scribam
c9c1218234
vulkan: add deps as submodules and sync with Vulkan 1.3.224.1
2022-09-18 16:56:56 +02:00
scribam
11d776aea1
vulkan: remove external files
2022-09-18 16:56:56 +02:00
scribam
1386744fe0
.cirrus.yml: update freebsd image to version 13.1
2022-09-17 12:49:42 +02:00
Edward Li
da0d012328
Handle Dock menu's Quit action
2022-09-16 16:03:25 +02:00
Flyinghead
aa97a6d64f
pvr: last naomi2 poly was ignored in some cases
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Fix the disappearing moustache in wild riders
Fix other potential edge cases in pvr parsing
2022-08-25 19:34:23 +02:00
scribam
72136c2bfc
deps: update sdl to version 2.24.0
2022-08-22 12:29:34 +02:00
scribam
7457db8bba
android: update android gradle plugin to version 7.2.2
2022-08-06 17:30:10 +02:00
GABO1423
69125b490e
(UWP) Build Tweaks ( #709 )
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* (UWP) Disable Vulkan Build Flag
* (CI) Remove UWP Build Flag
2022-08-04 17:37:06 +02:00
vkedwardli
3c94cd3194
Fix macOS accent menu ( #708 )
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* `SDL_StartTextInput` only when textfield is focused
* [macOS] "Reveal in Finder" button for Home Directory
* only enable for `USE_SDL`
2022-08-04 17:35:40 +02:00
bslenul
75ff5409f4
Switch broadcast region for San Francisco Rush 2049 and Sega Smash Pack - Volume 1
2022-07-25 11:26:12 +02:00
Flyinghead
642fad9a6e
cfg: per-game settings must be deleted when changed back to standard
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When a per-game setting is the same as the standard one, it is ignored
and not saved to emu.cfg. However the previously saved per-game setting
wasn't deleted, making it impossible to revert.
Issue #653
2022-07-25 11:25:42 +02:00
GABO1423
5ae7ac3eca
(UWP) Add Additional Rescap Capabilities
2022-07-22 18:13:11 +02:00
Edward Li
885862a45e
Get writable log path for macOS also
2022-07-22 18:12:43 +02:00
Edward Li
9b751fced8
NSLog with UTF-8, better color handling
2022-07-22 18:12:43 +02:00
Flyinghead
76bf574668
gl,gl4: disable anisotropic filtering if not linear
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Issue #695
2022-07-15 20:36:29 +02:00
Edward Li
c77c3ab015
DRY
2022-07-09 11:46:27 +02:00
Edward Li
8acd81cc43
Add MacPorts as alternative link
2022-07-09 11:46:27 +02:00
Enrique Santos
c0e52b9a1a
load game: destroy old maple devices before create call
2022-07-08 20:38:16 +02:00
Flyinghead
0840da1bd5
sdl: fix inverted axis detection
2022-07-08 20:36:20 +02:00
vkedwardli
852df89f93
[macOS] Handle Quit menu item properly ( #684 )
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* [macOS] Handle Quit menu item properly
* cleanup
2022-07-05 14:37:28 +02:00
vkedwardli
b5eb8694f6
macOS Breakpad ( #683 )
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* Breakpad.framework and dump_syms
* Use ExceptionHandler manually instead of using public methods from the framework
* Change macOS buildType to RelWithDebInfo and enable building Breakpad framework
* Enable symbol upload on GitHub runner
* Compile Breakpad directly instead of embedding the Breakpad.framework
* Print minidump location also
* Ignore `EXC_MASK_BAD_ACCESS` again
2022-07-05 14:36:21 +02:00
Flyinghead
f4986008fe
jvs: fix 86-request decoding
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Fixes kingrt66 inputs when networked
Issue #673
2022-07-05 14:34:57 +02:00
Flyinghead
d6644c4935
lr: terminate emu during deinit on android
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Issue #566 is for linux only, not android
2022-07-03 18:38:59 +02:00
Flyinghead
5bb8c86903
uwp: force windows sdk version to one compatible with current xbox fw
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Fixes error at install: The package requires OS version 10.0.22621.0 or
higher on the Windows.Universal device family. The device is currently
running OS version 10.0.22000.4970.
2022-07-01 12:16:30 +02:00
vkedwardli
a659b57e63
Install Vulkan SDK in generate_xcode_project.command ( #678 )
2022-06-30 14:11:26 +02:00
vkedwardli
44e96c544b
Use `source_group` to create folder hierarchy for Xcode project ( #679 )
2022-06-30 14:10:15 +02:00
scribam
0a5b8891a8
android: update gradle
2022-06-30 14:09:20 +02:00
Flyinghead
6a5db32d5d
don't protect RTT textures vram
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Fixes Spikers Battle RTT texture spurious update before use
(transitions)
2022-06-27 13:37:22 +02:00
Flyinghead
b0f3e065be
ui: wrong scaling after imgui driver reset
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ImGuiStyle::ScaleAllSizes() is cumulative so reset style before calling
it
Issue #676
2022-06-27 13:32:30 +02:00
Flyinghead
fe895211c1
ui: reset imgui driver before creating new one
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Possible fix for Issue #676
2022-06-26 15:23:30 +02:00
Flyinghead
907131b7f5
allow ForceWindowsCE option to be used in per-game config
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Issue #252
2022-06-24 13:27:21 +02:00
Flyinghead
76508146ae
cheats: only apply widescreen cheat if current value is expected
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Issue #180
2022-06-24 11:47:24 +02:00
vkedwardli
867b519a2b
[macOS] Fix imagemagick not found on GitHub runners ( #674 )
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disable dep check for brew reinstall
2022-06-21 09:50:05 +02:00
Flyinghead
74852520dc
maxspeed: allow use of per-game network settings
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Issue #671
2022-06-20 20:56:53 +02:00
Flyinghead
faec4d8e50
gl: always use int arithmetic in palette index glsl calculation
2022-06-20 20:52:15 +02:00
Flyinghead
d2aca1d621
savestate: overflow crash when serializing
2022-06-20 20:49:09 +02:00
Flyinghead
05961ac883
android build fix
2022-06-11 13:41:44 +02:00
flyinghead
afd07c25ba
pvr: store tex address in render context. texture cache refactoring
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Store FT_W_SOF1 and FT_W_CTRL in render context since they can be
modified before render end. New tentative fix for vf4 water reflection
flashing black during netplay.
Refactor texture cache to use constructors. RTT code moved from
renderers.
Partial revert of ddcd3861d3
2022-06-11 13:24:22 +02:00
flyinghead
7ab92d88b1
msvc x86 build fix
2022-06-10 17:57:53 +02:00
flyinghead
3780299803
win32 raw api: user-friendly names for devices
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Issue #664
2022-06-10 17:20:29 +02:00
flyinghead
d78bb9ed3f
don't list hidden folders and files on windows. Better parent dir prompt
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Issue #666
2022-06-10 15:29:28 +02:00
Flyinghead
b5f1552ed8
elan: don't crash on invalid texture xfer size
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Issue #647 : fixes initdv3jb area conquered crash
2022-06-06 15:54:25 +02:00
Gabriel Morazán
917cc7f27c
Readme Updates. ( #659 )
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* Update Reicast Link
2022-06-05 17:32:59 +02:00
Gabriel Morazán
2327e73ee7
(README) Update Xbox Section
2022-06-02 18:11:49 +02:00
Gabriel Morazán
397ddef68c
(Libretro) Actually allow DX11 only cores.
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Simple build fix.
2022-06-02 18:11:49 +02:00
Gabriel Morazán
3ec7f293ee
(Libretro) Allow a DX11 only core to be built. ( #657 )
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Main use case is Xbox systems.
2022-06-01 22:27:51 +02:00
flyinghead
26c8e8dab8
dx11 oit: naomi2 regression. Tr modvols shader needs divPosZ too
2022-06-01 19:26:56 +02:00
Flyinghead
fdcea88519
gl4: wrong depth for transparent polys with native depth interp
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Issue #630
2022-06-01 19:26:56 +02:00
flyinghead
bf6c73060b
native depth interpolation option to help AMD gpus
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When enabled, set 1/z in pos.w and use native interpolation for colors,
UV and depth.
Get rid of manual modvol clipping in dx11.
2022-06-01 19:26:56 +02:00
Flyinghead
ddcd3861d3
ggpo: don't protect rtt texture vram if ggpo is enabled
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tentative fix for flashing water reflection texture in vf4 during
netplay
2022-05-31 17:42:42 +02:00