-02-20 23:22:58 +01:00
Flyinghead 0f1630a1b7 Use proper VAOs for the per-pixel renderer 2019-02-20 19:22:24 +01:00
Flyinghead c98b685872 android: old GLSurfaceView view/activity working again
EmuThread now a top-level class shared by both views
2019-02-20 16:59:50 +01:00
Flyinghead f4da389665 android: use gl3w loader and EGL 2019-02-20 00:09:34 +01:00
Flyinghead 3a847bf4da use GL_UNSIGNED_BYTE instead of GL_UNSIGNED_INT_8_8_8_8 2019-02-19 23:15:34 +01:00
flyinghead 9ac43772fd win32 build fixes 2019-02-19 22:35:29 +01:00
Flyinghead 054b4662fd getting rid of `#ifdef GLES` to use the same code for all envs
Added latest GL 4.6 header files
2019-02-19 21:40:21 +01:00
Flyinghead 1276a58d87 move imgui renderer into rend/gles. Fix gl4 term function 2019-02-19 17:43:25 +01:00
Flyinghead a808a8f36f dynamically bind GLES functions
Compile with GLES 3.2 headers but no library
split gl_term into generic and platform-/loader-specific stuff
allow full desktop GL context creation with EGL
2019-02-19 17:21:50 +01:00
Flyinghead 9526fada5e Added RenderLastFrame() to Renderer interface
implement screen scaling for per-pixel renderer
fix output FBO not being freed/recreated when GL context is reset
refactor DrawQuad on per-pixel renderer
2019-02-19 11:36:59 +01:00
Flyinghead 810182c4fe Scale down native resolution setting 2019-02-19 00:49:24 +01:00
Flyinghead e2c839dde3 GLES: detect gl extensions and use packed depth/stencil buffer for RTT 2019-02-18 17:42:07 +01:00
Flyinghead e426bc8058 android: call eglMakeCurrent() before rendering or deleting context
Flush texture cache and terminate gui before releasing the EGL context
2019-02-18 13:14:12 +01:00
Flyinghead 666205d2a1 Define gl_term for all platforms. Delete all textures on context close. 2019-02-18 09:35:27 +01:00
Flyinghead 5701227e55 build fix 2019-02-18 00:38:11 +01:00
Flyinghead 4c1acfeab1 android: native egl surface
fps counter using imgui
restart emulator with new game in same process
2019-02-18 00:25:06 +01:00
Flyinghead dcbdf3a59d set glClearStencil to 0 before clearing, just in case
fix printf format string
2019-02-16 14:30:08 +01:00
Flyinghead edba937b6f Save last rendered frame if gl driver doesn't preserve the swap buffers
Fixes flashing screen with nvidia shield when no frame is rendered
2019-02-14 12:40:17 +01:00
Flyinghead 3320669bd4 android: use new input system
support for gamepads and mice on android
2019-02-13 20:29:49 +01:00
Marcel Szewczyk d370fd6709 PR requested changes; Adreno 506 generalized to Adreno 2019-02-11 19:02:52 +01:00
Marcel 3b951c0232
Vertical scale factor support added - typo fix 2019-02-11 11:15:01 +01:00
Marcel Szewczyk 8d4188159e Vertical scale factor support added - fixes Crazy Taxi pause menu background positioning 2019-02-10 11:51:14 +01:00
Marcel Szewczyk 7869a84f88 Additional fixes/cleanup 2019-02-10 01:10:51 +01:00
Marcel Szewczyk 8893f97435 Handle odd screen resolution (POCOPHONE fix) 2019-02-08 22:20:02 +01:00
Marcel Szewczyk a65436cc6c Handle dynamic resolution change during emulation (LRR mode) 2019-02-08 22:15:45 +01:00
Flyinghead 1802c022fd UI with ImGui 2019-02-06 19:57:13 +01:00
Flyinghead 78fd92f95a No custom textures if no threads 2019-02-06 18:50:56 +01:00
Marcel Szewczyk b26b12054b Merge branch 'master' of https://github.com/reicast/reicast-emulator into mar753/render-to-texture-with-options 2019-02-06 17:39:12 +01:00
Flyinghead 2ff6d1b819 Fix render to texture buffer alpha channel for 1555
Saturate alpha when strictly greater than threshold, not >=
Don't put rendered texture in cache if rendering to texture buffer
(VRAM)
Fixes Skies of Arcadia start menu

Restore VRAM lock if null
2019-02-03 17:53:02 +01:00
Marcel Szewczyk 377fb6ace0 rend.ResolutionPercentage acceptable values are now from 1 to 100; naming fix 2019-01-25 16:43:46 +01:00
Marcel Szewczyk aa3475738a Revert "LRR: Support for OpenGL 2 added"
This reverts commit c33c0cade8.
2019-01-20 11:05:53 +01:00
Marcel Szewczyk 88b9debc89 Revert "RTT: Support for OpenGL 2 added"
This reverts commit 86339c337d.
2019-01-20 11:03:30 +01:00
Marcel Szewczyk 86339c337d RTT: Support for OpenGL 2 added 2019-01-18 19:46:46 +01:00
Marcel Szewczyk c33c0cade8 LRR: Support for OpenGL 2 added 2019-01-18 18:42:46 +01:00
Marcel Szewczyk f0c4fe6fdc Additional improvements/fixes 2019-01-18 18:39:48 +01:00
flyinghead ed3f866835 win32 build fix 2019-01-16 17:42:36 +01:00
Marcel Szewczyk 77d997401b RTT: Performance improved for DC RGB565 and ARGB4444 textures - glReadPixels() removed 2019-01-14 20:42:48 +01:00
Marcel Szewczyk 6499a82513 RTT: Additional small fixes 2019-01-14 19:32:56 +01:00
Marcel Szewczyk a9affb8ac2 RTT: Stencil support for full OpenGL >= 3.0 added 2019-01-13 19:04:33 +01:00
Marcel Szewczyk 82bbe690b1 Stencil support for OpenGL added - requires OpenGL >= 3 2019-01-13 17:33:23 +01:00
Marcel Szewczyk 27360a1c41 Lgtm warnings fixed 2019-01-12 13:17:43 +01:00
Marcel Szewczyk 7e900a4e86 Merge branch 'master' of https://github.com/reicast/reicast-emulator into lowering_rendering_resolution_option 2019-01-09 00:01:03 +01:00
Marcel Szewczyk e285d7f9ba Additional improvements to lowering rendering resolution feature 2019-01-08 23:35:48 +01:00