scribam
92b8eae2dc
ci: cleanup cmake build type
2021-12-19 15:02:05 +01:00
scribam
776f86c7f2
README.md: add badge for Windows UWP CI
2021-12-19 13:29:41 +01:00
scribam
94fccc5112
ci: fix ccache cache key
2021-12-19 11:18:32 +01:00
scribam
73fa0e3efc
cmake/deps: update sdl to version 2.0.18
2021-12-19 11:18:24 +01:00
flyinghead
2f5271ab83
yabf4
2021-12-18 13:33:42 +01:00
flyinghead
4e448b23a8
yabf3
2021-12-18 13:25:41 +01:00
flyinghead
38002d4907
yabf2
2021-12-18 13:14:04 +01:00
flyinghead
fd81f9b1b4
yabf
2021-12-18 13:11:17 +01:00
flyinghead
77900f5745
ci: env var not replaced
2021-12-18 12:25:02 +01:00
flyinghead
8684aac4f2
yaml parse error
2021-12-18 12:19:09 +01:00
flyinghead
b1e0bc90ba
uwp: remove angle, upload to S3. windows: don't build SDL
2021-12-18 11:50:03 +01:00
scribam
8e305bfd0f
android/vmem: use constant ASHMEM_NAME_DEF
2021-12-18 11:46:04 +01:00
scribam
32716e1480
android: update com.android.tools.build:gradle to version 7.0.4
2021-12-18 11:46:04 +01:00
Flyinghead
325cd9a066
DSP crash on apple M1
...
Issue #415
2021-12-17 13:43:45 +01:00
Flyinghead
544c711fd7
savestate: compatibility between nvmem and !nvmem savestates
2021-12-17 13:41:46 +01:00
Flyinghead
e02afb34d1
dx11: wrong shadow scale factor. vk: object leak. Code duplication
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dx11: shadow scale factor inverted in per-pixel
vulkan: clear deleted overlay images when terminating
Use color struct for FOG_COL_VERT, FOG_COL_RAM, FOG_CLAMP_MIN,
FOG_CLAMP_MAX and VO_BORDER_COL. Avoid code duplication in renderers.
2021-12-17 13:40:42 +01:00
Flyinghead
dc5acd24b2
Merge remote-tracking branch 'origin/master' into net-rollback
2021-12-17 12:40:37 +01:00
Flyinghead
7555263e38
wrungpo had wrong decryption key
...
Issue https://github.com/libretro/flycast/issues/1108
2021-12-17 11:55:17 +01:00
Flyinghead
71d016722e
vulkan: fix various validation errors
...
oit: skip to new frame even if previous frame was never presented
libretro: quad pipeline used for overlay must use subpass 2 in per-pixel
overlay: delay destruction of VMUs images
libretro: WaitIdle on queue instead of wait_sync_index
2021-12-16 21:26:55 +01:00
jdgleaver
96560e4914
(libretro) Move audio batch callback onto main thread + improve audio sample pacing
2021-12-16 18:21:08 +01:00
Flyinghead
04be40767b
android: fallback to /dev/ashmem if ASharedMemory fails. More logs
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Issue #439
2021-12-15 23:09:59 +01:00
Flyinghead
5a6197cfc6
libretro: never request a GLES3 context
...
RA doesn't give us the opportunity to retry if GLES3 isn't supported.
Issue #405
2021-12-15 21:23:35 +01:00
flyinghead
5fca12af49
msvc compilation warnings
2021-12-15 17:58:58 +01:00
flyinghead
853830a446
log errno when failing to open a disk or folder. Better win32 errors
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Log errno when failing to open a disk or folder (game scanner)
Better win32 error codes with GetLastError() for opendir, stat, access
2021-12-15 17:55:42 +01:00
flyinghead
2f47f72957
dx11: recreate texture if dimensions or format change. Clear rtt depth
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Fixes a crash when switching Copy to VRam on as the RTT texture is no
longer upscaled when updated.
Clear RTT depth/stencil before render.
2021-12-15 11:32:04 +01:00
flyinghead
de35cf9840
dx11: fix fullscreen toggling
...
Prevent DXGI from monitoring Alt+Enter and let SDL handle it
2021-12-15 10:37:52 +01:00
flyinghead
18d8107992
dx11: no color interpolation for flat shading
...
Fixes Evolution WoSD
refactor setFirstProvokingVertex (dx9, dx11, vk)
Set .1 depth scale for V-Rallye to fix missing background image in menus
(dx11, dx9)
2021-12-15 09:37:58 +01:00
flyinghead
2478b72a3e
lr dx11: fix exit crash. Save shader cache where vk cache is
2021-12-14 16:48:23 +01:00
flyinghead
4d60150345
libretro: dx11 crash in single-threaded. Use compiler and feature level
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libretro: Null first frame erroneously set as valid causing a crash with dx11 (single-threaded rendering)
libretro: pass dx11 compiler pointer to shaders
dx11: use feature level to check if per-pixel is supported
2021-12-14 10:41:04 +01:00
flyinghead
6a3a8d5578
libretro: dx11 support. dx11 shader cache. dx9 clipping planes
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dx11: use 32-bit float depth texture to avoid loss of precision (SA2 into logo)
dx11: cache shader blobs to disk if not provided by OS
dx11: swap interval depends on screen refresh rate (1 for 60 Hz, 2 for 120 Hz, ...)
dx9: use clipping planes to avoid interpolation errors in rasterizer (daytona, mermaid lake)
directsound: use comptr
gui: fix navigation issue with OptionArrowButtons due to missing id
2021-12-13 21:02:44 +01:00
scribam
08828991e7
dx11: msvc x86 build fix
2021-12-12 18:43:36 +01:00
flyinghead
4c14a96888
vk, gl4: out of bound array index when sorting pixels
2021-12-12 18:42:50 +01:00
flyinghead
0478ec9696
dx11: per-pixel renderer
2021-12-11 18:53:35 +01:00
flyinghead
46044c068b
cheats: don't rely on cheat count on load. Fix compile warnings
2021-12-11 18:33:28 +01:00
github-actions[bot]
c6fe6b83ac
Fetch translations & Recreate libretro_core_options_intl.h
2021-12-10 22:20:46 +00:00
flyinghead
cc39d4dd7d
vmem: close shared mem file descriptor when terminating
...
Tentative fix for Issue #439
2021-12-10 14:04:45 +01:00
flyinghead
b79c049bd4
dx11: wrong shader hash calculation
2021-12-09 09:26:36 +01:00
flyinghead
4cbf19c97e
libretro: nvmem not saved when rom path mixes slash and backslash
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Issue https://github.com/libretro/flycast/issues/1114
2021-12-07 17:15:35 +01:00
flyinghead
27041cbf59
dx11: better clipping algo. modvol cull mode. win: exception code
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dx11: use faster clipping algorithm for modifier volumes
dx11: modifier volumes need cull mode. Fixes Daytona shadows.
win: the fault handler was treating some software exceptions as fatal (msvc)
uwp: remove async hacks and disable MS task wait exception. Fixes error reporting when loading a game.
2021-12-06 17:43:22 +01:00
IlDucci
8e2c72ed1b
[Core options text] Typo fixes and minor style changes
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- Changes the main category sublabels to match RetroArch's style.
- Adds a missing period, as reported in Crowdin.
- Adds an extra minor description to the Language setting.
2021-12-05 12:23:35 +01:00
flyinghead
7820c9bc44
dx9/11: fix rtt2vram crash. dx11: modvol fix and more
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dx11: clip modvol triangles before sending them to the gpu
dx9,11: wrong source pointer for rtt to vram
dx11: handle source RowPitch when copy rtt to vram
dx11: crash at reinit
dx11: wrong scissor with direct fb rendering
dx11: blend ops are different for the alpha channel
Fix mingw CI build
2021-12-04 19:16:11 +01:00
github-actions[bot]
92fff9acf5
Fetch translations & Recreate libretro_core_options_intl.h
2021-12-03 22:21:13 +00:00
flyinghead
91da49dc52
mingw: downgrade cmake
2021-12-03 23:08:59 +01:00
flyinghead
b5a45417d9
mingw: downgrade gcc to 10.3
2021-12-03 22:29:41 +01:00
Edward Li
3db4993077
Xcode project file (debug friendly) generator with predefined LLDB Init File to bypass SIGBUS error
2021-12-03 15:49:47 +01:00
Edward Li
bc1a5fdd8d
Make LLDB ignore EXC_BAD_ACCESS for debugging
2021-12-03 15:49:47 +01:00
flyinghead
191f1c38df
dx11: scissoring fix. 4K UI scaling
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Clearing of side columns in 4:3 uses the quad drawer so it needs to be
called early. Border color was wrong. Fixes GTA2.
Scale UI x2 in 4K mode.
2021-12-03 15:48:42 +01:00
flyinghead
adb61259c1
mingw ci: enable dump_syms ouput
2021-12-02 17:20:56 +01:00
DisasterMo
ddc2e84e45
Add automatic Crowdin synchronization
2021-12-01 21:28:51 +01:00
flyinghead
a050a61f2e
ci: install dx9 sdk for mingw
2021-12-01 21:28:21 +01:00