Flyinghead
e8b73e22b7
Merge remote-tracking branch 'origin/libretro' into net-rollback
2021-09-11 18:11:36 +02:00
Cameron Bates
45f68d59ff
iOS Keyboard Support ( #347 )
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PR adds in support for iOS keyboards using GCKeyboard
2021-09-11 13:08:35 +02:00
Flyinghead
d9a8e29a94
missing change
2021-09-09 18:31:08 +02:00
Flyinghead
69d0801121
net rollback with ggpo
2021-09-02 17:51:23 +02:00
Flyinghead
4d5c93adfa
ios: add entitlements and sign IPA with ldid
2021-08-29 11:58:05 +02:00
scribam
ce68a9c708
ci: update switch workflow
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Checkout submodules non-recursively
Add ninja to speed up compilation
Simplify some steps
2021-08-29 10:45:47 +02:00
Flyinghead
ad80184e7f
missing cmake change
2021-08-24 20:54:17 +02:00
Flyinghead
e3e3229612
iOS: multiple controller/rumble support. GL: fix black screen after RTT
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iOS:
* multiple controllers support. Rumble support.
* fix audio recording
* declare CHD/GDI/CUE/CDI content types
* start game when opening file URL
* Use safe area for UI and virtual gamepad
* Better icons
2021-08-23 14:02:12 +02:00
Flyinghead
27da5f84c4
cmake: fix miniupnpc name warning
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Issue #302
2021-08-23 10:23:04 +02:00
Flyinghead
8b0f17fb25
iOS: bundle_version must not be null. Add Document Browser support
2021-08-16 13:09:53 +02:00
Flyinghead
d7bc1f0f77
apple: disable delay frame swapping, libretro: set base_width/height to 640x480, use gl 3.2 on macOS
2021-08-15 10:50:53 +02:00
scribam
281a04837f
switch: simplify standalone build
2021-08-13 08:31:32 +02:00
Flyinghead
3ea688be69
iOS: pause/resume based on focus. autosave state on background. VGamepad fix
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Get rid of swipe gesture (fixes touch not being delivered)
Use UP+DOWN or LEFT+RIGHT to open menu.
Arcade shortcuts (RT + A/B/X)
Disable system gestures
Monitor network and restart AltKit as needed.
2021-08-12 11:22:22 +02:00
Flyinghead
1bea7853ef
iOS: CI job, JIT status, touch fixes
2021-08-10 17:04:36 +02:00
Flyinghead
104521517c
Build fix
2021-08-10 12:00:05 +02:00
Flyinghead
12f302d356
iOS: uv need high precision in fragment shader. cmake build. virtual joystick. AltKit integration
2021-08-10 11:32:22 +02:00
Flyinghead
6bb4575c95
Merge remote-tracking branch 'origin/master' into libretro
2021-08-05 18:17:30 +02:00
Flyinghead
0414406471
win32 build fix. disable breakpad on BSD
2021-08-03 11:59:19 +02:00
Flyinghead
7561ce753a
unwind info for arm64. use static c++ lib for android
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include oboe static libs
get rid of old regalloc
2021-07-29 17:46:46 +02:00
Flyinghead
e12be7cf29
add breakpad support for android, linux and windown
2021-07-25 21:55:29 +02:00
Flyinghead
710f379bd3
unwind info for x64 dynarecs
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delegate to previous signal handler, proper abort for win32
arm32: use builtin gcc __clear_cache
dyna/driver.cpp: no need for a code buffer in win32, cleanup
2021-07-24 22:24:37 +02:00
vkedwardli
e4d9be86b4
Fix cmake macOS ARM not building ( #301 )
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set `CMAKE_OSX_ARCHITECTURES` as Cache Entry
2021-07-24 15:52:56 +02:00
vkedwardli
3c483c61e7
Support Apple Silicon (macOS ARM Universal Binary) ( #253 )
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* Add audio arm64 cpp into Xcode project
* Build universal binary for SDL2 also
* Add vixl aarch64 dependency + build arm64 in cmake
* hardcode pagesize for M1 CPU
* Use `MAP_JIT` and toggle between RX and RW
* add pthread.h for cmake
* Disable audio dynarec temporary
* Enable aica arm dynarec
* Supports `br` with condition
* Dynamic linker flag for libSDL2.a since Homebrew path is different on arm (for xcodeproj)
* Fallback path for Intel
* de-dup for arm64, allow cross compilation on both Intel and Apple Silicon Mac
* Rename WriteProtect() to JITWriteProtect(), Move JITWriteProtect from arm7_rec to arm7_rec_arm64
* Remove CodeCache memset
* Remove keyboard_device.cpp from xcodeproj
* Use hard tab
* Update libchdr to support compiling on M1 (thanks @scribam)
2021-07-23 22:34:12 +02:00
Flyinghead
de060d66ab
don't save flash if no game started. libretro: fix notifications
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compilation warnings, non-functional changes
2021-07-20 19:21:11 +02:00
Flyinghead
c458a8f5e7
os_[Un]InstallFaultHandler. Uninstall fault handler at shutdown
2021-07-20 13:06:08 +02:00
scribam
5c0dd67094
android: cleanup jni files
2021-07-17 19:35:14 +02:00
Flyinghead
ed0caa119a
Merge remote-tracking branch 'origin/master' into libretro
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# Conflicts:
# CMakeLists.txt
2021-07-15 18:43:29 +02:00
Flyinghead
4fa89c4a45
switch: build with miniupnp. set correct window size
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organize header
remove unneeded switch-specific code
2021-07-15 12:19:11 +02:00
scribam
eaf44bc18c
android: generate release apk with debug keystore, update ci and gradle
2021-07-15 09:54:41 +02:00
Flyinghead
ae33c8de18
sdl: increase audio buffer size. libretro: set PIC option
2021-07-15 00:26:00 +02:00
Flyinghead
b12e82c344
libretro: add switch lib as artifact
2021-07-14 22:00:05 +02:00
Flyinghead
8a0a0bcdfc
switch: use 256x256 jpeg as app icon
2021-07-14 13:57:40 +02:00
Flyinghead
43c00568c6
switch: standalone build
2021-07-14 13:02:57 +02:00
Flyinghead
113ef66e26
libretro: use HAVE_LIBNX in libretro-common
2021-07-13 21:06:03 +02:00
Flyinghead
8c02345dfd
lr switch: use toolchain ar. really disable lto
2021-07-13 19:18:36 +02:00
Flyinghead
a2efde1103
libretro: more switch fixes
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combine all static libraries into one
save/restore gl state in !threaded mode
patch libchdr
build fixes
2021-07-13 18:51:40 +02:00
Flyinghead
63a3f02368
libretro: better switch support
2021-07-12 20:14:21 +02:00
Flyinghead
b66e6560ca
libretro: vulkan support
2021-07-08 12:47:00 +02:00
flyinghead
ef506d49aa
libretro: pvr2 postprocessing filter
2021-07-06 21:37:47 +02:00
flyinghead
c205a888a9
options: anisotropic filtering, oit pixel buffer size, fast gdrom load
2021-07-06 16:19:12 +02:00
flyinghead
a3b66aec1f
libretro: win32 support. build fix.
2021-07-06 13:22:54 +02:00
Flyinghead
68f4c50bd3
missing change
2021-07-05 19:48:49 +02:00
Flyinghead
7f49accc22
Merge remote-tracking branch 'origin/master' into fh/directx
2021-06-07 20:53:31 +02:00
scribam
d6545b253b
Misc cleanup
2021-06-06 11:15:06 +02:00
scribam
6368241b77
cmake: fix compilation on FreeBSD
2021-05-29 14:12:51 +02:00
scribam
57ae9022dd
Update Windows resource and version.h.in files
2021-05-28 14:56:04 +02:00
Edward Li
3eeab5b74a
Force cmake to add rpath to support macOS without Swift 5 Runtime Library (prior to 10.14.4)
2021-05-28 10:35:17 +02:00
flyinghead
7ed68952ba
Merge remote-tracking branch 'origin/master' into fh/directx
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# Conflicts:
# core/deps/patches/SDL.patch
# core/hw/maple/maple_devs.cpp
# core/rend/gl4/gles.cpp
# core/rend/gles/gles.cpp
# core/rend/gui.cpp
# core/rend/gui.h
# shell/apple/emulator-osx/reicast-osx.xcodeproj/project.pbxproj
2021-05-26 22:38:48 +02:00
Flyinghead
35d3a0362d
some sh4 tests
2021-05-26 09:51:41 +02:00
vkedwardli
2b62f8c607
Fix macOS cmake & Xcode project ( #255 )
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* Update zlib reference for Xcode project
* Add CoreHaptics.framework for Xcode project
* Capitalize app bundle
* Use local FindSDL2.cmake script for macOS
* Use `macOS` instead of the old `OSX`
2021-05-25 10:11:58 +02:00