Flyinghead
9178206c95
add 10% dead zone to analog sticks
2019-03-08 19:56:17 +01:00
Flyinghead
0d0fd212ff
Implement Ch2 DMA to 32-bit VRAM
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Fixes Giana's Return
2019-03-08 13:23:51 +01:00
Flyinghead
106409a2c0
android: no sound with android < 6.0
2019-03-07 13:07:44 +01:00
Flyinghead
f48c03220a
android: extract VJoy handling into delegate class
2019-03-06 14:22:49 +01:00
Flyinghead
45ed8cbc02
android: install buttons.png and reload it. Record audio permission.
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install buttons.png when saving settings (home dir may have changed)
reload buttons.png if previous load failed when rendering
hide surface view when microphone is enabled to ask for permission
2019-03-05 23:50:52 +01:00
Flyinghead
91c7417c22
android: replace /mnt/media_rw by /storage for portable storage
2019-03-05 16:56:19 +01:00
Flyinghead
11416990de
Show home directory in settings and allow to change it (android only)
2019-03-05 12:45:11 +01:00
Flyinghead
a93c340f8c
android: delay rendering start by 500 ms to avoid blackscreen at startup
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helps for some devices
2019-03-05 04:47:31 +01:00
Flyinghead
ee0161e9c4
build fix
2019-03-05 03:15:11 +01:00
Flyinghead
2722d9d760
wercker: install git
2019-03-05 00:58:00 +01:00
Flyinghead
ca58c323cd
Moved most android settings into the new gui
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virtual gamepad editing and settings
home directory setup during onboarding
start content browser at app startup after getting permission
Use imgui osd to display error messages (msgboxf)
Added About tab in settings with version, git hash and Send logcat
button (android)
2019-03-05 00:54:01 +01:00
Flyinghead
71ea60cc36
android: use pseudo-root folder to list storage locations
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still missing changes in java and android.cpp
2019-03-04 21:49:36 +01:00
Flyinghead
17b495e7e4
NoSound setting wasn't saved
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Fix profiler handler ids
2019-03-04 00:32:15 +01:00
Flyinghead
f37f4f174e
Generate version.cpp at build time with version, git hash and build date
2019-03-04 00:26:11 +01:00
Flyinghead
e0de4210ac
VJoy: decouple from emulator rendering. Use same code for gl and gl4
2019-03-02 14:20:05 +01:00
Flyinghead
41e4c805de
OSX: support new input system. Use existing emulator thread.
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Added new OSD notification feature, combined with FPS counter, moved to
GUI
OSX: don't create and manage a new emulator thread but use existing one
OSX: keyboard and mouse use new input system
2019-02-27 23:02:25 +01:00
Flyinghead
a0e7231340
naomi: reload PG settings and reset jvs controller when switching game
2019-02-25 23:31:05 +01:00
flyinghead
b1bb89909e
win32 fixes
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use imgui id to allow multiple contents with same name
2019-02-25 19:15:59 +01:00
Flyinghead
492e771272
Content browser (WIP)
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Get rid of the renderer thread. It is now the main/UI thread on all
platforms. The emulator runs in a separate thread.
Content browser displayed at startup.
2019-02-25 17:52:53 +01:00
Flyinghead
56c0358eaf
win32 fix
2019-02-24 13:51:26 +01:00
Flyinghead
96dddca245
win32: mouse wheel, relative mouse position and text input support
2019-02-24 13:41:24 +01:00
Flyinghead
ac6cc612c5
sdl: mouse wheel, relative mouse position and text input support
2019-02-24 13:19:50 +01:00
Flyinghead
c6baa4827b
x11: support mouse wheel. ascii text keyboard input
2019-02-24 12:53:49 +01:00
Flyinghead
0f5a3ab884
sdl: rumble support
2019-02-23 01:06:10 +01:00
Flyinghead
98271bb3b1
Merge branch 'fh/mymaster' of https://github.com/reicast/reicast-emulator into fh/mymaster
2019-02-23 00:18:15 +01:00
Flyinghead
c37dbae4e4
android: simple rumble support
2019-02-23 00:17:59 +01:00
flyinghead
56be9f462b
xinput: fix rumble
2019-02-22 19:53:26 +01:00
Flyinghead
a39503dd56
rumble support for xinput and evdev
2019-02-22 19:23:03 +01:00
Flyinghead
91e7c45a5c
x11: keyboard and mouse use new input system
2019-02-22 12:56:21 +01:00
Flyinghead
1eaf443c22
appveyor: copy dep dlls to artifacts. Fix SDL build
2019-02-22 11:55:15 +01:00
Flyinghead
3561b3479d
win32: invert Y axes of sticks
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implement inverted axis in base gamepad device
2019-02-22 11:35:41 +01:00
Flyinghead
1ddf2682d0
appveyor.yml: fix MinGW path
2019-02-22 11:04:24 +01:00
Flyinghead
654c2fc99a
appveyor.yml fix
2019-02-22 11:01:27 +01:00
Flyinghead
60ebf6ad61
appveyor build with mingw
2019-02-22 10:49:13 +01:00
flyinghead
a1e400b43c
win32: stop audio when emu is paused to avoid looping sound
2019-02-21 22:55:50 +01:00
flyinghead
d392923d86
win32: added mouse and keyboard virtual gamepads
2019-02-21 22:39:26 +01:00
flyinghead
94f346a1e0
win32: use new input system
2019-02-21 17:57:51 +01:00
Flyinghead
4ae11053ce
use smart pointers to avoid crash when a gamepad is disconnected
2019-02-21 14:49:27 +01:00
Flyinghead
ecc22b8213
wercker.yml: add libudev-dev dependency
2019-02-21 14:38:57 +01:00
Flyinghead
4425587389
missing file from previous commit
2019-02-21 12:46:56 +01:00
Flyinghead
8e4e2c67f2
evdev: use new input system. detect hot-plugged devices with udev
2019-02-21 12:46:00 +01:00
Flyinghead
26e43ed9bd
Fix scissor test when screen scaling is on
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Use full screen for gui settings
2019-02-20 23:22:58 +01:00
Flyinghead
0f1630a1b7
Use proper VAOs for the per-pixel renderer
2019-02-20 19:22:24 +01:00
Flyinghead
c98b685872
android: old GLSurfaceView view/activity working again
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EmuThread now a top-level class shared by both views
2019-02-20 16:59:50 +01:00
Flyinghead
f4da389665
android: use gl3w loader and EGL
2019-02-20 00:09:34 +01:00
Flyinghead
3a847bf4da
use GL_UNSIGNED_BYTE instead of GL_UNSIGNED_INT_8_8_8_8
2019-02-19 23:15:34 +01:00
flyinghead
9ac43772fd
win32 build fixes
2019-02-19 22:35:29 +01:00
Flyinghead
054b4662fd
getting rid of `#ifdef GLES` to use the same code for all envs
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Added latest GL 4.6 header files
2019-02-19 21:40:21 +01:00
Flyinghead
1276a58d87
move imgui renderer into rend/gles. Fix gl4 term function
2019-02-19 17:43:25 +01:00
Flyinghead
a808a8f36f
dynamically bind GLES functions
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Compile with GLES 3.2 headers but no library
split gl_term into generic and platform-/loader-specific stuff
allow full desktop GL context creation with EGL
2019-02-19 17:21:50 +01:00