Commit Graph

14 Commits

Author SHA1 Message Date
flyinghead 71fb024061 rawinput: proper conversion of abs coordinates
Issue #138
get rid of libPvr_GetRenderTarget() -> getNativeHwnd()
2021-05-04 12:03:09 +02:00
Flyinghead 1e6874c5eb SDL2/SDL.h -> SDL.h 2021-03-21 20:07:53 +01:00
flyinghead 417b470cbb sdl: fall back to open gl if vulkan init fails 2021-01-16 19:09:22 +01:00
Flyinghead adeacd89f4 input: implement reload. remap some naomi games input
implement lightgun reload (dc, naomi)
kcode[] set to 32 bits
revamped mapping for naomi keys
remapped btns for some naomi games
display game button/axes names in UI
2020-12-02 14:40:50 +01:00
scribam c1b37b56bc Remove "sh4_if.h" and "stdclass.h" from "types.h" 2020-03-30 23:00:43 +02:00
Flyinghead 0c2e95185c support for right analog stick. Fix gunsur2 inputs 2020-03-20 16:57:50 +01:00
flyinghead 3415ce5577 win32: detect platform. SDL support 2019-12-22 23:49:52 +01:00
Flyinghead 6611e9bf5e gl: refactor wsi into their own class.Allow dynamic vk<->gl switch 2019-10-18 21:57:08 +02:00
Flyinghead b1defae3f7 vulkan renderer - WIP 2019-10-05 11:50:14 +02:00
Flyinghead 8b5c2a3fac New input handling/mapping system, SDL only for now. Gui wip 2019-02-12 11:30:24 +01:00
Jan Holthuis 20d43fb04e SDL: Remove some unused variables 2015-10-11 18:41:23 +02:00
Jan Holthuis 098e208a57 SDL: Drop SDL1.2 support and use SDL2 for GLES, too 2015-10-11 18:41:23 +02:00
Jan Holthuis b38813ca34 SDL: Add OpenGL3/SDL2 support 2015-10-11 18:41:23 +02:00
Jan Holthuis 76dfeae55c SDL: Remove redundant sdl/ code 2015-09-12 16:31:32 +02:00