Flyinghead
f5fa1f6210
holly, sh4: reg access handlers don't need size. SB_FFST constant 0
2022-12-06 20:42:00 +01:00
Flyinghead
976fb99aa3
pvr: naomi mvsc2 needs more rendering cycles
...
Regression introduced by 0b0e64304e
2022-12-06 19:50:34 +01:00
Flyinghead
a0529d1cfc
drop support for legacy .reicast config dir (linux, macOS)
2022-12-06 18:09:43 +01:00
Flyinghead
8001af9743
sh4: proper write masks for memory-mapped registers
2022-12-06 17:58:30 +01:00
Flyinghead
e48b72a859
race condition causing emu thread exceptions to be ignored
...
in multithreaded mode, checkStatus() *must* be called to report
exceptions thrown by the emu thread
2022-12-05 21:24:27 +01:00
Flyinghead
71ba018782
widescreen cheatcode for vf3tb US
...
courtesy of goddamn superhero
2022-12-05 18:36:49 +01:00
Flyinghead
59ff44132b
aica: get rid of audio samples batching
...
Some audio issues are reported because of this option and the now
correctly clocked aica cpu.
2022-12-05 18:34:52 +01:00
scribam
8a0323ec08
deps: update sdl to version 2.26.1
2022-12-04 16:32:08 +01:00
Flyinghead
4c7df6c7f4
pvr: don't merge polys in per-triangle. merge polys in per-strip
...
Merging polygons in per-triangle can produces a large number of
degenerate triangles (up to x3), which must then be sorted, resulting in
a performance hit. This is useless since the sorted triangles are merged
after being sorted. (Regression introduced by
20d25059bf
)
Issue #818
In per-strip mode, polygons are now sorted before creating the index and
merging. So it doesn't have to be done in the renderer anymore.
2022-12-04 16:31:39 +01:00
github-actions[bot]
676cd3104b
Fetch translations & Recreate libretro_core_options_intl.h
2022-12-02 22:20:30 +00:00
Flyinghead
a40210c55c
no aica batching for Tony Hawk's 1 & 2
2022-11-29 17:27:31 +01:00
Flyinghead
034f90c1e0
ggpo: zero-init unused but sent inputs
...
avoids lots of useless rollbacks
2022-11-29 17:12:15 +01:00
DisasterMo
64223927b8
Fix Crowdin config & workflow
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Also add new languages and update translation scripts
2022-11-28 15:00:25 +01:00
tunip3
e2c03255bb
make Xbox display scale scale with res instead of just switching between 2 presets for 1080p and 4k
2022-11-25 19:21:10 +01:00
scribam
63495d3a6a
deps: update sdl to version 2.26.0
2022-11-22 17:23:32 +01:00
scribam
88466ec352
vulkan: add missing simplification (follow-up from 8426bcad
)
2022-11-19 12:53:28 +01:00
Edward Li
1995eb935b
Build OpenMP.xcframework
2022-11-19 12:52:58 +01:00
scribam
f6532ca27a
fix some warnings
2022-11-19 12:52:26 +01:00
Flyinghead
75dd5305c4
Revert "ci: use devkitpro/devkita64:latest ( #672 )" due to regression
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Several games are freezing at start up
Issue #783
This reverts commit 3d00ac338b
.
2022-11-15 17:52:12 +01:00
Flyinghead
76cf989455
disable free play for radirgy noa
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Issue #527
2022-11-14 16:00:11 +01:00
Flyinghead
5b8e932509
move steam deck hack to sdl/sdl.cpp
2022-11-14 15:59:19 +01:00
scribam
993b705d8b
vulkan: use dynamic dispatch loader
2022-11-09 17:20:05 +01:00
Flyinghead
19204882c4
pvr: reschedule spg when SPG_HBLANK_INT is updated
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Fixes Triggerheart Exelica input lag
Issue #691
2022-11-04 18:34:43 +01:00
vkedwardli
605dc59f8d
Fix Steam Deck's Game Mode also
2022-11-04 16:01:06 +01:00
Flyinghead
2332884d8b
maple: lower xfer rate to 1 Mbps. More accurate payload size calculation
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Maple bus max xfer rate is 2 Mbps but actual speed is 1 Mbps.
Fixes Slave Zero (PAL) freeze with HLE.
Some improvements on payload size calc. Clean up.
2022-11-04 11:22:50 +01:00
Flyinghead
94f3d80a75
Merge remote-tracking branch 'origin/master' into dev
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# Conflicts:
# CMakeLists.txt
# core/hw/pvr/Renderer_if.cpp
# core/oslib/audiobackend_alsa.cpp
# core/rend/vulkan/desc_set.h
# core/rend/vulkan/oit/oit_drawer.cpp
2022-11-02 20:12:34 +01:00
Flyinghead
0b0e64304e
pvr: adaptive end-of-render interrupt delay
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EoR interrupt delay now depends on the TA context size.
Issue #634
Fixes issues with FMV in some WinCE games (Resident Evil 2, Next Tetris,
Nightmare Creatures 2)
2022-11-01 18:29:44 +01:00
Flyinghead
5a1a766bd4
pvr: emu unresponsive if no render. Present when FB_R_SOF = FB_W_SOF
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Fix no input polling while waiting for present.
Present frame immediately if FB_R_SOF = FB_W_SOF.
2022-11-01 18:23:54 +01:00
Flyinghead
c15f446ffc
hle bios: fix pal detection for some pal wince games
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Caesar's Palace 2K, The Next Tetris, KISS
2022-10-31 11:31:21 +01:00
Flyinghead
c88cdde9ec
test fix
2022-10-30 12:47:39 +01:00
Flyinghead
40dbf53792
pvr: use render pass # to read the right tile when marking blocks
...
Fixes Unreal Tournament flashing/black screen.
gl: mark vram area in rtt to avoid overwriting data (Worms World Party)
Force Worms World Party to use CopyToVRam (regression due to
6a5db32d5d
)
Don't calculate precise aspect ratio and use 4/3 instead (or more if
widescreen or stretch).
Fix clipping issue when using SCALER_CTL.vscalefactor. Avoir crash when
clip values are >= width or height.
vulkan: RenderFramebuffer wasn't working at all if !EmulateFramebuffer
2022-10-30 12:10:24 +01:00
vkedwardli
0cbf6f6601
Fixing Steam Deck's wrong dpi caused by incorrect 60mm * 60mm EDID ( #796 )
2022-10-27 22:00:22 +02:00
bslenul
c8fc873cf9
[Game List] Separate DC and arcade games
2022-10-26 15:37:17 +02:00
Flyinghead
b935bef906
gl: missing init of width and height in GlFramebuffer
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gl,vk,dx9,dx11: always use the TA context copy for TA_GLOB_TILE_CLIP and
SCALER_CTL
2022-10-25 17:50:41 +02:00
Flyinghead
c1f0dd81d2
pvr: copy pvr regs at start_render time to avoid concurrent update
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copy TA_GLOB_TILE_CLIP and SCALER_CTL to rend context when starting
render. Use rend context copy to calculate framebuffer size.
Fixes framebuffer size glitches in vf4 water stages.
lr: pass aspect ratio when resizing.
dx11: Wrong sizing of rotated games.
gl: test automation fixes.
2022-10-25 15:00:04 +02:00
Flyinghead
5722dc90f0
Full framebuffer emulation. Renderer interface changes
...
Helps for:
Densha de Go! 2, Issue #171
Vigilante 8, Issue #275
Xtreme Sports
Sonic Shuffle
The Ring of the Nibelungen
2022-10-23 16:32:42 +02:00
Flyinghead
e3c260f4ca
pvr: don't use op list to mark block if tile pointer is null
...
Naomi Doom sets the opaque list block to null in the tile, but op size
in TA_ALLOC_CTRL is non-zero. So use the TR list in this case.
Issue #682
2022-10-23 15:49:23 +02:00
Flyinghead
d1e48c657e
missing overrides
2022-10-23 15:44:12 +02:00
Flyinghead
decf70c87c
get rid of INLINE, NOINLINE, __forceinline
2022-10-22 22:14:19 +02:00
scribam
4de9076b49
macos: fix cmake post build command with ninja
2022-10-22 14:09:13 +02:00
Flyinghead
922df88cdd
msvc build fix
2022-10-22 13:05:11 +02:00
Flyinghead
f25aeee756
audio: don't crash if audio init fails. Fall back to auto
...
Don't crash if an audio backend fails to initialize.
Fall back to auto or run without sound.
Better audio backend framework
2022-10-22 12:08:05 +02:00
Edward Li
2b36953fdc
Always fills the window with responsive size
2022-10-21 10:55:34 +02:00
Edward Li
1dcf302665
Add Aspect Fit & Aspect Fill description for Widescreen and Super Widescreen
2022-10-21 10:54:59 +02:00
Flyinghead
1fd95c2886
Roadsters (US) doesn't support RGB cable
...
Issue #791
Compile warnings
2022-10-21 10:54:26 +02:00
Edward Li
93e1d7fcee
`rend_resize_renderer_if_needed` check for window size changes also
2022-10-20 09:51:04 +02:00
Flyinghead
b2b860bb8e
gl: vmu not showing and memory corruption
...
Fix vmu not displayed
Memory corruption when restarting gl driver (android)
2022-10-20 09:49:53 +02:00
Flyinghead
0bd88fc9d9
gui: div by zero crash if window is too small
2022-10-19 10:07:48 +02:00
Flyinghead
20f9450218
ignore start() if emulator already started
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can happen on android
2022-10-19 10:06:53 +02:00
flyinghead
401c402afc
Revert "cmake: use more system libs ( #775 )" ( #785 )
...
This reverts commit c5c941e928
.
2022-10-19 10:04:21 +02:00