Commit Graph

26 Commits

Author SHA1 Message Date
Flyinghead fb84df6665 Better logging 2018-10-20 19:38:21 +02:00
Flyinghead 7ce4fccb37 Merge remote-tracking branch 'origin/master' into fh/mymaster 2018-09-20 17:28:41 +02:00
Ender's Games e64367a0ad Android: A very simple method to set 4:3 resolution 2018-08-19 02:03:10 -04:00
Ender's Games 8d9d40dffc Core: Changes provided by Android NDK compiler 2018-08-19 01:54:15 -04:00
Flyinghead b28e1505c5 Fix dynarec on OSX/x64. Clean exit when window closed. 2018-07-24 13:26:31 +02:00
Flyinghead b8f3d37df2 Disabled some logging (Mr.Driller) 2018-04-27 10:50:21 +00:00
Jan Holthuis 4267d51f90 stdclass: Make path getter function names more verbose 2015-09-02 15:49:00 +02:00
Jan Holthuis b6d0cddcaa stdclass: Add support for separate config/data dirs and system wide dirs
This adds support for separate config and data dirs.

On Linux, these will be compliant XDG Basedir Specification, i.e.
XDG_CONFIG_HOME and XDG_CONFIG_DIRS (or XDG_DATA_HOME and XDG_DATA_DIRS
respectively). On all other platforms, there currently just set to the
homedir path (so no previous behaviour has been changed).

If reicast wants to read and write a data file, it just calls
get_data_path("/samplefile.txt"). If it does not need to write to
that file, it just uses get_data_path("/samplefile.txt", false). That
way, we can also use system-wide dirs (like /usr/share/reicast on
linux), that the user usually doesn't have write access to.

The same applies for config file, where you use get_config_path(args)
respectively.
2015-09-02 15:48:53 +02:00
Stefanos Kornilios Mitsis Poiitidis 8faef19c3f Apple: fix disabled nvmem blockmgr path, add printfs, clean xcode files 2015-08-10 03:02:59 +02:00
Stefanos Kornilios Mitsis Poiitidis 67ecd6d9f9 vmem: Automatic fallback to slowpath if alloc fails
This consolidates some of the work done for TARGET_NO_NVMEM and
feat/no-direct-memmap. If nvmem is disabled at compile time or alloc
fails _nvmem_enabled() will return false. Various other fixes
and cleanups all around.
2015-08-12 03:09:44 +02:00
Stefanos Kornilios Mitsis Poiitidis 7d2cb5a7c0 vmem: Correctly map buffers > 16M
The previous implementation would generate pointers
with the offset doubly-added, pointing to +16M after
the correct address
2015-08-11 19:13:12 +02:00
Stefanos Kornilios Mitsis Poiitidis b9bbb5c0c8 nacl: Work towards rec-cpp 2015-07-29 04:26:50 +02:00
~skmp a2831d67a0 vmem/alloc: TARGET_NO_NVMEM to not use page tricks
This combined with various other configs avoid segfault/pagefaults usage
2015-07-29 04:08:07 +02:00
Stefanos Kornilios Mitsis Poiitidis 9cf9bacd13 build: Refactor HOST_NO_REC everywhere 2015-07-25 13:19:26 +02:00
Stefanos Kornilios Mitsis Poiitidis 19535cc34d vmem: Remove some useless/dead code 2015-07-21 16:04:22 +02:00
Stefanos Kornilios Mitsis Poiitidis 6547d80095 Fixes for android, cleanup context.cpp 2015-05-16 08:18:46 +02:00
Stefanos Kornilios Mitsis Poiitidis 65ca1382d8 Merge remote-tracking branch 'remotes/origin/skmp/ios-wip' into feat/segfault-context-consolidation
Android/windows builds fine again. Android not tested yet, iOS/OSX not compiled yet
2015-05-16 07:12:19 +02:00
Stefanos Kornilios Mitsis Poiitidis f2c07917c7 Partially working dyna for iOS. Very few games working atm.
This works, but is extremelly hacky. Must be started without attached debugger, lldb doesn't want to let go of EXC_BAD_ADDRESS, but reicast really depends on it getting delivered as SIGSEGV/SIGBUS. Also xcode has a really bad day upon seeing the jit code. Oh well.

There's some dynarec bug that causes color corruption on bios logo/boot triagles, TA crash on ikaruga and infinitive loop on crazy taxi. I'd guess some fp-memory-write thingy, abi, or smth. Too bad.

- Force code to compile in arm mode (arm jit -> thumb mem functions is complicated)
- SIGILL, SIGBUS. Works w/o Mach exceptions and EXC_BAD_ADDRESS
- Code buffers move to __TEXT, munmapped && memmapped to actually work
- Primitive input. Button + start, or left (works to get out of bios date screen)
- Fixup emitter for thumb2/interworking (didn't work though, reverted to arm cc)
- Block Manager: Disable mem saving / page fault alloc-on-demand logic
- Move cycle counter to r11, r9 is not clean on iOS. Remove r11 from reg alloc list
- Cache flushes for iOS
- log to log.txt
- load game.chd
2015-01-18 23:52:12 -08:00
Stefanos Kornilios Mitsis Poiitidis 56ebda10a9 ios interpreter works, bios runs w/ 3d visulals
THIS IS A MESS. Sorry @angelXwind :p. We'll have to clean up and merge for r8, but most of the nasty work is there.

What works:
- full init, memalloc, mprotects, etc
- boot
- gles2

What doesn't:
- Exceptions for page faults
  - Breaks texture cache
  - Breaks dynarec because of fastpath
  - segfaults don't work, needs special mach exc_server magic that still eludes me after 5 hours
- Dynarecs. RWX issues, and broken buffer mappings. Also some minnor linking stuff (most of it is taken care of)
- Audio. I just killed it off.
- All of the ui. Was getting in the way of me not knowing how to edit story boards...
- Input

Also, merged branch 'skmp/mac86-hackport' into skmp/ios-wip

Have fun~
2014-12-17 10:19:44 -08:00
Stefanos Kornilios Mitsis Poiitidis 86e2408ace wip to get ios compiling 2014-12-17 03:10:18 -08:00
Stefanos Kornilios Mitsis Poiitidis 34bc42b7a4 Add x64 target, fix Sh4RCB pointer sizing, u32->unat in vmem 2014-12-11 14:02:10 +01:00
Stefanos Kornilios Mitsis Poiitids f14932c362 Building on osx w/o rec or rend 2014-09-30 12:00:46 +03:00
Stefanos Kornilios Mitsis Poiitidis e356515198 compiles for lin86 (no rendering yet) 2014-03-20 17:13:53 +02:00
TwistedUmbrella 4d322feacc In case of a memory allocation failure, print current readout 2014-02-13 00:45:17 -05:00
Stefanos Kornilios Mitsis Poiitidis f5d29677b3 Merge branch 'androidui'
Conflicts:
	core/hw/pvr/spg.cpp
	core/hw/sh4/interpr/sh4_interpreter.cpp
	reicast/android/src/com/reicast/emulator/MainActivity.java
2013-12-28 22:28:50 +01:00
Stefanos Kornilios Mitsis Poiitidis 7ef9de3cae Moving code around, cleanups 2013-12-28 22:20:08 +01:00